Player Matchup

Nemesis
Nemesis
BackBussy
Nemesis
Level 44
God Stats
8W - 5L
1,635 SR
Queue Stats
94W - 89L
1,481 Elo+
Party 3
Mulan
Mulan
CarGo07
Mulan
Level 128
God Stats
5W - 1L
1,863 SR
Queue Stats
20W - 10L
1,628 Elo+
Party 4
Khepri
Khepri
SenecaMelon
Khepri
Level 123
God Stats
3W - 5L
1,568 SR
Queue Stats
16W - 21L
1,533 Elo+
Party 4
Ra
Ra
SwallowMyKids
Ra
Level 126
God Stats
10W - 13L
1,497 SR
Queue Stats
70W - 78L
1,440 Elo+
Party 3
Charybdis
Charybdis
deewaan
Charybdis
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,521 Elo+
Party 4
Team Averages
Level 111
1,613 SR
1,521 Elo+

VS

Team Averages
Level 103
1,356 SR
1,534 Elo+
Maui
Maui
MiggyThrows
Maui
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,521 Elo+
Solo
Mercury
Mercury
Teaburry
Mercury
Level 64
God Stats
0W - 5L
1,099 SR
Queue Stats
101W - 93L
1,583 Elo+
Party 2
Nu Wa
Nu Wa
abdur_is_awesome
Nu Wa
Level 126
God Stats
5W - 4L
1,615 SR
Queue Stats
240W - 258L
1,449 Elo+
Party 1
Hachiman
Hachiman
grimebringer
Hachiman
Level 121
God Stats
5W - 10L
1,432 SR
Queue Stats
76W - 58L
1,594 Elo+
Party 2
King Arthur
King Arthur
robcarducky
King Arthur
Level 129
God Stats
2W - 11L
1,135 SR
Queue Stats
189W - 193L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BackBussy
Nemesis
17
8 / 2 / 7
9,879
617
10,291
10,866
4,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
CarGo07
Mulan
17
7 / 1 / 3
10,844
678
15,562
13,487
10,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
11
2 / 2 / 9
7,868
492
4,591
11,520
9,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 1 / 5
10,253
641
9,072
10,164
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
deewaan
Charybdis
14
2 / 3 / 3
8,331
521
8,436
9,207
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 7
7,283
455
5,996
15,835
13,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
Teaburry
Mercury
15
5 / 5 / 2
8,661
541
9,214
13,780
6,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
1 / 5 / 2
7,956
497
8,752
9,886
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
grimebringer
Hachiman
15
3 / 3 / 3
8,525
533
8,830
10,847
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
robcarducky
King Arthur
14
0 / 5 / 1
7,987
499
4,708
16,011
14,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
23
Kills
9
9
Deaths
23
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BackBussy
Nemesis
8
2
7
5.75
W
Mulan
CarGo07
Mulan
7
1
3
8.5
L
0
5
7
0.7
W
Khepri
2
2
9
3.25
W
4
1
5
6.5
L
Mercury
Teaburry
Mercury
5
5
2
1.2
L
1
5
2
0.4
W
Charybdis
deewaan
Charybdis
2
3
3
1.17
L
Hachiman
grimebringer
Hachiman
3
3
3
1.5
L
King Arthur
robcarducky
King Arthur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,952
Damage
37,500
55,244
Taken
66,359
31,057
Mitigated
40,973
16,898
Healing
10,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BackBussy
Nemesis
10,291
4,430
0
2,632
10,866
4,690
232
3,315
7,201
0
81,187
W
Mulan
CarGo07
Mulan
15,562
1,875
0
5,707
13,487
10,202
175
1,551
11,680
0
84,253
L
5,996
1,271
0
2,467
15,835
13,079
0
3,410
12,425
20,653
1,706
W
Khepri
4,591
701
237
2,126
11,520
9,123
0
2,725
8,546
19,336
430
W
9,072
392
1,034
1,946
10,164
4,213
0
4,225
5,499
79,677
2,593
L
Mercury
Teaburry
Mercury
9,214
5,515
0
890
13,780
6,353
0
3,806
9,974
0
75,458
L
8,752
1,543
0
500
9,886
3,370
0
4,279
5,482
52,127
0
W
Charybdis
deewaan
Charybdis
8,436
3,957
0
3,216
9,207
2,829
0
1,744
7,373
0
59,843
L
Hachiman
grimebringer
Hachiman
8,830
5,172
0
5,787
10,847
3,932
0
1,422
9,425
0
70,094
L
King Arthur
robcarducky
King Arthur
4,708
807
0
893
16,011
14,239
0
79
15,932
0
57,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,175
Gold Earned
40,412
541
Minions Killed
486
0
Camps Cleared
0
1,686,009
Distance Traveled
1,599,648
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,879
617
116
7
0
392,218
4
W
Mulan
10,844
678
144
9
0
301,821
2
L
Maui
7,283
455
28
2
0
324,831
7
W
Khepri
7,868
492
22
1
0
335,423
8
W
Ra
10,253
641
153
10
0
329,049
4
L
Mercury
8,661
541
120
8
0
394,623
4
L
Nu Wa
7,956
497
106
7
0
279,996
3
W
Charybdis
8,331
521
106
7
0
327,498
3
L
Hachiman
8,525
533
117
7
0
311,399
2
L
King Arthur
7,987
499
115
7
0
288,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role