Player Matchup

Shiva
Shiva
Mindbreak0705
Shiva
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 205L
1,438 Elo+
Solo
Cthulhu
Cthulhu
MlgPotatoKing
Cthulhu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,185 Elo+
Party 1
Chiron
Chiron
SnoX Puma
Chiron
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,185 Elo+
Party 1
Artio
Artio
SpartanDeath965
Artio
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,325 Elo+
Party 1
Bakasura
Bakasura
TheTaco99
Bakasura
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,387 Elo+
Party 1
Team Averages
Level 111
1,500 SR
1,304 Elo+

VS

Team Averages
Level 126
1,455 SR
1,532 Elo+
Achilles
Achilles
CptMarvel1988
Achilles
Level 149
God Stats
2W - 2L
1,318 SR
Queue Stats
97W - 111L
1,467 Elo+
Solo
Arachne
Arachne
KosmicDivinity
Arachne
Level 137
God Stats
13W - 9L
1,662 SR
Queue Stats
498W - 498L
1,440 Elo+
Party 2
Fafnir
Fafnir
MooseBitVictum
Fafnir
Level 143
God Stats
1W - 2L
1,200 SR
Queue Stats
492W - 494L
1,441 Elo+
Party 2
Artio
Artio
Outlawed321
Artio
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,721 Elo+
Solo
Bastet
Bastet
PURZEVAL
Bastet
Level 127
God Stats
5W - 4L
1,593 SR
Queue Stats
405W - 433L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
6,132
511
0
0
0
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
19
6 / 3 / 2
10,834
903
15,646
11,082
10,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
SnoX Puma
Chiron
16
1 / 4 / 3
8,675
723
13,026
9,936
4,320
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 2
6,863
572
2,757
6,181
4,407
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
TheTaco99
Bakasura
16
2 / 4 / 2
8,548
712
5,035
12,864
7,403
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CptMarvel1988
Achilles
17
5 / 1 / 7
10,504
875
10,618
11,919
13,428
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 2 / 7
9,579
798
6,202
8,918
5,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

17
3 / 2 / 8
10,604
884
5,132
12,464
20,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
0 / 2 / 11
8,918
743
2,847
22,140
14,199
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
PURZEVAL
Bastet
15
3 / 2 / 9
9,422
785
11,526
7,778
3,548
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
9
Kills
13
13
Deaths
9
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Achilles
CptMarvel1988
Achilles
5
1
7
8.5
W
2
2
7
2.75
L
0
0
0
0
L
Cthulhu
6
3
2
2.33
W
3
2
8
3.5
W
0
2
11
2.75
W
Bastet
PURZEVAL
Bastet
3
2
9
3.75
L
Chiron
SnoX Puma
Chiron
1
4
3
0.63
L
0
2
2
0.5
L
Bakasura
TheTaco99
Bakasura
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,464
Damage
36,325
40,063
Taken
63,219
26,538
Mitigated
57,684
12,641
Healing
28,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CptMarvel1988
Achilles
10,618
1,447
535
3,270
11,919
13,428
1,174
3,106
8,653
0
25,946
W
6,202
5,457
1,894
2,859
8,918
5,997
2,999
2,272
6,313
0
19,924
L
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
15,646
330
809
1,848
11,082
10,408
0
1,961
9,121
37,499
0
W
5,132
1,674
2,115
2,992
12,464
20,512
871
3,700
8,624
24,822
0
W
2,847
236
1,517
8,125
22,140
14,199
1,078
7,433
14,547
11,463
61
W
Bastet
PURZEVAL
Bastet
11,526
3,251
3,097
2,358
7,778
3,548
1,228
1,892
5,746
0
26,056
L
Chiron
SnoX Puma
Chiron
13,026
4,607
1,362
1,671
9,936
4,320
0
2,614
7,321
0
31,089
L
2,757
0
305
652
6,181
4,407
0
1,602
4,579
4,622
0
L
Bakasura
TheTaco99
Bakasura
5,035
2,708
593
5,401
12,864
7,403
0
1,741
11,123
0
11,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,052
Gold Earned
49,027
146
Minions Killed
135
0
Camps Cleared
0
703,749
Distance Traveled
1,186,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,504
875
31
3
0
216,597
0
W
Arachne
9,579
798
24
2
0
250,038
0
L
Shiva
6,132
511
0
0
0
16,396
0
L
Cthulhu
10,834
903
53
4
0
194,595
0
W
Fafnir
10,604
884
41
3
0
210,716
0
W
Artio
8,918
743
13
1
0
244,010
0
W
Bastet
9,422
785
26
2
0
264,908
0
L
Chiron
8,675
723
48
4
0
171,476
0
L
Artio
6,863
572
1
0
0
108,252
0
L
Bakasura
8,548
712
44
4
0
213,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role