Player Matchup

Tiamat
Tiamat
a13709679810b
Tiamat
Level 159
God Stats
54W - 126L
1,356 SR
Queue Stats
463W - 646L
1,330 Elo+
Solo
Neith
Neith
dar_ksouls29
Neith
Level 88
God Stats
9W - 14L
1,432 SR
Queue Stats
456W - 512L
1,405 Elo+
Solo
Bake Kujira
Bake Kujira
lokio11gandia
Bake Kujira
Level 205
God Stats
26W - 22L
1,555 SR
Queue Stats
411W - 432L
1,477 Elo+
Solo
Team Averages
Level 151
1,448 SR
1,404 Elo+

VS

Team Averages
Level 62
1,550 SR
1,441 Elo+
Fenrir
Fenrir
CazzyFizzle2014
Fenrir
Level 62
God Stats
4W - 2L
1,834 SR
Queue Stats
9W - 14L
1,408 Elo+
Solo
Kukulkan
Kukulkan
PandaVwV
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,428 Elo+
Party 1
Sun Wukong
Sun Wukong
seds122
Sun Wukong
Level 107
God Stats
1W - 1L
1,314 SR
Queue Stats
43W - 38L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
9,292
929
7,462
7,025
5,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
0 / 6 / 2
7,119
712
3,213
8,011
2,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bake Kujira
lokio11gandia
Bake Kujira
14
3 / 1 / 4
8,510
851
10,783
12,051
13,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
7,965
797
6,250
9,575
7,374
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kukulkan
PandaVwV
Kukulkan
13
1 / 4 / 5
8,040
804
6,133
6,148
1,952
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
seds122
Sun Wukong
15
4 / 1 / 3
9,071
907
9,237
13,070
8,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
7
Kills
7
8
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
W
Kukulkan
PandaVwV
Kukulkan
1
4
5
0.88
L
4
1
3
5.5
L
0
6
2
0.17
L
Bake Kujira
lokio11gandia
Bake Kujira
3
1
4
5
W
Sun Wukong
seds122
Sun Wukong
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,458
Damage
21,620
27,087
Taken
28,793
20,534
Mitigated
17,574
6,240
Healing
1,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,250
500
0
0
9,575
7,374
90
6,081
3,380
0
11,296
W
Kukulkan
PandaVwV
Kukulkan
6,133
1,249
0
0
6,148
1,952
285
4,138
2,003
26,231
0
L
7,462
639
0
2,855
7,025
5,148
533
1,670
5,333
30,808
1,933
L
3,213
729
0
1,285
8,011
2,003
0
1,721
6,248
0
17,671
L
Bake Kujira
lokio11gandia
Bake Kujira
10,783
5,770
0
2,100
12,051
13,383
0
2,996
9,037
29,165
1,702
W
Sun Wukong
seds122
Sun Wukong
9,237
1,992
0
1,768
13,070
8,248
159
6,503
6,446
343
29,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,921
Gold Earned
25,076
137
Minions Killed
102
0
Camps Cleared
0
513,226
Distance Traveled
596,587
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,965
797
8
1
0
196,794
0
W
Kukulkan
8,040
804
56
6
0
189,375
0
L
Tiamat
9,292
929
74
7
0
201,481
0
L
Neith
7,119
712
21
2
0
134,077
0
L
Bake Kujira
8,510
851
42
4
0
177,668
0
W
Sun Wukong
9,071
907
38
4
0
210,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role