Player Matchup

Discordia
Discordia
ItsAbyssDrako
Discordia
Level 83
God Stats
2W - 0L
1,755 SR
Queue Stats
34W - 24L
1,597 Elo+
Solo
Skadi
Skadi
MrFantasia8
Skadi
Level 87
God Stats
4W - 3L
1,729 SR
Queue Stats
12W - 19L
1,368 Elo+
Solo
Nike
Nike
SoloSLammer
Nike
Level 104
God Stats
1W - 0L
1,383 SR
Queue Stats
221W - 227L
1,539 Elo+
Party 2
Athena
Athena
doLLabiLLsz
Athena
Level 108
God Stats
1W - 2L
1,214 SR
Queue Stats
68W - 72L
1,526 Elo+
Party 2
Pele
Pele
hunterb12321
Pele
Level 63
God Stats
3W - 0L
1,709 SR
Queue Stats
62W - 49L
1,538 Elo+
Solo
Team Averages
Level 89
1,558 SR
1,513 Elo+

VS

Team Averages
Level 89
1,442 SR
1,506 Elo+
Bacchus
Bacchus
CloudyAuto92877
Bacchus
Level 68
God Stats
14W - 14L
1,483 SR
Queue Stats
35W - 30L
1,572 Elo+
Party 1
Poseidon
Poseidon
Honeydzznutz
Poseidon
Level 98
God Stats
10W - 17L
1,415 SR
Queue Stats
205W - 181L
1,453 Elo+
Solo
Medusa
Medusa
Okani Yuki
Medusa
Level 94
God Stats
0W - 1L
1,462 SR
Queue Stats
68W - 70L
1,488 Elo+
Party 1
Gilgamesh
Gilgamesh
PabloStokes
Gilgamesh
Level 60
God Stats
10W - 7L
1,597 SR
Queue Stats
138W - 121L
1,473 Elo+
Solo
Erlang Shen
Erlang Shen
YUCKJACK
Erlang Shen
Level 126
God Stats
22W - 32L
1,256 SR
Queue Stats
285W - 269L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ItsAbyssDrako
Discordia
13
4 / 2 / 8
8,042
670
10,076
5,860
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 1
5,961
497
3,079
7,718
1,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
5 / 0 / 9
8,018
668
6,692
10,408
9,452
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
10
2 / 1 / 4
6,690
558
2,961
9,198
4,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
9 / 3 / 5
8,405
700
7,509
10,604
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
6,220
518
4,786
7,430
6,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Honeydzznutz
Poseidon
13
4 / 5 / 2
7,738
645
5,063
7,165
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Okani Yuki
Medusa
12
3 / 2 / 2
7,177
598
7,590
6,535
1,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
PabloStokes
Gilgamesh
9
0 / 6 / 1
5,780
482
2,115
11,023
6,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
YUCKJACK
Erlang Shen
12
1 / 6 / 4
6,560
547
4,168
14,768
6,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
20
Kills
8
8
Deaths
20
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
L
Poseidon
Honeydzznutz
Poseidon
4
5
2
1
W
Discordia
ItsAbyssDrako
Discordia
4
2
8
4
W
0
2
1
0.25
L
Medusa
Okani Yuki
Medusa
3
2
2
2
L
Gilgamesh
PabloStokes
Gilgamesh
0
6
1
0.08
W
5
0
9
9.5
L
Erlang Shen
YUCKJACK
Erlang Shen
1
6
4
0.5
W
Athena
2
1
4
4
W
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,317
Damage
23,722
43,788
Taken
46,921
21,115
Mitigated
22,906
12,891
Healing
11,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,786
371
0
2,733
7,430
6,333
29
1,078
6,352
19,287
0
L
Poseidon
Honeydzznutz
Poseidon
5,063
506
0
970
7,165
1,668
0
3,539
3,626
51,370
1,418
W
Discordia
ItsAbyssDrako
Discordia
10,076
791
0
633
5,860
1,495
566
1,474
4,386
51,816
876
W
3,079
466
0
1,714
7,718
1,727
208
2,925
4,793
0
39,931
L
Medusa
Okani Yuki
Medusa
7,590
2,011
0
541
6,535
1,863
480
2,450
4,085
0
46,034
L
Gilgamesh
PabloStokes
Gilgamesh
2,115
447
0
1,087
11,023
6,663
0
1,219
9,804
0
25,523
W
6,692
638
0
2,089
10,408
9,452
31
1,128
9,280
354
41,391
L
Erlang Shen
YUCKJACK
Erlang Shen
4,168
1,900
0
5,687
14,768
6,379
0
4,968
9,800
0
43,856
W
Athena
2,961
1,076
1,829
2,833
9,198
4,977
235
1,936
7,262
15,932
0
W
7,509
1,239
0
3,793
10,604
3,464
121
2,174
8,430
0
66,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,116
Gold Earned
33,475
352
Minions Killed
326
0
Camps Cleared
0
1,325,526
Distance Traveled
1,258,011
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,220
518
26
2
0
262,312
0
L
Poseidon
7,738
645
106
9
0
260,899
0
W
Discordia
8,042
670
88
7
0
267,144
0
W
Skadi
5,961
497
74
6
0
238,128
0
L
Medusa
7,177
598
75
6
0
240,871
0
L
Gilgamesh
5,780
482
47
4
0
217,307
0
W
Nike
8,018
668
64
5
0
250,882
2
L
Erlang Shen
6,560
547
72
6
0
276,622
0
W
Athena
6,690
558
22
2
0
259,885
2
W
Pele
8,405
700
104
9
0
309,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role