Player Matchup

Arachne
Arachne
James HetfieId
Arachne
Level 84
God Stats
40W - 20L
1,662 SR
Queue Stats
72W - 48L
1,541 Elo+
Solo
Izanami
Izanami
TecitoConPan
Izanami
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 65L
1,433 Elo+
Solo
Chronos
Chronos
Teth_Mig44
Chronos
Level 116
God Stats
0W - 4L
1,230 SR
Queue Stats
44W - 41L
1,511 Elo+
Solo
Thoth
Thoth
W3tnut999
Thoth
Level 140
God Stats
4W - 9L
1,528 SR
Queue Stats
301W - 266L
1,480 Elo+
Solo
Persephone
Persephone
yuriling
Persephone
Level 101
God Stats
11W - 7L
1,616 SR
Queue Stats
343W - 348L
1,466 Elo+
Solo
Team Averages
Level 107
1,507 SR
1,486 Elo+

VS

Team Averages
Level 109
1,546 SR
1,434 Elo+
Bake Kujira
Bake Kujira
BrothaNature598
Bake Kujira
Level 101
God Stats
10W - 6L
1,361 SR
Queue Stats
39W - 37L
1,382 Elo+
Solo
Kukulkan
Kukulkan
Dazzeed
Kukulkan
Level 135
God Stats
39W - 26L
1,601 SR
Queue Stats
309W - 313L
1,427 Elo+
Solo
Pele
Pele
LDG SAGEMODE
Pele
Level 135
God Stats
2W - 0L
1,322 SR
Queue Stats
123W - 108L
1,495 Elo+
Solo
Sylvanus
Sylvanus
NoSoyPako420
Sylvanus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,363 Elo+
Solo
Neith
Neith
XaviiKrypto
Neith
Level 86
God Stats
8W - 1L
1,945 SR
Queue Stats
233W - 242L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
8,721
485
5,675
15,569
5,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Izanami
TecitoConPan
Izanami
17
0 / 3 / 2
9,385
521
5,100
9,224
2,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Teth_Mig44
Chronos
15
1 / 5 / 1
9,211
512
13,735
19,642
5,577
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thoth
W3tnut999
Thoth
16
1 / 3 / 1
9,221
512
6,255
7,970
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Persephone
yuriling
Persephone
12
1 / 4 / 0
7,602
422
5,180
9,911
3,829
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
BrothaNature598
Bake Kujira
17
4 / 1 / 2
9,936
552
12,809
17,082
18,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Dazzeed
Kukulkan
17
1 / 0 / 4
9,924
551
9,125
5,180
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
8 / 4 / 2
8,967
498
8,688
14,337
4,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
NoSoyPako420
Sylvanus
15
2 / 0 / 5
8,866
493
5,672
15,903
12,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 1 / 3
10,220
568
8,103
7,738
2,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
18
18
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
BrothaNature598
Bake Kujira
4
1
2
5
W
Kukulkan
Dazzeed
Kukulkan
1
0
4
3
L
3
3
1
1.17
W
8
4
2
2.25
W
Sylvanus
NoSoyPako420
Sylvanus
2
0
5
4.5
L
Izanami
TecitoConPan
Izanami
0
3
2
0.33
L
Chronos
Teth_Mig44
Chronos
1
5
1
0.3
L
Thoth
W3tnut999
Thoth
1
3
1
0.5
W
3
1
3
4.5
L
Persephone
yuriling
Persephone
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,945
Damage
44,397
62,316
Taken
60,240
18,707
Mitigated
40,529
17,708
Healing
21,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
BrothaNature598
Bake Kujira
12,809
7,526
0
3,718
17,082
18,705
758
9,165
7,917
78,813
1,471
W
Kukulkan
Dazzeed
Kukulkan
9,125
534
0
167
5,180
1,821
534
2,911
2,269
79,580
1,008
L
5,675
3,336
0
6,297
15,569
5,033
0
6,621
8,790
0
59,599
W
8,688
1,410
0
2,752
14,337
4,904
36
5,035
9,302
0
49,640
W
Sylvanus
NoSoyPako420
Sylvanus
5,672
1,515
4,421
7,912
15,903
12,231
340
6,350
9,553
23,293
857
L
Izanami
TecitoConPan
Izanami
5,100
3,658
0
2,435
9,224
2,423
0
2,184
7,012
0
90,831
L
Chronos
Teth_Mig44
Chronos
13,735
5,941
0
4,454
19,642
5,577
1,012
11,134
8,382
71,566
801
L
Thoth
W3tnut999
Thoth
6,255
359
0
2,246
7,970
1,845
0
2,540
5,246
70,799
829
W
8,103
2,309
0
2,090
7,738
2,868
1,705
1,312
6,426
0
115,633
L
Persephone
yuriling
Persephone
5,180
644
135
2,141
9,911
3,829
0
4,241
5,549
31,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,140
Gold Earned
47,913
578
Minions Killed
595
0
Camps Cleared
0
1,755,804
Distance Traveled
1,723,105
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
9,936
552
126
7
0
360,495
0
W
Kukulkan
9,924
551
154
9
0
380,355
9
L
Arachne
8,721
485
95
5
0
416,962
0
W
Pele
8,967
498
94
5
0
300,868
0
W
Sylvanus
8,866
493
36
2
0
340,275
3
L
Izanami
9,385
521
181
10
0
353,367
3
L
Chronos
9,211
512
112
6
0
303,675
7
L
Thoth
9,221
512
144
8
0
355,531
4
W
Neith
10,220
568
185
10
0
341,112
1
L
Persephone
7,602
422
46
3
0
326,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role