Player Matchup

Camazotz
Camazotz
A2tein
Camazotz
Level 148
God Stats
0W - 3L
1,202 SR
Queue Stats
308W - 278L
1,553 Elo+
Party 1
Ares
Ares
BerryBlue11
Ares
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 147L
1,538 Elo+
Party 1
Chaac
Chaac
TKD1Ray
Chaac
Level 119
God Stats
19W - 9L
1,679 SR
Queue Stats
612W - 608L
1,443 Elo+
Solo
Nox
Nox
TrAsHeR71
Nox
Level 229
God Stats
0W - 1L
1,634 SR
Queue Stats
20W - 23L
1,484 Elo+
Solo
Chiron
Chiron
iDiablo11
Chiron
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 102L
1,475 Elo+
Solo
Team Averages
Level 135
1,503 SR
1,498 Elo+

VS

Team Averages
Level 125
1,700 SR
1,520 Elo+
Geb
Geb
AL-_-FA8EEH
Geb
Level 142
God Stats
8W - 11L
1,720 SR
Queue Stats
419W - 425L
1,440 Elo+
Solo
Arachne
Arachne
PlsDontBlameMe
Arachne
Level 136
God Stats
7W - 0L
1,974 SR
Queue Stats
727W - 198L
1,813 Elo+
Solo
Ra
Ra
eSg_Riif
Ra
Level 104
God Stats
14W - 9L
1,614 SR
Queue Stats
230W - 249L
1,508 Elo+
Party 2
Mulan
Mulan
sevastyan-_-
Mulan
Level 116
God Stats
62W - 54L
1,516 SR
Queue Stats
90W - 98L
1,431 Elo+
Party 2
Medusa
Medusa
spyrojules
Medusa
Level 129
God Stats
3W - 2L
1,678 SR
Queue Stats
214W - 244L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
A2tein
Camazotz
11
1 / 3 / 1
5,614
561
1,630
10,179
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 3 / 0
5,220
522
3,330
9,877
6,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
TKD1Ray
Chaac
11
5 / 1 / 0
6,957
696
7,476
10,691
9,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 1
6,405
641
3,892
1,820
517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chiron
iDiablo11
Chiron
10
1 / 3 / 0
5,570
557
4,464
6,597
1,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
5,781
578
3,858
5,874
2,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 0 / 2
6,059
606
5,596
7,397
2,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

10
1 / 3 / 0
5,227
523
1,850
5,303
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 6 / 0
5,267
527
7,380
10,569
6,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
spyrojules
Medusa
9
2 / 1 / 2
5,254
525
4,659
5,236
1,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
10
Kills
10
10
Deaths
10
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Camazotz
A2tein
Camazotz
1
3
1
0.5
W
2
0
3
3.5
L
1
3
0
0.33
W
4
0
2
5
L
Chaac
TKD1Ray
Chaac
5
1
0
5
L
2
0
1
2.5
W
1
3
0
0.33
L
Chiron
iDiablo11
Chiron
1
3
0
0.33
W
1
6
0
0.17
W
Medusa
spyrojules
Medusa
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,792
Damage
23,343
39,164
Taken
34,379
20,685
Mitigated
15,807
16,151
Healing
11,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
A2tein
Camazotz
1,630
303
0
5,560
10,179
2,509
0
125
10,054
0
41,050
W
3,858
461
164
2,481
5,874
2,934
0
2,184
3,690
17,638
0
L
3,330
318
0
2,018
9,877
6,285
0
2,659
7,218
13,852
992
W
5,596
3,677
0
5,089
7,397
2,988
0
644
6,753
0
49,078
L
Chaac
TKD1Ray
Chaac
7,476
2,203
0
5,045
10,691
9,523
0
0
10,115
0
43,160
L
3,892
193
0
706
1,820
517
0
1,303
517
44,994
1,799
W
1,850
344
208
1,249
5,303
1,690
0
3,235
2,068
31,002
0
L
Chiron
iDiablo11
Chiron
4,464
2,170
132
2,690
6,597
1,851
0
1,621
4,976
0
36,534
W
7,380
1,874
0
1,299
10,569
6,879
0
0
10,569
0
28,997
W
Medusa
spyrojules
Medusa
4,659
1,921
0
700
5,236
1,316
0
955
4,281
0
34,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,766
Gold Earned
27,588
355
Minions Killed
290
0
Camps Cleared
0
1,053,670
Distance Traveled
1,049,565
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,614
561
80
8
0
248,418
0
W
Geb
5,781
578
23
2
0
217,694
0
L
Ares
5,220
522
20
2
0
211,134
2
W
Arachne
6,059
606
85
9
0
271,569
0
L
Chaac
6,957
696
82
8
0
186,018
0
L
Nox
6,405
641
95
10
0
212,089
2
W
Ra
5,227
523
70
7
0
186,227
0
L
Chiron
5,570
557
78
8
0
196,011
0
W
Mulan
5,267
527
48
5
0
180,108
0
W
Medusa
5,254
525
64
6
0
193,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role