Player Matchup

Cthulhu
Cthulhu
DaGringo67
Cthulhu
Level 189
God Stats
1W - 1L
1,586 SR
Queue Stats
22W - 30L
1,496 Elo+
Party 2
Zhong Kui
Zhong Kui
Guineaman_
Zhong Kui
Level 160
God Stats
0W - 2L
1,538 SR
Queue Stats
14W - 24L
1,435 Elo+
Party 2
Nox
Nox
TridentH20
Nox
Level 178
God Stats
1W - 4L
1,194 SR
Queue Stats
22W - 36L
1,443 Elo+
Party 2
Da Ji
Da Ji
ZynW0lf
Da Ji
Level 30
God Stats
12W - 24L
1,208 SR
Queue Stats
74W - 103L
1,254 Elo+
Solo
Ullr
Ullr
gio_sr2009
Ullr
Level 32
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 49L
1,517 Elo+
Solo
Team Averages
Level 118
1,405 SR
1,429 Elo+

VS

Team Averages
Level 71
1,603 SR
1,553 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Clairxi
Nu Wa
Level 85
God Stats
3W - 1L
1,556 SR
Queue Stats
9W - 4L
1,592 Elo+
Party 3
Mercury
Mercury
IEmptySea
Mercury
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 160L
1,539 Elo+
Party 1
Amaterasu
Amaterasu
Memelin
Amaterasu
Level 48
God Stats
32W - 9L
1,765 SR
Queue Stats
61W - 41L
1,591 Elo+
Solo
Neith
Neith
ldextra
Neith
Level 170
God Stats
25W - 12L
1,692 SR
Queue Stats
527W - 471L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaGringo67
Cthulhu
11
0 / 2 / 0
5,577
620
2,036
6,605
2,740
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Zhong Kui
Guineaman_
Zhong Kui
11
5 / 1 / 1
6,375
708
5,612
6,715
4,621
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 1 / 0
4,325
481
831
5,412
2,126
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
ZynW0lf
Da Ji
7
1 / 3 / 0
4,394
488
2,462
5,964
1,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 0
4,276
475
697
6,029
1,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
1 / 2 / 2
5,497
611
2,963
5,121
3,417
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
Clairxi
Nu Wa
10
2 / 3 / 1
5,887
654
3,123
4,364
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
IEmptySea
Mercury
10
2 / 2 / 1
6,053
673
3,093
5,670
1,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Memelin
Amaterasu
11
2 / 0 / 2
6,708
745
3,128
7,420
3,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
ldextra
Neith
11
2 / 0 / 2
6,163
685
4,324
3,723
984
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
6
Kills
9
9
Deaths
7
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
2
2
1
W
Nu Wa
Clairxi
Nu Wa
2
3
1
0.83
L
Cthulhu
DaGringo67
Cthulhu
0
2
0
0
L
Zhong Kui
Guineaman_
Zhong Kui
5
1
1
5.5
W
Mercury
IEmptySea
Mercury
2
2
1
1.25
W
Amaterasu
Memelin
Amaterasu
2
0
2
3
L
0
1
0
0
L
Da Ji
ZynW0lf
Da Ji
1
3
0
0.33
L
0
2
0
0
W
Neith
ldextra
Neith
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,638
Damage
16,631
30,725
Taken
26,298
12,652
Mitigated
11,169
12,198
Healing
6,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,963
709
0
278
5,121
3,417
0
1,236
3,885
27,391
1,755
W
Nu Wa
Clairxi
Nu Wa
3,123
804
0
875
4,364
1,225
0
3,505
859
31,357
772
L
Cthulhu
DaGringo67
Cthulhu
2,036
271
0
2,507
6,605
2,740
0
205
6,209
40,597
931
L
Zhong Kui
Guineaman_
Zhong Kui
5,612
423
0
4,933
6,715
4,621
0
3,140
3,535
48,326
0
W
Mercury
IEmptySea
Mercury
3,093
1,374
0
500
5,670
1,726
0
1,257
4,413
0
40,475
W
Amaterasu
Memelin
Amaterasu
3,128
1,556
0
3,913
7,420
3,817
0
2,460
4,960
0
49,822
L
831
97
0
1,318
5,412
2,126
0
1,165
4,247
10,012
0
L
Da Ji
ZynW0lf
Da Ji
2,462
487
0
2,690
5,964
1,554
0
491
5,473
0
22,200
L
697
0
0
750
6,029
1,611
0
911
5,118
0
23,296
W
Neith
ldextra
Neith
4,324
1,975
0
1,053
3,723
984
0
445
3,278
0
39,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,947
Gold Earned
30,308
283
Minions Killed
348
0
Camps Cleared
0
873,584
Distance Traveled
961,236
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,497
611
45
5
0
193,554
0
W
Nu Wa
5,887
654
68
8
0
181,659
0
L
Cthulhu
5,577
620
92
10
0
185,964
0
L
Zhong Kui
6,375
708
96
11
0
190,379
0
W
Mercury
6,053
673
72
8
0
225,028
0
W
Amaterasu
6,708
745
94
10
0
189,816
0
L
Nox
4,325
481
20
2
0
150,069
0
L
Da Ji
4,394
488
39
4
0
178,410
0
L
Ullr
4,276
475
36
4
0
168,762
0
W
Neith
6,163
685
69
8
0
171,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role