Player Matchup

Arachne
Arachne
LUCIFER9899
Arachne
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 55L
1,468 Elo+
Party 2
Athena
Athena
SANDHUT
Athena
Level 67
God Stats
0W - 2L
1,389 SR
Queue Stats
61W - 63L
1,461 Elo+
Party 2
Janus
Janus
T4C0SRUL3
Janus
Level 55
God Stats
2W - 7L
1,528 SR
Queue Stats
55W - 56L
1,459 Elo+
Party 2
Team Averages
Level 60
1,472 SR
1,463 Elo+

VS

Team Averages
Level 46
1,551 SR
1,524 Elo+
Kukulkan
Kukulkan
MrMellowXp3
Kukulkan
Level 25
God Stats
7W - 5L
1,547 SR
Queue Stats
43W - 38L
1,531 Elo+
Party 1
Arachne
Arachne
WesleySlone
Arachne
Level 50
God Stats
7W - 2L
1,945 SR
Queue Stats
77W - 71L
1,527 Elo+
Solo
Atlas
Atlas
jasone73
Atlas
Level 63
God Stats
1W - 2L
1,161 SR
Queue Stats
62W - 53L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LUCIFER9899
Arachne
13
2 / 5 / 0
7,877
716
5,995
11,977
6,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
SANDHUT
Athena
13
0 / 3 / 2
7,527
684
4,144
11,582
11,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
T4C0SRUL3
Janus
12
0 / 5 / 2
7,608
692
8,757
7,955
2,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MrMellowXp3
Kukulkan
17
5 / 0 / 4
10,235
930
6,395
3,681
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
WesleySlone
Arachne
15
6 / 2 / 6
9,950
905
11,016
13,494
5,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
jasone73
Atlas
15
2 / 1 / 11
9,360
851
8,978
12,204
9,493
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
13
13
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
LUCIFER9899
Arachne
2
5
0
0.4
W
Kukulkan
MrMellowXp3
Kukulkan
5
0
4
7
L
Athena
SANDHUT
Athena
0
3
2
0.33
L
Janus
T4C0SRUL3
Janus
0
5
2
0.2
W
Arachne
WesleySlone
Arachne
6
2
6
4.5
W
Atlas
jasone73
Atlas
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,896
Damage
26,389
31,514
Taken
29,379
21,407
Mitigated
15,967
2,722
Healing
13,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
LUCIFER9899
Arachne
5,995
4,019
0
2,175
11,977
6,814
0
6,168
5,361
0
17,162
W
Kukulkan
MrMellowXp3
Kukulkan
6,395
398
0
787
3,681
1,185
964
2,042
1,639
32,210
1,041
L
Athena
SANDHUT
Athena
4,144
1,242
0
547
11,582
11,917
0
4,543
6,957
20,312
0
L
Janus
T4C0SRUL3
Janus
8,757
669
0
0
7,955
2,676
0
3,312
4,299
22,383
221
W
Arachne
WesleySlone
Arachne
11,016
7,505
0
8,296
13,494
5,289
1,128
6,362
7,132
0
47,725
W
Atlas
jasone73
Atlas
8,978
2,295
0
4,469
12,204
9,493
656
4,418
7,786
17,631
2,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,012
Gold Earned
29,545
89
Minions Killed
170
0
Camps Cleared
0
570,485
Distance Traveled
627,652
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,877
716
22
2
0
177,897
0
W
Kukulkan
10,235
930
90
8
0
210,773
0
L
Athena
7,527
684
24
2
0
200,148
0
L
Janus
7,608
692
43
4
0
192,440
0
W
Arachne
9,950
905
60
5
0
219,930
1
W
Atlas
9,360
851
20
2
0
196,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role