Player Matchup

Hades
Hades
AtherPhantom
Hades
Level 74
God Stats
13W - 14L
1,462 SR
Queue Stats
254W - 262L
1,369 Elo+
Solo
Da Ji
Da Ji
BasicKrane
Da Ji
Level 142
God Stats
10W - 4L
1,614 SR
Queue Stats
41W - 37L
1,496 Elo+
Solo
Cerberus
Cerberus
Instinct Ryaz
Cerberus
Level 57
God Stats
17W - 12L
1,429 SR
Queue Stats
223W - 216L
1,411 Elo+
Party 2
Nemesis
Nemesis
Tbanit68
Nemesis
Level 66
God Stats
3W - 0L
1,714 SR
Queue Stats
229W - 227L
1,444 Elo+
Party 2
Medusa
Medusa
three21
Medusa
Level 84
God Stats
21W - 27L
1,506 SR
Queue Stats
403W - 396L
1,445 Elo+
Solo
Team Averages
Level 85
1,545 SR
1,433 Elo+

VS

Team Averages
Level 115
1,367 SR
1,403 Elo+
Nu Wa
Nu Wa
DIO6940
Nu Wa
Level 159
God Stats
11W - 11L
1,528 SR
Queue Stats
484W - 500L
1,438 Elo+
Party 1
Da Ji
Da Ji
Paloma-VII
Da Ji
Level 41
God Stats
0W - 2L
1,071 SR
Queue Stats
12W - 26L
1,295 Elo+
Party 1
Zeus
Zeus
Pyro6116
Zeus
Level 100
God Stats
3W - 12L
1,205 SR
Queue Stats
374W - 361L
1,460 Elo+
Solo
Odin
Odin
T0P DUELIST
Odin
Level 119
God Stats
8W - 12L
1,648 SR
Queue Stats
316W - 321L
1,398 Elo+
Party 3
Skadi
Skadi
xXRavenyraXx
Skadi
Level 158
God Stats
8W - 11L
1,382 SR
Queue Stats
234W - 236L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,481
696
704
3,829
1,072
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Da Ji
7
3 / 0 / 0
4,659
932
1,355
2,109
645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Instinct Ryaz
Cerberus
4
0 / 0 / 1
3,259
652
641
1,915
881
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Tbanit68
Nemesis
5
1 / 0 / 0
3,319
664
391
3,359
914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Medusa
three21
Medusa
5
0 / 1 / 1
3,228
646
1,196
2,729
633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DIO6940
Nu Wa
1
0 / 0 / 0
1,015
203
0
0
0
Da Ji
5
0 / 1 / 1
3,266
653
2,126
2,974
898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
7
1 / 0 / 0
3,878
776
1,371
1,158
241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

3
0 / 4 / 0
2,761
552
184
2,877
951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 0 / 0
3,314
663
1,813
1,748
292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
4
Kills
2
2
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
Da Ji
3
0
0
3
L
Nu Wa
DIO6940
Nu Wa
0
0
0
0
W
Cerberus
Instinct Ryaz
Cerberus
0
0
1
0.5
L
Da Ji
0
1
1
0.5
L
Zeus
1
0
0
1
L
0
4
0
0
W
Nemesis
Tbanit68
Nemesis
1
0
0
1
W
Medusa
three21
Medusa
0
1
1
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,287
Damage
5,494
13,941
Taken
8,757
4,145
Mitigated
2,382
4,263
Healing
1,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
704
78
18
2,105
3,829
1,072
0
1,371
2,458
17,838
0
W
Da Ji
1,355
390
0
353
2,109
645
0
0
2,080
0
21,875
L
Nu Wa
DIO6940
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
Instinct Ryaz
Cerberus
641
33
0
844
1,915
881
0
0
1,915
5,813
0
L
Da Ji
2,126
510
0
629
2,974
898
0
472
2,502
0
12,211
L
Zeus
1,371
302
0
440
1,158
241
0
522
636
19,270
549
L
184
63
0
40
2,877
951
0
0
2,877
0
5,463
W
Nemesis
Tbanit68
Nemesis
391
104
0
544
3,359
914
0
0
3,359
0
15,288
W
Medusa
three21
Medusa
1,196
526
0
399
2,729
633
0
0
2,729
0
15,489
L
1,813
244
0
496
1,748
292
0
351
1,397
0
12,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,946
Gold Earned
14,234
143
Minions Killed
93
0
Camps Cleared
0
534,710
Distance Traveled
424,728
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
3,481
696
34
7
0
95,495
0
W
Da Ji
4,659
932
47
9
0
109,957
0
L
Nu Wa
1,015
203
0
0
0
0
0
W
Cerberus
3,259
652
12
2
0
107,625
2
L
Da Ji
3,266
653
30
6
0
121,047
0
L
Zeus
3,878
776
39
8
0
100,669
0
L
Odin
2,761
552
9
2
0
100,623
0
W
Nemesis
3,319
664
28
6
0
121,601
0
W
Medusa
3,228
646
22
4
0
100,032
0
L
Skadi
3,314
663
15
3
0
102,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role