Player Matchup

Ares
Ares
ElGuapoIsa
Ares
Level 124
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 8L
1,345 Elo+
Party 2
Hou Yi
Hou Yi
Royk4n3
Hou Yi
Level 123
God Stats
0W - 1L
1,400 SR
Queue Stats
4W - 2L
1,724 Elo+
Party 2
Scylla
Scylla
iiPumita
Scylla
Level 157
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 10L
1,409 Elo+
Party 2
Team Averages
Level 135
1,610 SR
1,493 Elo+

VS

Team Averages
Level 124
1,567 SR
1,560 Elo+
Horus
Horus
BallinBROM12
Horus
Level 125
God Stats
5W - 3L
1,825 SR
Queue Stats
48W - 40L
1,579 Elo+
Party 1
Bellona
Bellona
Mic11Mack11
Bellona
Level 102
God Stats
2W - 1L
1,324 SR
Queue Stats
23W - 24L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
Sheikh M8
Nu Wa
Level 146
God Stats
13W - 7L
1,550 SR
Queue Stats
66W - 50L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 1
10,307
736
7,220
15,760
15,152
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hou Yi
Royk4n3
Hou Yi
14
1 / 4 / 2
9,509
679
7,076
10,882
3,536
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Scylla
iiPumita
Scylla
17
1 / 5 / 2
10,538
753
9,150
8,691
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 7
11,637
831
6,809
14,553
13,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
Mic11Mack11
Bellona
18
3 / 2 / 5
11,750
839
7,551
14,695
14,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Sheikh M8
Nu Wa
20
6 / 2 / 4
13,049
932
16,786
5,708
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
12
12
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
3
3
1
1.17
W
Bellona
Mic11Mack11
Bellona
3
2
5
2.75
L
Hou Yi
Royk4n3
Hou Yi
1
4
2
0.5
W
Nu Wa
Sheikh M8
Nu Wa
6
2
4
4
L
Scylla
iiPumita
Scylla
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,446
Damage
31,146
35,333
Taken
34,956
21,420
Mitigated
30,175
2,222
Healing
9,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,809
1,752
1,482
3,261
14,553
13,730
367
6,805
7,748
0
27,401
L
7,220
323
0
1,410
15,760
15,152
0
8,874
6,518
27,534
0
W
Bellona
Mic11Mack11
Bellona
7,551
1,400
0
3,975
14,695
14,268
493
6,860
7,835
0
39,818
L
Hou Yi
Royk4n3
Hou Yi
7,076
3,725
0
812
10,882
3,536
0
3,316
7,099
0
38,797
W
Nu Wa
Sheikh M8
Nu Wa
16,786
7,928
0
958
5,708
2,177
2,506
2,632
3,076
71,595
1,078
L
Scylla
iiPumita
Scylla
9,150
734
0
0
8,691
2,732
0
4,231
4,157
57,407
648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,354
Gold Earned
36,436
194
Minions Killed
205
0
Camps Cleared
0
687,379
Distance Traveled
799,554
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,637
831
40
3
0
280,786
0
L
Ares
10,307
736
35
3
0
236,520
3
W
Bellona
11,750
839
47
3
0
269,860
2
L
Hou Yi
9,509
679
48
3
0
221,846
0
W
Nu Wa
13,049
932
118
8
0
248,908
2
L
Scylla
10,538
753
111
8
0
229,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role