Player Matchup

Ra
Ra
D6vilsL6ttuc6
Ra
Level 143
God Stats
6W - 14L
1,431 SR
Queue Stats
53W - 81L
1,394 Elo+
Party 2
Cerberus
Cerberus
Diddlemydiddy
Cerberus
Level 146
God Stats
0W - 2L
1,277 SR
Queue Stats
68W - 105L
1,388 Elo+
Party 2
Hercules
Hercules
Mr_Light_Feet
Hercules
Level 150
God Stats
0W - 2L
1,328 SR
Queue Stats
55W - 84L
1,384 Elo+
Party 2
Cupid
Cupid
PhSidewayzMd
Cupid
Level 174
God Stats
1W - 2L
1,357 SR
Queue Stats
102W - 160L
1,362 Elo+
Party 2
Shiva
Shiva
shortdogg707
Shiva
Level 234
God Stats
10W - 16L
1,420 SR
Queue Stats
130W - 184L
1,366 Elo+
Party 2
Team Averages
Level 169
1,363 SR
1,379 Elo+

VS

Team Averages
Level 117
1,717 SR
1,449 Elo+
Freya
Freya
Ace5169
Freya
Level 85
God Stats
5W - 3L
1,668 SR
Queue Stats
76W - 76L
1,443 Elo+
Party 1
Jormungandr
Jormungandr
Blazier0013
Jormungandr
Level 159
God Stats
7W - 3L
1,899 SR
Queue Stats
29W - 32L
1,455 Elo+
Party 3
Neith
Neith
Juanca5126l
Neith
Level 128
God Stats
16W - 16L
1,450 SR
Queue Stats
259W - 244L
1,479 Elo+
Solo
Poseidon
Poseidon
Tony2x
Poseidon
Level 149
God Stats
18W - 18L
1,590 SR
Queue Stats
115W - 130L
1,433 Elo+
Party 3
Cthulhu
Cthulhu
whatisoatmeal
Cthulhu
Level 65
God Stats
8W - 1L
1,980 SR
Queue Stats
21W - 21L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
5,976
543
1,602
5,831
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Diddlemydiddy
Cerberus
9
0 / 4 / 2
5,399
491
5,476
17,105
7,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hercules
Mr_Light_Feet
Hercules
12
4 / 1 / 1
6,315
574
4,058
7,488
2,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 1
5,091
463
3,962
6,181
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 6 / 0
4,764
433
1,550
10,294
6,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Ace5169
Freya
12
4 / 2 / 3
7,066
642
5,042
7,784
2,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Jormungandr
Blazier0013
Jormungandr
13
9 / 0 / 3
8,533
776
10,788
6,602
5,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 2 / 5
6,647
604
7,665
8,094
2,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Tony2x
Poseidon
11
0 / 2 / 2
6,800
618
1,060
4,459
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
9
3 / 0 / 4
6,395
581
5,671
6,421
3,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
19
19
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Freya
Ace5169
Freya
4
2
3
2.75
W
Jormungandr
Blazier0013
Jormungandr
9
0
3
10.5
L
1
5
1
0.3
L
Cerberus
Diddlemydiddy
Cerberus
0
4
2
0.25
W
3
2
5
2.75
L
Hercules
Mr_Light_Feet
Hercules
4
1
1
4.5
L
1
3
1
0.5
W
Poseidon
Tony2x
Poseidon
0
2
2
0.5
L
0
6
0
0
W
Cthulhu
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,648
Damage
30,226
46,899
Taken
33,360
20,628
Mitigated
14,521
15,193
Healing
14,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Ace5169
Freya
5,042
1,663
0
4,192
7,784
2,335
0
1,297
6,487
41,006
8,594
W
Jormungandr
Blazier0013
Jormungandr
10,788
2,118
0
3,433
6,602
5,119
441
491
5,852
48,853
3,850
L
1,602
38
186
628
5,831
1,623
0
4,332
1,431
31,753
0
L
Cerberus
Diddlemydiddy
Cerberus
5,476
213
0
7,395
17,105
7,955
0
6,475
10,630
25,923
603
W
7,665
3,852
0
2,596
8,094
2,519
746
2,262
5,832
0
36,276
L
Hercules
Mr_Light_Feet
Hercules
4,058
1,298
0
3,244
7,488
2,830
0
2,378
5,020
0
43,974
L
3,962
2,392
315
2,304
6,181
1,727
0
2,917
3,264
0
26,757
W
Poseidon
Tony2x
Poseidon
1,060
78
0
917
4,459
1,133
760
444
4,015
39,033
841
L
1,550
28
66
1,055
10,294
6,493
0
5,566
4,728
0
22,183
W
Cthulhu
5,671
1,070
1,870
1,904
6,421
3,415
0
2,260
4,132
20,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,545
Gold Earned
35,441
283
Minions Killed
330
0
Camps Cleared
0
1,107,423
Distance Traveled
1,089,933
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,066
642
82
7
0
246,370
0
W
Jormungandr
8,533
776
81
7
0
220,850
1
L
Ra
5,976
543
69
6
0
208,110
7
L
Cerberus
5,399
491
46
4
0
235,100
0
W
Neith
6,647
604
68
6
0
190,988
0
L
Hercules
6,315
574
80
7
0
266,300
1
L
Cupid
5,091
463
50
5
0
200,622
0
W
Poseidon
6,800
618
83
8
0
201,821
0
L
Shiva
4,764
433
38
3
0
197,291
0
W
Cthulhu
6,395
581
16
1
0
229,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role