Player Matchup

King Arthur
King Arthur
FrustraLupus
King Arthur
Level 123
God Stats
43W - 39L
1,519 SR
Queue Stats
443W - 394L
1,544 Elo+
Solo
Charybdis
Charybdis
Korbuth
Charybdis
Level 127
God Stats
3W - 5L
1,405 SR
Queue Stats
501W - 449L
1,532 Elo+
Solo
Thor
Thor
Syno5537
Thor
Level 108
God Stats
3W - 2L
1,837 SR
Queue Stats
189W - 164L
1,585 Elo+
Party 3
Chang'e
Chang'e
Vybin1529
Chang'e
Level 96
God Stats
6W - 8L
1,428 SR
Queue Stats
171W - 156L
1,587 Elo+
Party 3
Ymir
Ymir
samlilylion
Ymir
Level 228
God Stats
10W - 7L
1,570 SR
Queue Stats
475W - 444L
1,514 Elo+
Solo
Team Averages
Level 136
1,552 SR
1,553 Elo+

VS

Team Averages
Level 97
1,654 SR
1,550 Elo+
Thanatos
Thanatos
ArchlyMaidenless
Thanatos
Level 69
God Stats
4W - 1L
1,737 SR
Queue Stats
138W - 133L
1,489 Elo+
Party 2
Discordia
Discordia
ItsAbyssDrako
Discordia
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 24L
1,583 Elo+
Solo
Danzaburou
Danzaburou
Knolur
Danzaburou
Level 138
God Stats
5W - 2L
1,780 SR
Queue Stats
142W - 127L
1,599 Elo+
Party 1
Kuzenbo
Kuzenbo
Manlyman104
Kuzenbo
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 114L
1,487 Elo+
Party 2
Erlang Shen
Erlang Shen
ponchoman807
Erlang Shen
Level 143
God Stats
1W - 0L
1,754 SR
Queue Stats
125W - 108L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FrustraLupus
King Arthur
9
1 / 0 / 1
4,741
677
4,784
7,315
5,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
Korbuth
Charybdis
8
1 / 2 / 0
4,443
635
2,192
3,859
1,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thor
9
3 / 2 / 1
4,520
646
3,340
5,462
1,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Vybin1529
Chang'e
9
0 / 1 / 2
4,614
659
1,688
3,267
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 1 / 1
3,717
531
345
4,846
2,043
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 0
4,278
611
1,540
4,690
1,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Discordia
ItsAbyssDrako
Discordia
9
1 / 2 / 0
4,544
649
2,566
3,478
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Knolur
Danzaburou
8
1 / 0 / 4
4,757
680
3,631
3,697
972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
Manlyman104
Kuzenbo
7
2 / 1 / 2
4,619
660
2,834
5,844
3,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
ponchoman807
Erlang Shen
7
0 / 2 / 0
4,085
584
2,281
6,950
3,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
5
Kills
6
6
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
King Arthur
FrustraLupus
King Arthur
1
0
1
1.5
W
Discordia
ItsAbyssDrako
Discordia
1
2
0
0.5
W
Danzaburou
Knolur
Danzaburou
1
0
4
3
L
Charybdis
Korbuth
Charybdis
1
2
0
0.5
W
Kuzenbo
Manlyman104
Kuzenbo
2
1
2
3
L
Thor
3
2
1
1.75
L
Chang'e
Vybin1529
Chang'e
0
1
2
1
W
Erlang Shen
ponchoman807
Erlang Shen
0
2
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,349
Damage
12,852
24,749
Taken
24,659
10,309
Mitigated
9,805
7,438
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,540
380
0
3,389
4,690
1,570
0
228
4,462
0
19,901
L
King Arthur
FrustraLupus
King Arthur
4,784
766
0
1,892
7,315
5,120
0
0
6,978
122
28,044
W
Discordia
ItsAbyssDrako
Discordia
2,566
98
0
500
3,478
762
0
1,434
2,044
28,856
0
W
Danzaburou
Knolur
Danzaburou
3,631
1,778
0
1,416
3,697
972
0
37
3,660
0
36,316
L
Charybdis
Korbuth
Charybdis
2,192
1,306
0
933
3,859
1,001
0
1,177
2,682
0
28,545
W
Kuzenbo
Manlyman104
Kuzenbo
2,834
1,450
1,144
1,688
5,844
3,290
11
308
5,536
8,549
0
L
Thor
3,340
1,193
0
2,080
5,462
1,402
0
995
4,467
0
20,498
L
Chang'e
Vybin1529
Chang'e
1,688
244
320
1,357
3,267
743
0
1,802
1,465
23,084
1,180
W
Erlang Shen
ponchoman807
Erlang Shen
2,281
1,026
0
2,630
6,950
3,211
0
47
6,903
0
20,496
L
345
214
0
856
4,846
2,043
0
1,426
3,420
3,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,035
Gold Earned
22,283
210
Minions Killed
214
0
Camps Cleared
0
673,946
Distance Traveled
728,957
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,278
611
37
5
0
177,730
0
L
King Arthur
4,741
677
50
7
0
132,647
0
W
Discordia
4,544
649
59
8
0
135,193
0
W
Danzaburou
4,757
680
58
8
0
130,456
0
L
Charybdis
4,443
635
56
8
0
132,398
0
W
Kuzenbo
4,619
660
14
2
0
148,064
0
L
Thor
4,520
646
38
5
0
152,516
0
L
Chang'e
4,614
659
58
8
0
141,254
0
W
Erlang Shen
4,085
584
46
7
0
137,514
0
L
Ymir
3,717
531
8
1
0
115,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role