Player Matchup

Zhong Kui
Zhong Kui
Silver II
NvrHadItNvrWill
Zhong Kui
Silver II
Level 160
God Stats
17W - 15L
1,398 SR
Queue Stats
326W - 340L
924 MMR
Solo
Ra
Ra
Silver I
Panson02000
Ra
Silver I
Level 116
God Stats
3W - 3L
1,179 SR
Queue Stats
240W - 264L
1,064 MMR
Solo
Atlas
Atlas
Silver IV
ParmesanPatt
Atlas
Silver IV
Level 68
God Stats
8W - 20L
1,277 SR
Queue Stats
33W - 50L
971 MMR
Solo
Thanatos
Thanatos
Silver III
SheluzJD
Thanatos
Silver III
Level 124
God Stats
1W - 0L
1,159 SR
Queue Stats
68W - 86L
898 MMR
Party 1
Poseidon
Poseidon
Silver I
TrellTheGoat631
Poseidon
Silver I
Level 111
God Stats
9W - 9L
1,530 SR
Queue Stats
181W - 201L
1,035 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,308 SR
978 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,483 SR
1,045 MMR
Anubis
Anubis
Silver III
 
Anubis
Silver III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver III
Alarcoo
Surtr
Silver III
Level 125
God Stats
0W - 2L
1,391 SR
Queue Stats
77W - 91L
1,009 MMR
Solo
Nu Wa
Nu Wa
Silver II
GREGSCERATOPS
Nu Wa
Silver II
Level 96
God Stats
46W - 46L
1,567 SR
Queue Stats
151W - 194L
1,049 MMR
Solo
Izanami
Izanami
Silver III
Kpulee
Izanami
Silver III
Level 146
God Stats
15W - 18L
1,459 SR
Queue Stats
347W - 364L
894 MMR
Solo
Pele
Pele
Silver IV
Rah_Bin_
Pele
Silver IV
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 69L
771 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
NvrHadItNvrWill
Zhong Kui
12
5 / 1 / 3
6,876
688
3,978
4,061
2,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 0 / 4
6,548
655
4,261
5,390
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 6
6,956
696
3,683
7,046
2,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
SheluzJD
Thanatos
10
1 / 3 / 0
5,996
600
2,392
7,104
3,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Poseidon
12
4 / 1 / 2
6,215
622
3,664
6,867
1,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
HorusAresChang'e

VS

Bans
NeithCthulhuBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
0 / 4 / 3
4,869
487
4,166
6,578
2,713
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Alarcoo
Surtr
13
4 / 1 / 0
7,693
769
4,880
6,230
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 3 / 2
5,531
553
4,363
4,534
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Kpulee
Izanami
10
1 / 3 / 1
6,046
605
1,394
6,037
2,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Pele
9
2 / 3 / 1
5,366
537
2,869
6,609
1,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
14
Kills
7
7
Deaths
14
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
4
3
0.38
L
Surtr
Alarcoo
Surtr
4
1
0
4
L
0
3
2
0.33
L
Izanami
Kpulee
Izanami
1
3
1
0.5
W
Zhong Kui
NvrHadItNvrWill
Zhong Kui
5
1
3
6.5
W
2
0
4
4
W
2
2
6
2.5
L
Pele
2
3
1
0.83
W
Thanatos
SheluzJD
Thanatos
1
3
0
0.33
W
Poseidon
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,978
Damage
17,672
30,468
Taken
29,988
12,028
Mitigated
10,862
14,790
Healing
9,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,166
234
0
1,935
6,578
2,713
0
4,345
2,153
23,924
566
L
Surtr
Alarcoo
Surtr
4,880
2,056
0
3,455
6,230
2,519
299
677
5,553
587
49,380
L
4,363
989
0
590
4,534
1,164
0
3,311
919
30,072
723
L
Izanami
Kpulee
Izanami
1,394
985
0
788
6,037
2,716
777
3,141
2,896
0
39,529
W
Zhong Kui
NvrHadItNvrWill
Zhong Kui
3,978
1,707
0
2,230
4,061
2,578
873
1,439
2,554
39,899
8,567
W
4,261
417
900
3,576
5,390
1,336
498
2,952
2,252
41,680
522
W
3,683
773
0
2,044
7,046
2,983
434
1,785
5,178
19,256
2,993
L
Pele
2,869
295
0
2,442
6,609
1,750
0
3,039
3,446
0
27,254
W
Thanatos
SheluzJD
Thanatos
2,392
448
0
3,833
7,104
3,288
0
436
6,600
0
32,638
W
Poseidon
3,664
689
0
2,207
6,867
1,843
193
1,318
5,427
44,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,591
Gold Earned
29,505
357
Minions Killed
332
0
Camps Cleared
0
1,085,136
Distance Traveled
1,001,936
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,869
487
41
4
0
197,094
2
L
Surtr
7,693
769
100
10
0
191,814
0
L
Nu Wa
5,531
553
65
7
0
201,399
0
L
Izanami
6,046
605
79
8
0
178,753
0
W
Zhong Kui
6,876
688
96
10
0
188,355
0
W
Ra
6,548
655
91
9
0
218,940
0
W
Atlas
6,956
696
37
4
0
221,470
0
L
Pele
5,366
537
47
5
0
232,876
0
W
Thanatos
5,996
600
62
6
0
206,110
0
W
Poseidon
6,215
622
71
7
0
250,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role