Player Matchup

Geb
Geb
MR Benyz
Geb
Level 123
God Stats
3W - 6L
1,554 SR
Queue Stats
10W - 27L
1,330 Elo+
Party 1
Agni
Agni
MRSaumyz
Agni
Level 176
God Stats
0W - 2L
1,480 SR
Queue Stats
40W - 44L
1,493 Elo+
Party 1
Bakasura
Bakasura
MrPaTaklOw
Bakasura
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 63L
1,454 Elo+
Party 1
Hachiman
Hachiman
blindbuzzz
Hachiman
Level 138
God Stats
1W - 8L
1,399 SR
Queue Stats
38W - 37L
1,509 Elo+
Party 1
Jormungandr
Jormungandr
boulbi_424
Jormungandr
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,408 Elo+
Party 1
Team Averages
Level 149
1,487 SR
1,439 Elo+

VS

Team Averages
Level 128
1,652 SR
1,526 Elo+
Skadi
Skadi
HELL0191
Skadi
Level 138
God Stats
27W - 16L
1,657 SR
Queue Stats
171W - 162L
1,529 Elo+
Solo
Mulan
Mulan
Syno5537
Mulan
Level 108
God Stats
2W - 3L
1,514 SR
Queue Stats
153W - 140L
1,573 Elo+
Party 2
Danzaburou
Danzaburou
Vybin1529
Danzaburou
Level 96
God Stats
5W - 0L
1,867 SR
Queue Stats
135W - 130L
1,575 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
aBlackIpad
Morgan Le Fay
Level 135
God Stats
2W - 0L
1,653 SR
Queue Stats
46W - 37L
1,488 Elo+
Solo
Ao Kuang
Ao Kuang
jyashi
Ao Kuang
Level 165
God Stats
79W - 64L
1,568 SR
Queue Stats
370W - 357L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
5,989
499
3,395
9,816
6,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
12
0 / 5 / 1
6,451
538
3,576
7,051
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
MrPaTaklOw
Bakasura
10
1 / 5 / 2
5,814
485
3,334
12,666
4,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
blindbuzzz
Hachiman
11
4 / 3 / 1
6,633
553
5,755
7,726
2,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
boulbi_424
Jormungandr
11
0 / 5 / 1
6,071
506
4,619
9,565
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
HELL0191
Skadi
11
2 / 2 / 3
6,862
572
5,353
8,389
5,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mulan
Syno5537
Mulan
14
6 / 0 / 4
8,869
739
8,607
7,796
3,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
Vybin1529
Danzaburou
12
2 / 1 / 3
6,760
563
6,417
5,855
1,958
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
aBlackIpad
Morgan Le Fay
15
8 / 1 / 2
8,677
723
7,346
5,709
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
jyashi
Ao Kuang
12
3 / 2 / 5
7,037
586
4,821
9,648
3,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
21
21
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
HELL0191
Skadi
2
2
3
1.75
L
1
3
2
0.67
L
Agni
0
5
1
0.1
L
Bakasura
MrPaTaklOw
Bakasura
1
5
2
0.4
W
Mulan
Syno5537
Mulan
6
0
4
8
W
Danzaburou
Vybin1529
Danzaburou
2
1
3
3.5
W
Morgan Le Fay
aBlackIpad
Morgan Le Fay
8
1
2
9
L
Hachiman
blindbuzzz
Hachiman
4
3
1
1.5
L
Jormungandr
boulbi_424
Jormungandr
0
5
1
0.1
W
Ao Kuang
jyashi
Ao Kuang
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,679
Damage
32,544
46,824
Taken
37,397
20,059
Mitigated
15,546
12,750
Healing
13,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
HELL0191
Skadi
5,353
1,639
0
1,354
8,389
5,037
205
1,981
6,408
0
31,710
L
3,395
138
0
2,263
9,816
6,753
0
1,839
7,977
17,546
0
L
Agni
3,576
85
0
839
7,051
1,742
0
4,437
2,614
50,152
0
L
Bakasura
MrPaTaklOw
Bakasura
3,334
2,588
0
5,081
12,666
4,041
0
2,880
9,786
0
22,391
W
Mulan
Syno5537
Mulan
8,607
1,822
0
3,268
7,796
3,555
398
3,312
4,333
0
59,741
W
Danzaburou
Vybin1529
Danzaburou
6,417
4,337
0
2,926
5,855
1,958
423
1,382
4,473
0
44,723
W
Morgan Le Fay
aBlackIpad
Morgan Le Fay
7,346
423
0
1,513
5,709
1,955
0
3,284
2,407
56,515
1,736
L
Hachiman
blindbuzzz
Hachiman
5,755
2,986
0
2,328
7,726
2,209
0
845
6,881
0
39,844
L
Jormungandr
boulbi_424
Jormungandr
4,619
1,291
0
2,239
9,565
5,314
0
1,918
7,647
38,093
0
W
Ao Kuang
jyashi
Ao Kuang
4,821
2,111
0
4,535
9,648
3,041
0
2,228
7,255
39,804
12,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,958
Gold Earned
38,205
339
Minions Killed
424
0
Camps Cleared
0
1,188,336
Distance Traveled
1,204,304
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,862
572
33
3
0
237,502
2
L
Geb
5,989
499
19
2
0
261,713
0
L
Agni
6,451
538
95
8
0
218,137
1
L
Bakasura
5,814
485
61
5
0
257,074
2
W
Mulan
8,869
739
112
9
0
230,800
0
W
Danzaburou
6,760
563
86
7
0
221,647
0
W
Morgan Le Fay
8,677
723
108
9
0
253,602
0
L
Hachiman
6,633
553
91
8
0
243,988
3
L
Jormungandr
6,071
506
73
6
0
207,424
0
W
Ao Kuang
7,037
586
85
7
0
260,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role