Player Matchup

Aphrodite
Aphrodite
Aliway
Aphrodite
Level 241
God Stats
12W - 11L
1,484 SR
Queue Stats
121W - 142L
1,538 Elo+
Party 2
Sobek
Sobek
Laxorus
Sobek
Level 145
God Stats
14W - 6L
1,618 SR
Queue Stats
59W - 75L
1,547 Elo+
Party 2
King Arthur
King Arthur
Nebülous
King Arthur
Level 116
God Stats
28W - 17L
1,625 SR
Queue Stats
87W - 101L
1,611 Elo+
Party 2
Thanatos
Thanatos
OswaldJr
Thanatos
Level 233
God Stats
12W - 2L
1,551 SR
Queue Stats
91W - 84L
1,593 Elo+
Party 2
Chiron
Chiron
cooleeman
Chiron
Level 159
God Stats
1W - 0L
1,498 SR
Queue Stats
58W - 53L
1,570 Elo+
Party 2
Team Averages
Level 179
1,555 SR
1,572 Elo+

VS

Team Averages
Level 199
1,581 SR
1,538 Elo+
Neith
Neith
 
Neith
Level 348
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
JackedOnGfuel
Lancelot
Level 287
God Stats
4W - 6L
1,716 SR
Queue Stats
211W - 206L
1,514 Elo+
Party 1
Poseidon
Poseidon
Keegurth
Poseidon
Level 158
God Stats
10W - 8L
1,591 SR
Queue Stats
158W - 147L
1,543 Elo+
Solo
Horus
Horus
Zacrix
Horus
Level 128
God Stats
0W - 1L
1,599 SR
Queue Stats
15W - 11L
1,558 Elo+
Party 3
Discordia
Discordia
big straw35363
Discordia
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 135L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aliway
Aphrodite
11
0 / 0 / 3
6,135
614
1,223
3,836
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Laxorus
Sobek
11
5 / 1 / 7
6,753
675
4,709
10,263
8,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
Nebülous
King Arthur
11
1 / 2 / 2
6,317
632
4,455
9,662
6,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thanatos
OswaldJr
Thanatos
12
6 / 1 / 3
6,384
638
4,863
8,852
3,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
cooleeman
Chiron
11
7 / 1 / 3
6,689
669
8,225
5,984
1,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 2 / 0
6,415
642
4,727
4,671
1,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
JackedOnGfuel
Lancelot
10
1 / 3 / 2
5,301
530
5,383
8,473
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Keegurth
Poseidon
7
0 / 7 / 1
4,383
438
3,062
7,484
1,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Horus
Zacrix
Horus
6
1 / 4 / 1
4,729
473
3,566
8,124
5,508
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
big straw35363
Discordia
9
0 / 3 / 0
4,838
484
2,293
3,422
660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
19
Kills
5
5
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
2
0
1.5
W
Aphrodite
Aliway
Aphrodite
0
0
3
1.5
L
Lancelot
JackedOnGfuel
Lancelot
1
3
2
0.67
L
Poseidon
Keegurth
Poseidon
0
7
1
0.07
W
Sobek
Laxorus
Sobek
5
1
7
8.5
W
King Arthur
Nebülous
King Arthur
1
2
2
1
W
Thanatos
OswaldJr
Thanatos
6
1
3
7.5
L
Horus
Zacrix
Horus
1
4
1
0.38
L
Discordia
big straw35363
Discordia
0
3
0
0
W
Chiron
cooleeman
Chiron
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,475
Damage
19,031
38,597
Taken
32,174
21,037
Mitigated
11,510
19,666
Healing
7,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,727
1,289
0
1,365
4,671
1,238
0
0
4,671
0
36,229
W
Aphrodite
Aliway
Aphrodite
1,223
118
1,498
3,312
3,836
1,061
459
1,513
2,323
40,755
696
L
Lancelot
JackedOnGfuel
Lancelot
5,383
1,492
0
3,045
8,473
2,428
0
1,320
7,153
0
39,876
L
Poseidon
Keegurth
Poseidon
3,062
1,009
0
581
7,484
1,676
0
1,248
6,236
18,191
0
W
Sobek
Laxorus
Sobek
4,709
554
0
3,717
10,263
8,638
82
1,683
8,580
12,599
1,488
W
King Arthur
Nebülous
King Arthur
4,455
460
0
2,454
9,662
6,422
0
0
9,662
0
41,356
W
Thanatos
OswaldJr
Thanatos
4,863
1,932
0
6,470
8,852
3,296
0
410
8,442
0
53,677
L
Horus
Zacrix
Horus
3,566
1,514
160
2,111
8,124
5,508
0
1,659
6,465
0
12,029
L
Discordia
big straw35363
Discordia
2,293
78
0
580
3,422
660
0
1,690
1,732
26,588
0
W
Chiron
cooleeman
Chiron
8,225
3,499
304
1,911
5,984
1,620
17
1,749
4,235
0
36,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,278
Gold Earned
25,666
337
Minions Killed
230
0
Camps Cleared
0
1,062,549
Distance Traveled
983,885
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,415
642
74
7
0
194,678
2
W
Aphrodite
6,135
614
85
9
0
199,215
0
L
Lancelot
5,301
530
61
6
0
244,817
0
L
Poseidon
4,383
438
32
3
0
188,747
1
W
Sobek
6,753
675
20
2
0
227,943
0
W
King Arthur
6,317
632
72
7
0
190,693
3
W
Thanatos
6,384
638
91
9
0
242,292
0
L
Horus
4,729
473
15
2
0
183,961
1
L
Discordia
4,838
484
48
5
0
171,682
0
W
Chiron
6,689
669
69
7
0
202,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role