Player Matchup

Merlin
Merlin
Angel12Nene
Merlin
Level 100
God Stats
1W - 3L
1,154 SR
Queue Stats
146W - 151L
1,437 Elo+
Party 1
Kuzenbo
Kuzenbo
BreadTrapper
Kuzenbo
Level 49
God Stats
9W - 8L
1,643 SR
Queue Stats
50W - 53L
1,403 Elo+
Party 1
Nemesis
Nemesis
GamerNotFound404
Nemesis
Level 88
God Stats
4W - 1L
1,155 SR
Queue Stats
261W - 226L
1,482 Elo+
Solo
Shiva
Shiva
Xx-_Solar_-x
Shiva
Level 45
God Stats
10W - 5L
1,706 SR
Queue Stats
140W - 158L
1,417 Elo+
Solo
Chernobog
Chernobog
hypebeast ou
Chernobog
Level 69
God Stats
48W - 36L
1,492 SR
Queue Stats
160W - 156L
1,416 Elo+
Party 1
Team Averages
Level 70
1,430 SR
1,431 Elo+

VS

Team Averages
Level 57
1,509 SR
1,409 Elo+
Surtr
Surtr
 
Surtr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Edu_8914
Charybdis
Level 37
God Stats
2W - 6L
1,634 SR
Queue Stats
117W - 126L
1,268 Elo+
Solo
Vamana
Vamana
MelonMaxxer
Vamana
Level 68
God Stats
0W - 2L
1,318 SR
Queue Stats
199W - 247L
1,465 Elo+
Solo
Ymir
Ymir
PS_techsupport
Ymir
Level 28
God Stats
19W - 17L
1,300 SR
Queue Stats
116W - 125L
1,370 Elo+
Party 2
Kukulkan
Kukulkan
Thejoker1099
Kukulkan
Level 28
God Stats
5W - 2L
1,796 SR
Queue Stats
28W - 32L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
3 / 0 / 3
6,903
690
4,661
3,078
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
BreadTrapper
Kuzenbo
10
4 / 1 / 5
6,232
623
3,267
8,361
7,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 3 / 2
5,947
595
5,158
8,969
3,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
5 / 0 / 2
6,923
692
7,354
7,150
3,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chernobog
hypebeast ou
Chernobog
11
3 / 1 / 7
6,349
635
5,346
5,325
1,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
3 / 4 / 1
5,760
576
7,272
9,878
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Edu_8914
Charybdis
8
0 / 5 / 1
5,120
512
4,050
7,175
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
8
0 / 2 / 1
4,889
489
2,042
8,124
6,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 3 / 1
5,093
509
3,586
9,247
5,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Thejoker1099
Kukulkan
9
0 / 3 / 1
4,848
485
2,667
4,868
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
17
Kills
5
5
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
4
1
0.88
W
Merlin
3
0
3
4.5
W
Kuzenbo
BreadTrapper
Kuzenbo
4
1
5
6.5
L
Charybdis
Edu_8914
Charybdis
0
5
1
0.1
W
2
3
2
1
L
Vamana
0
2
1
0.25
L
2
3
1
0.83
L
Kukulkan
Thejoker1099
Kukulkan
0
3
1
0.17
W
5
0
2
6
W
Chernobog
hypebeast ou
Chernobog
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,786
Damage
19,617
32,883
Taken
39,292
17,430
Mitigated
18,821
8,131
Healing
7,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,272
3,426
0
3,753
9,878
3,765
0
508
9,252
1,598
37,514
W
Merlin
4,661
384
0
828
3,078
989
0
1,346
1,696
43,772
1,492
W
Kuzenbo
BreadTrapper
Kuzenbo
3,267
1,759
0
2,114
8,361
7,836
6
2,545
5,615
11,530
0
L
Charybdis
Edu_8914
Charybdis
4,050
1,842
0
1,832
7,175
1,843
0
1,246
5,889
0
29,204
W
5,158
2,597
0
1,096
8,969
3,338
0
911
8,021
0
42,915
L
Vamana
2,042
1,246
0
1,125
8,124
6,383
0
486
7,218
0
23,098
L
3,586
572
0
888
9,247
5,598
0
3,061
6,111
18,745
0
L
Kukulkan
Thejoker1099
Kukulkan
2,667
341
0
373
4,868
1,232
0
2,582
2,286
22,043
439
W
7,354
1,514
220
2,860
7,150
3,666
0
433
6,704
0
42,972
W
Chernobog
hypebeast ou
Chernobog
5,346
3,116
0
1,013
5,325
1,601
877
1,381
3,944
0
41,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,354
Gold Earned
25,710
305
Minions Killed
216
0
Camps Cleared
0
1,063,714
Distance Traveled
997,098
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,760
576
66
7
0
219,326
0
W
Merlin
6,903
690
81
8
0
216,160
0
W
Kuzenbo
6,232
623
9
1
0
197,986
0
L
Charybdis
5,120
512
41
4
0
166,986
0
W
Nemesis
5,947
595
75
8
0
219,942
0
L
Vamana
4,889
489
47
5
0
217,585
0
L
Ymir
5,093
509
24
2
0
196,408
0
L
Kukulkan
4,848
485
38
4
0
196,793
0
W
Shiva
6,923
692
70
7
0
219,544
0
W
Chernobog
6,349
635
70
7
0
210,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role