Player Matchup

Ishtar
Ishtar
Silver III
 
Ishtar
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver III
CranBussySauce
Artio
Silver III
Level 129
God Stats
6W - 6L
1,535 SR
Queue Stats
46W - 43L
1,252 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver III
Gexeral
Kumbhakarna
Silver III
Level 89
God Stats
0W - 2L
1,711 SR
Queue Stats
14W - 21L
1,273 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze IV
Wowitshimm
Erlang Shen
Bronze IV
Level 82
God Stats
1W - 2L
1,261 SR
Queue Stats
1W - 7L
1,278 MMR
Party 2
Chang'e
Chang'e
Bronze IV
X1J3
Chang'e
Bronze IV
Level 108
God Stats
0W - 2L
1,451 SR
Queue Stats
3W - 12L
1,278 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 107
1,491 SR
1,316 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,647 SR
1,277 MMR
Ymir
Ymir
Silver II
CygnusX12112R30
Ymir
Silver II
Level 128
God Stats
9W - 16L
1,454 SR
Queue Stats
46W - 54L
1,319 MMR
Solo
Fenrir
Fenrir
Silver I
DLeonAA
Fenrir
Silver I
Level 242
God Stats
2W - 0L
1,938 SR
Queue Stats
36W - 50L
1,235 MMR
Solo
Anubis
Anubis
Silver I
M4STR CHILI
Anubis
Silver I
Level 92
God Stats
3W - 3L
1,676 SR
Queue Stats
95W - 104L
1,277 MMR
Solo
Charybdis
Charybdis
Gold V
ThugPanda21
Charybdis
Gold V
Level 149
God Stats
14W - 16L
1,481 SR
Queue Stats
267W - 301L
1,323 MMR
Solo
Jormungandr
Jormungandr
Gold V
bloodybones333
Jormungandr
Gold V
Level 103
God Stats
7W - 11L
1,687 SR
Queue Stats
118W - 130L
1,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
4 / 5 / 2
6,037
604
9,779
9,325
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
5,122
512
3,263
8,503
4,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kumbhakarna
Gexeral
Kumbhakarna
9
1 / 4 / 5
5,575
558
2,980
9,773
5,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Wowitshimm
Erlang Shen
10
2 / 2 / 1
5,388
539
2,784
7,309
2,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
X1J3
Chang'e
9
0 / 4 / 0
5,033
503
3,657
7,251
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
DanzaburouSurtrKali

VS

Bans
MedusaAthenaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
7,264
726
4,799
7,525
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
DLeonAA
Fenrir
13
5 / 0 / 2
7,046
705
5,568
6,330
2,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
12
3 / 0 / 1
7,169
717
3,726
4,669
1,656
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
ThugPanda21
Charybdis
10
1 / 3 / 4
5,971
597
6,993
7,721
2,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
bloodybones333
Jormungandr
11
6 / 4 / 4
7,038
704
7,939
12,219
8,349
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
17
17
Deaths
7
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
4
5
2
1
L
0
2
0
0
W
2
0
0
2
W
Fenrir
DLeonAA
Fenrir
5
0
2
6
L
Kumbhakarna
Gexeral
Kumbhakarna
1
4
5
0.88
W
Anubis
3
0
1
3.5
W
Charybdis
ThugPanda21
Charybdis
1
3
4
1
L
Erlang Shen
Wowitshimm
Erlang Shen
2
2
1
1.25
L
Chang'e
X1J3
Chang'e
0
4
0
0
W
Jormungandr
bloodybones333
Jormungandr
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,463
Damage
29,025
42,161
Taken
38,464
16,411
Mitigated
17,514
13,414
Healing
12,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
9,779
6,552
0
3,166
9,325
2,799
0
3,388
5,937
0
34,269
L
3,263
187
0
2,296
8,503
4,030
0
4,279
3,788
20,966
0
W
4,799
1,154
0
3,914
7,525
2,955
440
2,569
4,262
50,714
814
W
Fenrir
DLeonAA
Fenrir
5,568
1,662
0
893
6,330
2,503
70
877
5,453
0
46,640
L
Kumbhakarna
Gexeral
Kumbhakarna
2,980
316
0
2,460
9,773
5,937
13
3,697
6,076
14,582
0
W
Anubis
3,726
225
0
3,333
4,669
1,656
253
2,749
1,920
48,388
0
W
Charybdis
ThugPanda21
Charybdis
6,993
3,149
0
2,341
7,721
2,051
0
1,291
6,430
0
32,760
L
Erlang Shen
Wowitshimm
Erlang Shen
2,784
1,734
0
3,339
7,309
2,394
0
768
6,541
0
33,997
L
Chang'e
X1J3
Chang'e
3,657
157
274
1,879
7,251
1,251
0
3,508
3,743
29,135
0
W
Jormungandr
bloodybones333
Jormungandr
7,939
2,394
0
2,474
12,219
8,349
194
1,720
10,499
28,273
1,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,155
Gold Earned
34,488
237
Minions Killed
348
0
Camps Cleared
0
1,002,114
Distance Traveled
983,630
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,037
604
72
7
0
183,854
4
L
Artio
5,122
512
45
5
0
177,945
0
W
Ymir
7,264
726
90
9
0
186,259
2
W
Fenrir
7,046
705
79
8
0
224,005
2
L
Kumbhakarna
5,575
558
12
1
0
216,940
1
W
Anubis
7,169
717
86
9
0
189,547
0
W
Charybdis
5,971
597
53
5
0
191,367
5
L
Erlang Shen
5,388
539
63
6
0
234,834
1
L
Chang'e
5,033
503
45
5
0
188,541
0
W
Jormungandr
7,038
704
40
4
0
192,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role