Player Matchup

Artemis
Artemis
ACES Dmac420
Artemis
Level 196
God Stats
1W - 0L
1,582 SR
Queue Stats
11W - 11L
1,555 Elo+
Party 1
Fafnir
Fafnir
DragonDrew916
Fafnir
Level 153
God Stats
2W - 3L
1,442 SR
Queue Stats
348W - 390L
1,442 Elo+
Solo
Freya
Freya
Freezinfrost
Freya
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,675 Elo+
Party 1
Horus
Horus
king Dankboy
Horus
Level 155
God Stats
1W - 0L
1,285 SR
Queue Stats
5W - 7L
1,490 Elo+
Party 1
Neith
Neith
weebutton
Neith
Level 159
God Stats
1W - 0L
1,239 SR
Queue Stats
5W - 6L
1,530 Elo+
Party 1
Team Averages
Level 163
1,410 SR
1,538 Elo+

VS

Team Averages
Level 129
1,500 SR
1,361 Elo+
He Bo
He Bo
Bigdog369
He Bo
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,269 Elo+
Party 2
Xbalanque
Xbalanque
RemusXII
Xbalanque
Level 147
God Stats
3W - 2L
1,641 SR
Queue Stats
205W - 207L
1,495 Elo+
Solo
Hachiman
Hachiman
deliveranzah
Hachiman
Level 152
God Stats
2W - 10L
1,246 SR
Queue Stats
232W - 291L
1,503 Elo+
Solo
Hercules
Hercules
gumbyr2424
Hercules
Level 146
God Stats
2W - 3L
1,612 SR
Queue Stats
142W - 148L
1,450 Elo+
Solo
Sylvanus
Sylvanus
tmwilson2000
Sylvanus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,088 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ACES Dmac420
Artemis
19
8 / 1 / 11
11,131
856
11,339
6,930
3,277
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 0 / 16
11,144
857
7,581
12,330
16,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
10 / 3 / 9
11,558
889
20,199
12,020
5,501
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

16
2 / 3 / 13
10,410
801
5,466
16,546
16,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
weebutton
Neith
16
0 / 1 / 16
9,443
726
10,891
10,823
4,194
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bigdog369
He Bo
15
1 / 3 / 4
8,280
637
8,555
8,562
3,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
RemusXII
Xbalanque
11
1 / 6 / 4
7,639
588
7,512
8,218
2,487
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
deliveranzah
Hachiman
17
4 / 4 / 3
9,964
766
20,718
10,184
3,710
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
gumbyr2424
Hercules
15
1 / 4 / 3
8,282
637
6,154
15,104
14,891
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
tmwilson2000
Sylvanus
15
1 / 5 / 4
9,274
713
2,911
18,358
11,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
26
22
Kills
8
8
Deaths
22
65
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
ACES Dmac420
Artemis
8
1
11
13.5
L
He Bo
Bigdog369
He Bo
1
3
4
1
W
2
0
16
10
W
10
3
9
4.83
L
Xbalanque
RemusXII
Xbalanque
1
6
4
0.5
L
Hachiman
deliveranzah
Hachiman
4
4
3
1.38
L
Hercules
gumbyr2424
Hercules
1
4
3
0.63
W
2
3
13
2.83
L
Sylvanus
tmwilson2000
Sylvanus
1
5
4
0.6
W
Neith
weebutton
Neith
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,476
Damage
45,850
58,649
Taken
60,426
45,675
Mitigated
36,230
32,923
Healing
18,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ACES Dmac420
Artemis
11,339
3,107
333
1,335
6,930
3,277
3,379
809
6,034
0
29,640
L
He Bo
Bigdog369
He Bo
8,555
0
1,731
2,829
8,562
3,798
152
5,036
3,526
17,567
71
W
7,581
1,608
2,041
4,078
12,330
16,646
708
1,580
10,713
12,307
0
W
20,199
5,361
1,096
3,040
12,020
5,501
2,018
3,075
8,782
33,089
789
L
Xbalanque
RemusXII
Xbalanque
7,512
1,807
394
505
8,218
2,487
0
2,908
5,310
0
17,129
L
Hachiman
deliveranzah
Hachiman
20,718
10,910
247
2,755
10,184
3,710
549
3,780
6,404
0
43,399
L
Hercules
gumbyr2424
Hercules
6,154
429
586
5,253
15,104
14,891
0
5,281
9,823
0
13,027
W
5,466
1,476
6,250
8,047
16,546
16,057
20
3,679
12,454
0
8,730
L
Sylvanus
tmwilson2000
Sylvanus
2,911
1,473
258
4,196
18,358
11,344
140
10,600
7,758
7,538
0
W
Neith
weebutton
Neith
10,891
1,327
1,538
5,165
10,823
4,194
1,311
1,485
9,200
0
36,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,686
Gold Earned
43,439
148
Minions Killed
117
0
Camps Cleared
0
1,245,767
Distance Traveled
977,726
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,131
856
50
4
0
220,800
0
L
He Bo
8,280
637
19
1
0
231,101
0
W
Fafnir
11,144
857
13
1
0
294,923
0
W
Freya
11,558
889
28
2
0
245,294
0
L
Xbalanque
7,639
588
19
1
0
138,403
0
L
Hachiman
9,964
766
56
4
0
185,578
0
L
Hercules
8,282
637
11
1
0
223,857
0
W
Horus
10,410
801
5
0
0
247,792
0
L
Sylvanus
9,274
713
12
1
0
198,787
0
W
Neith
9,443
726
52
4
0
236,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role