Player Matchup

Raijin
Raijin
 
Raijin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
A Long Nod
Baba Yaga
Level 127
God Stats
1W - 3L
1,185 SR
Queue Stats
80W - 96L
1,415 Elo+
Party 2
Bastet
Bastet
Druit18
Bastet
Level 107
God Stats
3W - 3L
1,548 SR
Queue Stats
41W - 49L
1,377 Elo+
Solo
Loki
Loki
Ericc137
Loki
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 52L
1,415 Elo+
Party 2
Team Averages
Level 133
1,447 SR
1,441 Elo+

VS

Team Averages
Level 118
1,314 SR
1,484 Elo+
Thoth
Thoth
 
Thoth
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
ENGY Psycho
Skadi
Level 106
God Stats
1W - 6L
1,167 SR
Queue Stats
126W - 139L
1,496 Elo+
Solo
Ymir
Ymir
Lifemourne
Ymir
Level 107
God Stats
0W - 2L
1,160 SR
Queue Stats
94W - 112L
1,442 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Miiiyako
Morgan Le Fay
Level 124
God Stats
2W - 5L
1,083 SR
Queue Stats
38W - 43L
1,398 Elo+
Party 1
Anhur
Anhur
ŞΔŇŦƗΔǤØ0Ş
Anhur
Level 83
God Stats
0W - 1L
1,660 SR
Queue Stats
30W - 18L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
5 / 2 / 6
9,191
1,021
7,064
7,012
2,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
 
Sun Wukong
13
2 / 3 / 10
8,167
907
6,297
7,789
8,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
A Long Nod
Baba Yaga
15
2 / 1 / 7
8,503
945
4,641
5,593
1,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Druit18
Bastet
15
2 / 0 / 11
8,452
939
7,278
8,746
3,178
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Loki
15
5 / 3 / 7
8,815
979
5,240
7,048
2,626
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
2 / 4 / 4
8,617
957
5,135
7,858
2,615
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
1 / 4 / 3
6,703
745
4,680
7,342
3,364
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 0 / 0
5,606
623
246
963
597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
Miiiyako
Morgan Le Fay
14
2 / 4 / 4
7,230
803
5,058
8,427
3,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 4 / 3
7,730
859
6,081
8,772
3,428
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
16
Kills
8
9
Deaths
16
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
2
6
4
W
Sun Wukong
 
Sun Wukong
2
3
10
2.33
L
Thoth
 
Thoth
2
4
4
1
W
Baba Yaga
A Long Nod
Baba Yaga
2
1
7
5.5
W
Bastet
Druit18
Bastet
2
0
11
7.5
L
1
4
3
0.63
W
Loki
5
3
7
2.83
L
0
0
0
0
L
Morgan Le Fay
Miiiyako
Morgan Le Fay
2
4
4
1
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,520
Damage
21,200
36,188
Taken
33,362
18,997
Mitigated
13,357
15,215
Healing
8,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
7,064
506
915
1,881
7,012
2,440
0
2,301
4,711
23,879
0
W
Sun Wukong
 
Sun Wukong
6,297
806
1,086
1,880
7,789
8,848
0
2,178
5,611
0
10,407
L
Thoth
 
Thoth
5,135
207
593
998
7,858
2,615
0
2,485
5,373
22,820
0
W
Baba Yaga
A Long Nod
Baba Yaga
4,641
272
138
1,340
5,593
1,905
498
3,511
2,082
20,890
522
W
Bastet
Druit18
Bastet
7,278
820
1,239
3,976
8,746
3,178
174
837
7,909
0
13,245
L
4,680
1,840
776
776
7,342
3,364
0
1,990
5,352
0
9,521
W
Loki
5,240
1,362
1,361
1,399
7,048
2,626
481
1,612
5,436
0
12,178
L
246
125
0
48
963
597
0
218
745
536
0
L
Morgan Le Fay
Miiiyako
Morgan Le Fay
5,058
1,249
395
1,866
8,427
3,353
0
3,149
5,278
13,595
0
L
6,081
2,032
1,005
1,958
8,772
3,428
0
3,672
5,100
0
13,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,128
Gold Earned
35,886
118
Minions Killed
110
0
Camps Cleared
0
933,431
Distance Traveled
686,017
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,191
1,021
42
5
0
164,392
0
W
Sun Wukong
8,167
907
3
0
0
181,426
0
L
Thoth
8,617
957
42
5
0
170,719
0
W
Baba Yaga
8,503
945
39
4
0
183,941
0
W
Bastet
8,452
939
19
2
0
207,803
0
L
Skadi
6,703
745
13
1
0
138,864
0
W
Loki
8,815
979
15
2
0
195,869
0
L
Ymir
5,606
623
0
0
0
41,018
0
L
Morgan Le Fay
7,230
803
15
2
0
159,884
0
L
Anhur
7,730
859
40
4
0
175,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role