Player Matchup

Hel
Hel
 
Hel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Christh
Medusa
Level 127
God Stats
23W - 9L
1,782 SR
Queue Stats
169W - 149L
1,502 Elo+
Party 1
Freya
Freya
SoChaz
Freya
Level 121
God Stats
5W - 3L
1,586 SR
Queue Stats
35W - 34L
1,504 Elo+
Party 3
Mercury
Mercury
Yokai13
Mercury
Level 140
God Stats
5W - 7L
1,793 SR
Queue Stats
294W - 285L
1,530 Elo+
Party 1
Ymir
Ymir
spankmymonkey74
Ymir
Level 141
God Stats
14W - 5L
1,900 SR
Queue Stats
36W - 31L
1,523 Elo+
Party 3
Team Averages
Level 137
1,712 SR
1,512 Elo+

VS

Team Averages
Level 109
1,645 SR
1,497 Elo+
Danzaburou
Danzaburou
Bighuncho7931
Danzaburou
Level 117
God Stats
5W - 5L
1,656 SR
Queue Stats
162W - 157L
1,439 Elo+
Solo
Cthulhu
Cthulhu
HamsterInMySock
Cthulhu
Level 83
God Stats
4W - 4L
1,480 SR
Queue Stats
374W - 342L
1,481 Elo+
Party 2
Ah Puch
Ah Puch
Nkid333
Ah Puch
Level 121
God Stats
33W - 15L
1,895 SR
Queue Stats
306W - 260L
1,490 Elo+
Party 2
Ne Zha
Ne Zha
TheKillerERF
Ne Zha
Level 101
God Stats
4W - 7L
1,562 SR
Queue Stats
52W - 36L
1,561 Elo+
Solo
Medusa
Medusa
sneakykitti
Medusa
Level 122
God Stats
1W - 0L
1,634 SR
Queue Stats
9W - 5L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
1 / 2 / 1
8,181
584
3,131
7,911
5,095
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Christh
Medusa
14
3 / 6 / 6
8,285
592
11,619
11,768
3,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
SoChaz
Freya
9
0 / 4 / 1
5,773
412
1,912
7,645
1,993
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Yokai13
Mercury
15
7 / 6 / 2
8,970
641
8,922
14,609
5,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

9
0 / 1 / 0
6,242
446
3,649
12,246
7,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bighuncho7931
Danzaburou
15
4 / 1 / 1
8,840
631
5,895
7,684
4,038
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 3 / 4
7,667
548
4,541
12,027
7,996
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Nkid333
Ah Puch
14
6 / 4 / 5
8,935
638
13,258
10,534
3,133
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ne Zha
13
2 / 2 / 5
7,992
571
5,094
10,210
4,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
13
6 / 1 / 0
7,778
556
10,242
7,389
2,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
11
Kills
19
19
Deaths
11
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
2
1
0.75
W
Danzaburou
Bighuncho7931
Danzaburou
4
1
1
4.5
L
Medusa
Christh
Medusa
3
6
6
1
W
1
3
4
1
W
Ah Puch
Nkid333
Ah Puch
6
4
5
2.13
L
Freya
SoChaz
Freya
0
4
1
0.13
W
Ne Zha
2
2
5
2.25
L
Mercury
Yokai13
Mercury
7
6
2
1.33
W
Medusa
6
1
0
6
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,233
Damage
39,030
54,179
Taken
47,844
24,531
Mitigated
22,275
13,482
Healing
15,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,131
33
193
4,424
7,911
5,095
177
794
7,117
57,114
871
W
Danzaburou
Bighuncho7931
Danzaburou
5,895
2,073
0
3,644
7,684
4,038
539
2,495
5,189
0
64,053
L
Medusa
Christh
Medusa
11,619
4,204
0
2,198
11,768
3,745
0
7,727
4,041
0
58,770
W
4,541
30
0
2,328
12,027
7,996
29
2,338
9,689
27,667
270
W
Ah Puch
Nkid333
Ah Puch
13,258
230
0
4,005
10,534
3,133
723
555
9,979
51,679
1,153
L
Freya
SoChaz
Freya
1,912
710
143
1,871
7,645
1,993
0
1,892
5,753
24,728
2,401
W
Ne Zha
5,094
1,307
0
2,530
10,210
4,330
0
250
9,960
0
53,545
L
Mercury
Yokai13
Mercury
8,922
5,127
0
2,009
14,609
5,768
0
3,896
10,713
0
70,223
W
Medusa
10,242
4,806
0
2,532
7,389
2,778
278
2,871
4,518
0
58,386
L
3,649
103
78
2,566
12,246
7,930
0
3,137
9,109
22,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,451
Gold Earned
41,212
391
Minions Killed
386
0
Camps Cleared
0
1,400,198
Distance Traveled
1,373,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,181
584
115
8
0
258,933
0
W
Danzaburou
8,840
631
105
8
0
224,152
0
L
Medusa
8,285
592
90
6
0
293,370
0
W
Cthulhu
7,667
548
35
3
0
279,275
0
W
Ah Puch
8,935
638
79
6
0
277,996
0
L
Freya
5,773
412
49
4
0
250,006
0
W
Ne Zha
7,992
571
80
6
0
333,413
0
L
Mercury
8,970
641
113
8
0
338,592
0
W
Medusa
7,778
556
87
6
0
258,765
0
L
Ymir
6,242
446
24
2
0
259,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role