Player Matchup

Bacchus
Bacchus
Jadeo_Potato
Bacchus
Level 123
God Stats
5W - 0L
1,528 SR
Queue Stats
40W - 26L
1,392 Elo+
Party 1
Thanatos
Thanatos
PieGuy5
Thanatos
Level 141
God Stats
5W - 1L
1,388 SR
Queue Stats
56W - 35L
1,422 Elo+
Party 1
Sol
Sol
digemethod
Sol
Level 107
God Stats
86W - 119L
1,446 SR
Queue Stats
144W - 186L
1,360 Elo+
Solo
Team Averages
Level 124
1,454 SR
1,391 Elo+

VS

Team Averages
Level 93
1,617 SR
1,334 Elo+
Geb
Geb
BangStick20
Geb
Level 88
God Stats
88W - 91L
1,487 SR
Queue Stats
324W - 332L
1,403 Elo+
Solo
Osiris
Osiris
TartanBoss14
Osiris
Level 82
God Stats
8W - 4L
1,863 SR
Queue Stats
119W - 125L
1,273 Elo+
Solo
Tiamat
Tiamat
calvincalamariYT
Tiamat
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jadeo_Potato
Bacchus
16
3 / 3 / 14
10,616
965
7,806
13,911
16,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
PieGuy5
Thanatos
17
10 / 2 / 6
11,682
1,062
10,419
10,245
5,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
4 / 2 / 8
9,875
898
6,564
7,451
2,631
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
7,230
657
618
955
386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
17
5 / 6 / 1
11,074
1,007
10,125
16,374
14,045
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
0 / 10 / 2
8,571
779
4,751
12,834
5,880
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
17
Kills
5
7
Deaths
17
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Bacchus
Jadeo_Potato
Bacchus
3
3
14
3.33
W
Thanatos
PieGuy5
Thanatos
10
2
6
6.5
L
Osiris
5
6
1
0.92
L
0
10
2
0.1
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,789
Damage
15,494
31,607
Taken
30,163
25,019
Mitigated
20,311
10,795
Healing
4,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
618
216
0
30
955
386
0
696
259
649
0
W
Bacchus
Jadeo_Potato
Bacchus
7,806
888
422
1,443
13,911
16,699
455
2,168
11,583
25,738
5,218
W
Thanatos
PieGuy5
Thanatos
10,419
2,563
0
6,231
10,245
5,689
967
1,750
8,359
0
38,872
L
Osiris
10,125
2,699
0
3,105
16,374
14,045
0
5,602
10,270
0
31,184
L
4,751
979
126
1,140
12,834
5,880
0
6,263
6,299
20,125
0
W
6,564
1,811
0
2,699
7,451
2,631
2,097
1,080
6,268
32,814
1,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,173
Gold Earned
26,875
146
Minions Killed
75
0
Camps Cleared
0
594,411
Distance Traveled
376,519
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,230
657
0
0
0
18,116
0
W
Bacchus
10,616
965
48
4
0
204,535
1
W
Thanatos
11,682
1,062
49
4
0
215,741
0
L
Osiris
11,074
1,007
43
4
0
201,994
0
L
Tiamat
8,571
779
32
3
0
156,409
0
W
Sol
9,875
898
49
4
0
174,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role