Player Matchup

Zhong Kui
Zhong Kui
NeedMoDinero
Zhong Kui
Level 87
God Stats
30W - 18L
1,591 SR
Queue Stats
93W - 93L
1,467 Elo+
Solo
Anhur
Anhur
SweetWheel9680
Anhur
Level 101
God Stats
12W - 20L
1,403 SR
Queue Stats
185W - 189L
1,477 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TecitoConPan
Morgan Le Fay
Level 93
God Stats
2W - 5L
1,287 SR
Queue Stats
64W - 65L
1,416 Elo+
Solo
Arachne
Arachne
dale2312
Arachne
Level 106
God Stats
4W - 2L
1,750 SR
Queue Stats
49W - 49L
1,518 Elo+
Party 2
Bacchus
Bacchus
mzach27
Bacchus
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 16L
1,500 Elo+
Party 2
Team Averages
Level 97
1,506 SR
1,475 Elo+

VS

Team Averages
Level 53
1,467 SR
1,392 Elo+
Surtr
Surtr
BabyPeco
Surtr
Level 48
God Stats
1W - 3L
1,265 SR
Queue Stats
174W - 201L
1,394 Elo+
Party 1
Aphrodite
Aphrodite
Botcan
Aphrodite
Level 124
God Stats
2W - 6L
1,446 SR
Queue Stats
65W - 87L
1,409 Elo+
Solo
Susano
Susano
GeneratorVex
Susano
Level 24
God Stats
2W - 7L
1,368 SR
Queue Stats
47W - 81L
1,306 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Menphinas
Morgan Le Fay
Level 25
God Stats
27W - 32L
1,454 SR
Queue Stats
122W - 141L
1,381 Elo+
Party 1
Hercules
Hercules
throw a fo
Hercules
Level 45
God Stats
0W - 1L
1,804 SR
Queue Stats
93W - 87L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
NeedMoDinero
Zhong Kui
17
2 / 0 / 3
11,147
619
15,260
10,905
11,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
0 / 4 / 3
10,183
566
6,700
9,556
3,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
TecitoConPan
Morgan Le Fay
18
4 / 1 / 12
11,013
612
14,476
8,496
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
dale2312
Arachne
18
19 / 1 / 5
12,168
676
15,788
14,810
5,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
mzach27
Bacchus
13
1 / 5 / 10
8,135
452
9,019
12,031
10,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BabyPeco
Surtr
14
0 / 3 / 0
8,335
463
6,918
23,390
17,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Aphrodite
Botcan
Aphrodite
12
3 / 6 / 6
8,126
451
5,311
15,144
6,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
12
0 / 7 / 0
7,034
391
4,168
15,849
4,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Menphinas
Morgan Le Fay
12
1 / 7 / 0
7,467
415
8,295
13,061
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
throw a fo
Hercules
13
7 / 3 / 3
8,678
482
9,716
17,129
8,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
26
Kills
11
11
Deaths
26
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Surtr
BabyPeco
Surtr
0
3
0
0
L
Aphrodite
Botcan
Aphrodite
3
6
6
1
L
Susano
0
7
0
0
L
Morgan Le Fay
Menphinas
Morgan Le Fay
1
7
0
0.14
W
Zhong Kui
NeedMoDinero
Zhong Kui
2
0
3
3.5
W
0
4
3
0.38
W
Morgan Le Fay
TecitoConPan
Morgan Le Fay
4
1
12
10
W
Arachne
dale2312
Arachne
19
1
5
21.5
W
Bacchus
mzach27
Bacchus
1
5
10
1.2
L
Hercules
throw a fo
Hercules
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,243
Damage
34,408
55,798
Taken
84,573
33,793
Mitigated
40,596
21,774
Healing
25,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
BabyPeco
Surtr
6,918
2,424
0
5,064
23,390
17,895
0
14,119
9,217
838
63,492
L
Aphrodite
Botcan
Aphrodite
5,311
505
5,479
5,371
15,144
6,270
0
7,116
7,548
29,036
0
L
Susano
4,168
679
0
5,354
15,849
4,598
0
4,446
11,301
0
51,906
L
Morgan Le Fay
Menphinas
Morgan Le Fay
8,295
463
0
1,593
13,061
3,716
0
5,982
6,941
48,524
617
W
Zhong Kui
NeedMoDinero
Zhong Kui
15,260
3,763
0
6,770
10,905
11,660
324
498
10,360
84,956
14,481
W
6,700
4,186
0
2,973
9,556
3,456
5,784
1,292
8,080
0
80,472
W
Morgan Le Fay
TecitoConPan
Morgan Le Fay
14,476
131
0
2,055
8,496
2,834
256
4,548
3,498
92,390
0
W
Arachne
dale2312
Arachne
15,788
10,466
0
9,288
14,810
5,792
324
1,904
12,720
0
79,743
W
Bacchus
mzach27
Bacchus
9,019
282
0
688
12,031
10,051
136
5,288
6,234
22,448
3,207
L
Hercules
throw a fo
Hercules
9,716
4,343
0
2,773
17,129
8,117
0
4,321
12,355
803
52,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,646
Gold Earned
39,640
621
Minions Killed
433
0
Camps Cleared
0
1,693,851
Distance Traveled
1,565,757
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,335
463
119
7
0
319,636
4
L
Aphrodite
8,126
451
42
2
0
293,042
4
L
Susano
7,034
391
89
5
0
307,638
0
L
Morgan Le Fay
7,467
415
89
5
0
317,510
6
W
Zhong Kui
11,147
619
174
10
0
277,669
8
W
Anhur
10,183
566
137
8
0
313,086
0
W
Morgan Le Fay
11,013
612
157
9
0
367,564
2
W
Arachne
12,168
676
120
7
0
405,400
5
W
Bacchus
8,135
452
33
2
0
330,132
0
L
Hercules
8,678
482
94
5
0
327,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role