Player Matchup

Hun Batz
Hun Batz
Silver IV
GhostRiderTavo
Hun Batz
Silver IV
Level 106
God Stats
3W - 2L
1,438 SR
Queue Stats
30W - 36L
816 MMR
Party 2
Loki
Loki
Silver I
LokeyMyLokiOP
Loki
Silver I
Level 59
God Stats
46W - 46L
1,544 SR
Queue Stats
111W - 135L
1,063 MMR
Solo
Skadi
Skadi
Silver IV
SuperKamiGOAT
Skadi
Silver IV
Level 96
God Stats
5W - 1L
1,647 SR
Queue Stats
123W - 147L
902 MMR
Solo
Ganesha
Ganesha
Silver II
killercat1717l
Ganesha
Silver II
Level 96
God Stats
11W - 9L
1,482 SR
Queue Stats
43W - 48L
1,041 MMR
Party 2
Shiva
Shiva
Silver IV
sxthispsychxic
Shiva
Silver IV
Level 108
God Stats
1W - 0L
1,336 SR
Queue Stats
19W - 26L
1,016 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 93
1,489 SR
967 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,477 SR
967 MMR
Gilgamesh
Gilgamesh
Silver IV
MicMak_98
Gilgamesh
Silver IV
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 106L
888 MMR
Solo
Pele
Pele
Silver IV
Ryles024
Pele
Silver IV
Level 81
God Stats
10W - 11L
1,458 SR
Queue Stats
118W - 142L
890 MMR
Solo
Xbalanque
Xbalanque
Bronze I
Silvaburgh
Xbalanque
Bronze I
Level 107
God Stats
5W - 9L
1,611 SR
Queue Stats
62W - 106L
912 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
saggisaq
Kuzenbo
Silver III
Level 92
God Stats
19W - 23L
1,438 SR
Queue Stats
343W - 360L
874 MMR
Party 1
Poseidon
Poseidon
Silver III
xmsqxskittles
Poseidon
Silver III
Level 83
God Stats
19W - 18L
1,378 SR
Queue Stats
40W - 39L
1,269 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
3 / 4 / 5
8,598
506
6,575
12,925
4,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

16
10 / 4 / 1
10,549
621
7,736
14,325
4,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
0 / 2 / 6
8,659
509
9,579
8,429
3,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
0 / 1 / 10
9,412
554
6,687
11,767
11,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 0 / 2
10,168
598
16,633
16,444
13,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
ThanatosChaacHadesFenrirJanus

VS

Bans
AthenaBellonaNu WaArtemisMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MicMak_98
Gilgamesh
13
0 / 5 / 1
7,988
470
10,347
21,907
16,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Pele
13
2 / 2 / 3
7,568
445
5,566
11,125
3,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Silvaburgh
Xbalanque
13
2 / 3 / 4
7,476
440
5,589
8,944
2,754
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kuzenbo
saggisaq
Kuzenbo
13
1 / 2 / 4
7,806
459
6,043
16,051
18,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
xmsqxskittles
Poseidon
16
6 / 5 / 3
9,569
563
12,178
10,230
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
17
Kills
11
11
Deaths
17
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
3
4
5
1.38
W
10
4
1
2.63
L
Gilgamesh
MicMak_98
Gilgamesh
0
5
1
0.1
L
Pele
2
2
3
1.75
L
Xbalanque
Silvaburgh
Xbalanque
2
3
4
1.33
W
0
2
6
1.5
W
0
1
10
5
L
Kuzenbo
saggisaq
Kuzenbo
1
2
4
1.5
W
4
0
2
5
L
Poseidon
xmsqxskittles
Poseidon
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,210
Damage
39,723
63,890
Taken
68,257
36,636
Mitigated
45,909
19,464
Healing
16,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
6,575
1,255
0
4,523
12,925
4,530
52
4,537
8,388
0
58,601
W
7,736
1,797
0
4,440
14,325
4,443
529
5,707
8,618
0
53,184
L
Gilgamesh
MicMak_98
Gilgamesh
10,347
3,408
0
6,432
21,907
16,620
0
758
20,020
0
57,980
L
Pele
5,566
799
0
3,592
11,125
3,777
0
713
10,412
0
49,754
L
Xbalanque
Silvaburgh
Xbalanque
5,589
2,622
0
2,530
8,944
2,754
0
2,274
6,622
0
45,181
W
9,579
3,733
0
1,670
8,429
3,032
2,319
2,876
5,553
0
73,810
W
6,687
851
0
2,642
11,767
11,134
126
2,667
9,100
33,210
0
L
Kuzenbo
saggisaq
Kuzenbo
6,043
2,253
0
3,707
16,051
18,851
28
2,663
13,259
22,234
702
W
16,633
2,679
48
6,141
16,444
13,497
0
1,784
14,660
0
79,319
L
Poseidon
xmsqxskittles
Poseidon
12,178
1,944
0
570
10,230
3,907
0
815
9,415
82,273
1,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,386
Gold Earned
40,407
484
Minions Killed
421
0
Camps Cleared
0
1,738,342
Distance Traveled
1,651,722
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,598
506
92
5
0
374,419
0
W
Loki
10,549
621
73
4
0
359,546
0
L
Gilgamesh
7,988
470
98
6
0
294,221
0
L
Pele
7,568
445
70
4
0
385,710
0
L
Xbalanque
7,476
440
68
4
0
270,715
4
W
Skadi
8,659
509
155
9
0
282,886
2
W
Ganesha
9,412
554
13
1
0
346,137
4
L
Kuzenbo
7,806
459
15
1
0
339,476
4
W
Shiva
10,168
598
151
9
0
375,354
2
L
Poseidon
9,569
563
170
10
0
361,600
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role