Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
BRmonsterCAT
Thoth
Level 109
God Stats
1W - 0L
1,654 SR
Queue Stats
45W - 59L
1,416 Elo+
Solo
Cernunnos
Cernunnos
BakuraRyou
Cernunnos
Level 161
God Stats
2W - 2L
1,512 SR
Queue Stats
200W - 195L
1,459 Elo+
Solo
Mulan
Mulan
ElPuPÜ
Mulan
Level 109
God Stats
6W - 2L
1,670 SR
Queue Stats
151W - 132L
1,545 Elo+
Party 1
Thor
Thor
Lðbe
Thor
Level 164
God Stats
9W - 4L
1,472 SR
Queue Stats
78W - 73L
1,547 Elo+
Party 1
Team Averages
Level 129
1,562 SR
1,493 Elo+

VS

Team Averages
Level 172
1,486 SR
1,514 Elo+
Bakasura
Bakasura
 
Bakasura
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
 
Thoth
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Khanca01
Loki
Level 148
God Stats
3W - 5L
1,431 SR
Queue Stats
107W - 95L
1,495 Elo+
Party 2
Cabrakan
Cabrakan
Prysmø
Cabrakan
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 0 / 4
4,511
451
1,193
4,021
2,532
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 0 / 3
5,647
565
1,553
1,377
312
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
BakuraRyou
Cernunnos
10
2 / 1 / 0
5,720
572
6,497
4,725
1,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
ElPuPÜ
Mulan
10
2 / 2 / 5
5,857
586
5,931
9,495
4,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thor
Lðbe
Thor
12
5 / 0 / 2
6,127
613
5,349
5,740
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
1 / 5 / 1
6,008
601
4,626
10,709
4,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Thoth
 
Thoth
10
0 / 1 / 0
5,320
532
1,051
3,218
745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
 
Chronos
10
0 / 2 / 1
4,958
496
1,728
5,595
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
7
2 / 0 / 1
4,759
476
1,422
4,142
895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Prysmø
Cabrakan
7
0 / 2 / 1
4,858
486
2,098
6,894
5,341
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
10
Kills
3
3
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
4
2
L
Bakasura
 
Bakasura
1
5
1
0.3
L
Thoth
 
Thoth
0
1
0
0
L
Chronos
 
Chronos
0
2
1
0.25
W
1
0
3
2.5
W
Cernunnos
BakuraRyou
Cernunnos
2
1
0
2
W
Mulan
ElPuPÜ
Mulan
2
2
5
2.25
L
Loki
2
0
1
2.5
W
Thor
Lðbe
Thor
5
0
2
6
L
Cabrakan
Prysmø
Cabrakan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,523
Damage
10,925
25,358
Taken
30,558
10,444
Mitigated
13,021
11,083
Healing
10,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,193
54
0
1,808
4,021
2,532
0
1,426
2,572
8,047
0
L
Bakasura
 
Bakasura
4,626
3,215
0
4,926
10,709
4,456
0
424
10,285
0
26,325
L
Thoth
 
Thoth
1,051
0
0
732
3,218
745
0
762
2,456
32,043
589
L
Chronos
 
Chronos
1,728
708
0
1,532
5,595
1,584
0
38
5,557
31,752
3,643
W
1,553
0
0
538
1,377
312
0
468
909
29,029
0
W
Cernunnos
BakuraRyou
Cernunnos
6,497
3,338
0
1,958
4,725
1,429
0
1,802
2,923
0
39,377
W
Mulan
ElPuPÜ
Mulan
5,931
615
0
3,050
9,495
4,491
0
776
8,303
0
36,264
L
Loki
1,422
456
0
2,657
4,142
895
0
116
4,026
0
18,936
W
Thor
Lðbe
Thor
5,349
1,513
0
3,729
5,740
1,680
0
484
5,131
0
45,412
L
Cabrakan
Prysmø
Cabrakan
2,098
343
0
1,152
6,894
5,341
0
1,406
5,488
8,194
190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,862
Gold Earned
25,903
293
Minions Killed
254
0
Camps Cleared
0
996,548
Distance Traveled
939,544
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,511
451
12
1
0
201,994
4
L
Bakasura
6,008
601
71
7
0
208,227
2
L
Thoth
5,320
532
64
6
0
180,105
2
L
Chronos
4,958
496
63
6
0
191,027
1
W
Thoth
5,647
565
67
7
0
202,506
0
W
Cernunnos
5,720
572
66
7
0
171,201
2
W
Mulan
5,857
586
68
7
0
200,383
0
L
Loki
4,759
476
39
4
0
155,541
0
W
Thor
6,127
613
80
8
0
220,464
1
L
Cabrakan
4,858
486
17
2
0
204,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role