Player Matchup

Charon
Charon
LeoElGamer123
Charon
Level 88
God Stats
12W - 12L
1,474 SR
Queue Stats
102W - 106L
1,390 Elo+
Solo
Ao Kuang
Ao Kuang
demonwolf501_2
Ao Kuang
Level 78
God Stats
3W - 6L
1,271 SR
Queue Stats
183W - 163L
1,476 Elo+
Party 1
Freya
Freya
joepsykokiller
Freya
Level 117
God Stats
7W - 3L
1,866 SR
Queue Stats
251W - 239L
1,481 Elo+
Solo
Rama
Rama
spooky_Xtdm2
Rama
Level 66
God Stats
11W - 7L
1,611 SR
Queue Stats
192W - 189L
1,466 Elo+
Party 1
Anubis
Anubis
temp-0159414004
Anubis
Level 65
God Stats
6W - 2L
1,651 SR
Queue Stats
124W - 111L
1,474 Elo+
Party 1
Team Averages
Level 83
1,574 SR
1,457 Elo+

VS

Team Averages
Level 82
1,628 SR
1,505 Elo+
Merlin
Merlin
 
Merlin
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
Hurtthemaster
Maui
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,665 Elo+
Party 2
Izanami
Izanami
Santiellllllll
Izanami
Level 139
God Stats
0W - 1L
1,702 SR
Queue Stats
133W - 129L
1,496 Elo+
Party 2
Bacchus
Bacchus
XxsnipezxX5449
Bacchus
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 8L
1,436 Elo+
Party 2
Loki
Loki
alexx___xx10
Loki
Level 89
God Stats
8W - 4L
1,936 SR
Queue Stats
217W - 198L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 0
4,240
707
1,997
4,484
1,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
7
2 / 0 / 0
4,095
683
901
3,589
1,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 2 / 1
3,903
651
1,310
3,792
955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
1 / 2 / 2
3,768
628
2,584
3,557
881
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 1 / 1
4,165
694
378
3,632
1,245
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
1 / 1 / 0
3,669
612
1,303
2,412
452
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 1 / 0
4,235
706
1,762
3,574
1,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 2 / 1
3,731
622
3,278
4,183
920
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
1 / 1 / 1
3,870
645
1,169
3,040
1,626
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
1,092
182
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
5
Kills
5
5
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
0
1
L
2
1
0
2
W
2
0
0
2
L
1
2
1
0.75
L
1
1
1
1.5
L
0
0
0
0
W
Ao Kuang
2
0
0
2
W
0
2
1
0.25
W
1
2
2
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,170
Damage
7,512
19,054
Taken
13,209
5,614
Mitigated
4,178
6,462
Healing
3,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,303
122
0
1,168
2,412
452
0
627
1,785
17,557
0
L
1,762
826
0
728
3,574
1,180
0
1,640
1,728
13,295
5,476
W
1,997
681
638
1,411
4,484
1,471
0
683
3,801
11,454
0
L
3,278
2,863
0
1,315
4,183
920
0
743
3,440
0
23,726
L
1,169
241
0
510
3,040
1,626
0
1,254
1,786
4,632
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
901
41
0
841
3,589
1,062
0
260
3,329
18,801
0
W
1,310
438
0
1,332
3,792
955
0
1,565
2,227
12,803
1,224
W
2,584
2,224
0
674
3,557
881
0
486
3,071
0
20,443
W
378
94
0
1,566
3,632
1,245
0
1,043
2,589
21,115
589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,171
Gold Earned
16,597
166
Minions Killed
110
0
Camps Cleared
0
540,759
Distance Traveled
434,416
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,669
612
22
4
0
110,092
0
L
Maui
4,235
706
36
6
0
107,662
0
W
Charon
4,240
707
13
2
0
108,227
1
L
Izanami
3,731
622
43
7
0
103,953
0
L
Bacchus
3,870
645
9
2
0
112,709
0
L
Loki
1,092
182
0
0
0
0
0
W
Ao Kuang
4,095
683
46
8
0
120,652
0
W
Freya
3,903
651
32
5
0
99,442
0
W
Rama
3,768
628
39
7
0
98,651
0
W
Anubis
4,165
694
36
6
0
113,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role