Player Matchup

Ares
Ares
DudeMan_TheErrr
Ares
Level 33
God Stats
4W - 2L
1,771 SR
Queue Stats
111W - 151L
1,327 Elo+
Party 2
Nu Wa
Nu Wa
LadyLavenderBlue
Nu Wa
Level 35
God Stats
123W - 151L
1,352 SR
Queue Stats
137W - 174L
1,290 Elo+
Party 2
Vulcan
Vulcan
Only Kenpachi
Vulcan
Level 66
God Stats
170W - 152L
1,511 SR
Queue Stats
259W - 254L
1,422 Elo+
Solo
Lancelot
Lancelot
Revolver121
Lancelot
Level 28
God Stats
5W - 7L
1,771 SR
Queue Stats
55W - 89L
1,296 Elo+
Party 2
Ao Kuang
Ao Kuang
Trashyrilla
Ao Kuang
Level 47
God Stats
0W - 3L
1,187 SR
Queue Stats
69W - 101L
1,316 Elo+
Party 2
Team Averages
Level 42
1,518 SR
1,330 Elo+

VS

Team Averages
Level 99
1,604 SR
1,344 Elo+
Ratatoskr
Ratatoskr
Griffinator4333
Ratatoskr
Level 63
God Stats
1W - 0L
1,807 SR
Queue Stats
9W - 15L
1,310 Elo+
Party 1
Xing Tian
Xing Tian
Lovesuglymoms
Xing Tian
Level 111
God Stats
1W - 0L
1,626 SR
Queue Stats
13W - 12L
1,329 Elo+
Party 1
Discordia
Discordia
The_MackkyBOY
Discordia
Level 129
God Stats
1W - 0L
1,493 SR
Queue Stats
8W - 10L
1,329 Elo+
Party 1
Vulcan
Vulcan
bostonteapats95
Vulcan
Level 89
God Stats
1W - 0L
1,574 SR
Queue Stats
7W - 10L
1,329 Elo+
Party 1
Arachne
Arachne
fx1striker
Arachne
Level 103
God Stats
48W - 40L
1,521 SR
Queue Stats
805W - 860L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 5 / 9
12,598
1,050
5,946
23,480
26,656
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
3 / 5 / 9
12,654
1,055
16,559
12,197
3,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 3 / 8
12,326
1,027
16,189
9,727
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Revolver121
Lancelot
19
10 / 6 / 5
14,300
1,192
10,918
17,475
9,858
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ao Kuang
Trashyrilla
Ao Kuang
18
3 / 9 / 4
12,170
1,014
5,878
19,660
7,770
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

131

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Griffinator4333
Ratatoskr
19
17 / 4 / 5
15,319
1,277
18,497
11,701
4,409
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Xing Tian
Lovesuglymoms
Xing Tian
19
2 / 3 / 10
11,623
969
8,550
13,811
12,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
The_MackkyBOY
Discordia
19
4 / 4 / 13
13,230
1,103
20,539
10,567
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 5 / 15
12,398
1,033
20,449
11,260
4,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
fx1striker
Arachne
18
3 / 1 / 13
12,445
1,037
9,550
12,928
5,065
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
84
17
Kills
28
28
Deaths
17
35
Assists
56
Player
Kills
Deaths
Assists
KDA
L
0
5
9
0.9
W
Ratatoskr
Griffinator4333
Ratatoskr
17
4
5
4.88
L
3
5
9
1.5
W
Xing Tian
Lovesuglymoms
Xing Tian
2
3
10
2.33
L
1
3
8
1.67
L
Lancelot
Revolver121
Lancelot
10
6
5
2.08
W
Discordia
The_MackkyBOY
Discordia
4
4
13
2.63
L
Ao Kuang
Trashyrilla
Ao Kuang
3
9
4
0.56
W
2
5
15
1.9
W
Arachne
fx1striker
Arachne
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,490
Damage
77,585
82,539
Taken
60,267
51,253
Mitigated
30,357
2,190
Healing
4,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,946
808
0
1,037
23,480
26,656
0
14,448
8,198
22,457
0
W
Ratatoskr
Griffinator4333
Ratatoskr
18,497
1,525
0
680
11,701
4,409
0
7,417
4,113
0
27,864
L
16,559
4,900
0
0
12,197
3,745
0
6,536
5,304
42,148
0
W
Xing Tian
Lovesuglymoms
Xing Tian
8,550
350
0
0
13,811
12,757
0
11,579
1,940
21,310
1,114
L
16,189
0
0
0
9,727
3,224
0
5,881
3,485
60,114
0
L
Lancelot
Revolver121
Lancelot
10,918
2,250
0
693
17,475
9,858
0
9,539
7,422
0
26,979
W
Discordia
The_MackkyBOY
Discordia
20,539
359
98
457
10,567
3,333
0
6,970
3,461
52,298
0
L
Ao Kuang
Trashyrilla
Ao Kuang
5,878
1,786
0
460
19,660
7,770
0
9,467
9,580
18,697
0
W
20,449
658
0
155
11,260
4,793
0
6,028
5,035
51,169
0
W
Arachne
fx1striker
Arachne
9,550
7,004
0
3,397
12,928
5,065
0
11,516
1,146
0
24,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,048
Gold Earned
65,015
270
Minions Killed
253
1
Camps Cleared
3
1,108,932
Distance Traveled
1,159,340
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,598
1,050
28
2
0
220,794
0
W
Ratatoskr
15,319
1,277
15
1
3
265,497
0
L
Nu Wa
12,654
1,055
58
5
0
202,828
0
W
Xing Tian
11,623
969
31
3
0
141,554
0
L
Vulcan
12,326
1,027
132
11
0
224,819
0
L
Lancelot
14,300
1,192
23
2
1
241,223
0
W
Discordia
13,230
1,103
82
7
0
260,099
0
L
Ao Kuang
12,170
1,014
29
2
0
219,268
0
W
Vulcan
12,398
1,033
75
6
0
226,480
0
W
Arachne
12,445
1,037
50
4
0
265,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role