Player Matchup

Jing Wei
Jing Wei
IceDrgn17
Jing Wei
Level 29
God Stats
35W - 64L
1,335 SR
Queue Stats
78W - 121L
1,346 Elo+
Party 2
Jormungandr
Jormungandr
LittleThor2008
Jormungandr
Level 66
God Stats
2W - 0L
1,354 SR
Queue Stats
108W - 148L
1,356 Elo+
Party 2
Kukulkan
Kukulkan
ttply
Kukulkan
Level 35
God Stats
76W - 104L
1,427 SR
Queue Stats
79W - 126L
1,350 Elo+
Party 2
Team Averages
Level 43
1,372 SR
1,351 Elo+

VS

Team Averages
Level 70
1,496 SR
1,576 Elo+
Rama
Rama
Evenort
Rama
Level 84
God Stats
1W - 2L
1,270 SR
Queue Stats
195W - 99L
1,542 Elo+
Party 1
Vulcan
Vulcan
Jhosimart
Vulcan
Level 57
God Stats
1W - 1L
1,718 SR
Queue Stats
193W - 93L
1,597 Elo+
Party 1
Erlang Shen
Erlang Shen
warr1or of rock
Erlang Shen
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 102L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IceDrgn17
Jing Wei
19
5 / 5 / 5
12,277
877
10,659
14,439
7,548
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
LittleThor2008
Jormungandr
18
6 / 1 / 5
12,062
862
13,224
14,016
14,119
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
ttply
Kukulkan
17
2 / 3 / 3
11,245
803
8,614
9,373
3,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Evenort
Rama
17
4 / 5 / 2
11,407
815
9,109
13,091
4,829
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Jhosimart
Vulcan
16
1 / 4 / 4
9,862
704
6,818
7,906
3,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
warr1or of rock
Erlang Shen
17
3 / 4 / 4
10,831
774
11,497
17,620
18,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
13
Kills
8
9
Deaths
13
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Rama
Evenort
Rama
4
5
2
1
W
Jing Wei
IceDrgn17
Jing Wei
5
5
5
1.5
L
Vulcan
Jhosimart
Vulcan
1
4
4
0.75
W
Jormungandr
LittleThor2008
Jormungandr
6
1
5
8.5
W
Kukulkan
ttply
Kukulkan
2
3
3
1.17
L
Erlang Shen
warr1or of rock
Erlang Shen
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,497
Damage
27,424
37,828
Taken
38,617
25,530
Mitigated
26,093
5,586
Healing
5,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Evenort
Rama
9,109
5,961
0
2,137
13,091
4,829
1,266
8,450
4,641
0
35,373
W
Jing Wei
IceDrgn17
Jing Wei
10,659
5,710
0
1,462
14,439
7,548
300
3,886
10,553
0
42,088
L
Vulcan
Jhosimart
Vulcan
6,818
508
0
375
7,906
3,163
440
4,731
3,175
28,386
362
W
Jormungandr
LittleThor2008
Jormungandr
13,224
2,955
0
3,803
14,016
14,119
0
2,057
11,907
35,636
1,552
W
Kukulkan
ttply
Kukulkan
8,614
673
0
321
9,373
3,863
1,016
759
8,605
49,382
1,509
L
Erlang Shen
warr1or of rock
Erlang Shen
11,497
5,211
0
2,857
17,620
18,101
0
8,132
9,488
0
25,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,584
Gold Earned
32,100
181
Minions Killed
122
0
Camps Cleared
0
725,874
Distance Traveled
721,560
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,407
815
51
4
0
233,139
0
W
Jing Wei
12,277
877
66
5
0
255,204
0
L
Vulcan
9,862
704
50
4
0
233,205
2
W
Jormungandr
12,062
862
42
3
0
234,870
0
W
Kukulkan
11,245
803
73
5
0
235,800
0
L
Erlang Shen
10,831
774
21
2
0
255,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role