Player Matchup

Arachne
Arachne
ELHuman0
Arachne
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 84L
1,354 Elo+
Party 2
Ix Chel
Ix Chel
Merboy
Ix Chel
Level 77
God Stats
1W - 14L
1,263 SR
Queue Stats
120W - 171L
1,344 Elo+
Party 2
King Arthur
King Arthur
TsunamiStriker
King Arthur
Level 82
God Stats
10W - 20L
1,464 SR
Queue Stats
458W - 499L
1,508 Elo+
Solo
Team Averages
Level 88
1,409 SR
1,402 Elo+

VS

Team Averages
Level 110
1,542 SR
1,538 Elo+
Cabrakan
Cabrakan
TerriblyTitan
Cabrakan
Level 110
God Stats
6W - 4L
1,696 SR
Queue Stats
153W - 156L
1,466 Elo+
Party 1
Anubis
Anubis
Yerrrpitc
Anubis
Level 68
God Stats
11W - 15L
1,514 SR
Queue Stats
169W - 120L
1,577 Elo+
Solo
Nemesis
Nemesis
boston00458298
Nemesis
Level 151
God Stats
37W - 27L
1,417 SR
Queue Stats
218W - 204L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ELHuman0
Arachne
12
0 / 5 / 1
7,207
721
5,351
10,395
4,044
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
Merboy
Ix Chel
12
1 / 6 / 1
7,962
796
3,632
8,231
2,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
TsunamiStriker
King Arthur
15
1 / 2 / 1
8,410
841
4,265
10,815
8,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
TerriblyTitan
Cabrakan
14
5 / 1 / 6
8,594
859
9,890
8,627
8,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Yerrrpitc
Anubis
15
7 / 1 / 5
9,611
961
8,645
5,127
2,794
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 0 / 9
8,433
843
7,283
6,534
3,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
13
13
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
ELHuman0
Arachne
0
5
1
0.1
L
Ix Chel
Merboy
Ix Chel
1
6
1
0.25
W
Cabrakan
TerriblyTitan
Cabrakan
5
1
6
8
L
King Arthur
TsunamiStriker
King Arthur
1
2
1
0.75
W
Anubis
Yerrrpitc
Anubis
7
1
5
9.5
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,248
Damage
25,818
29,441
Taken
20,288
14,964
Mitigated
15,390
4,110
Healing
4,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ELHuman0
Arachne
5,351
3,827
0
842
10,395
4,044
0
6,805
3,249
0
10,836
L
Ix Chel
Merboy
Ix Chel
3,632
602
2,087
1,181
8,231
2,239
0
5,390
2,519
19,203
115
W
Cabrakan
TerriblyTitan
Cabrakan
9,890
601
0
964
8,627
8,877
0
2,045
6,557
17,272
2,035
L
King Arthur
TsunamiStriker
King Arthur
4,265
321
0
0
10,815
8,681
0
5,158
5,159
0
28,242
W
Anubis
Yerrrpitc
Anubis
8,645
264
0
2,260
5,127
2,794
396
464
4,654
53,334
0
W
7,283
1,191
0
1,464
6,534
3,719
0
1,035
5,495
0
28,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,579
Gold Earned
26,638
110
Minions Killed
174
0
Camps Cleared
0
527,193
Distance Traveled
530,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,207
721
25
3
0
174,241
0
L
Ix Chel
7,962
796
36
4
0
161,243
0
W
Cabrakan
8,594
859
33
3
0
182,186
0
L
King Arthur
8,410
841
49
5
0
191,709
0
W
Anubis
9,611
961
94
9
0
159,031
0
W
Nemesis
8,433
843
47
5
0
189,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role