Player Matchup

Sylvanus
Sylvanus
Gold V
 
Sylvanus
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold IV
MonterGamer
Chang'e
Gold IV
Level 145
God Stats
1W - 1L
1,487 SR
Queue Stats
81W - 84L
1,397 MMR
Solo
Hun Batz
Hun Batz
Silver III
NazyNer
Hun Batz
Silver III
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,286 MMR
Solo
Tyr
Tyr
Silver I
twichWizardarg
Tyr
Silver I
Level 95
God Stats
10W - 20L
1,439 SR
Queue Stats
421W - 449L
1,347 MMR
Solo
Chernobog
Chernobog
Gold V
warprodr
Chernobog
Gold V
Level 129
God Stats
1W - 4L
1,730 SR
Queue Stats
88W - 96L
1,415 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,531 SR
1,389 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,553 SR
1,356 MMR
Nox
Nox
Gold II
 
Nox
Gold II
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver III
Dalmark
Poseidon
Silver III
Level 156
God Stats
7W - 12L
1,435 SR
Queue Stats
19W - 20L
1,467 MMR
Solo
Izanami
Izanami
Gold IV
SuperNego
Izanami
Gold IV
Level 129
God Stats
4W - 2L
1,581 SR
Queue Stats
62W - 65L
1,520 MMR
Solo
Da Ji
Da Ji
Gold IV
lllPingolalll
Da Ji
Gold IV
Level 158
God Stats
5W - 3L
1,528 SR
Queue Stats
188W - 200L
1,279 MMR
Solo
Xing Tian
Xing Tian
Silver II
yLukingNTC
Xing Tian
Silver II
Level 101
God Stats
2W - 0L
1,721 SR
Queue Stats
135W - 153L
1,013 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
0 / 5 / 2
7,926
466
5,272
16,128
13,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
MonterGamer
Chang'e
15
2 / 7 / 0
8,529
502
7,552
14,029
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
NazyNer
Hun Batz
13
1 / 8 / 1
7,578
446
5,447
14,766
4,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 5 / 1
9,263
545
8,005
17,543
15,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
warprodr
Chernobog
17
4 / 5 / 1
9,624
566
8,876
12,948
4,467
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
SusanoCthulhuMorgan Le FayAthena

VS

Bans
AgniMedusaLokiJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
11 / 0 / 11
10,819
636
13,960
9,206
3,679
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Dalmark
Poseidon
16
3 / 4 / 8
10,209
601
9,251
8,886
5,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Izanami
SuperNego
Izanami
16
2 / 3 / 7
9,515
560
8,752
11,376
4,232
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 3 / 8
10,206
600
11,756
15,165
7,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Xing Tian
yLukingNTC
Xing Tian
15
7 / 1 / 11
9,204
541
7,461
15,429
15,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
75
11
Kills
30
30
Deaths
11
5
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
5
2
0.2
W
Nox
 
Nox
11
0
11
16.5
W
Poseidon
Dalmark
Poseidon
3
4
8
1.75
L
Chang'e
MonterGamer
Chang'e
2
7
0
0.29
L
Hun Batz
NazyNer
Hun Batz
1
8
1
0.19
W
Izanami
SuperNego
Izanami
2
3
7
1.83
W
7
3
8
3.67
L
4
5
1
0.9
L
Chernobog
warprodr
Chernobog
4
5
1
0.9
W
Xing Tian
yLukingNTC
Xing Tian
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,152
Damage
51,180
75,414
Taken
60,062
42,535
Mitigated
36,435
20,270
Healing
10,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,272
1,054
1,241
4,151
16,128
13,492
0
4,739
11,389
43,340
0
W
Nox
 
Nox
13,960
1,197
0
2,320
9,206
3,679
0
3,273
5,933
74,386
0
W
Poseidon
Dalmark
Poseidon
9,251
2,012
0
1,252
8,886
5,417
353
495
8,391
63,041
2,289
L
Chang'e
MonterGamer
Chang'e
7,552
511
789
3,561
14,029
4,011
0
8,160
5,837
59,333
3,047
L
Hun Batz
NazyNer
Hun Batz
5,447
967
0
625
14,766
4,790
0
5,263
9,406
0
53,888
W
Izanami
SuperNego
Izanami
8,752
6,058
0
2,409
11,376
4,232
1,122
1,441
9,935
0
90,189
W
11,756
3,522
0
1,180
15,165
7,627
0
2,870
12,295
0
100,303
L
8,005
583
0
5,796
17,543
15,775
0
8,003
8,710
0
61,263
L
Chernobog
warprodr
Chernobog
8,876
5,209
0
4,107
12,948
4,467
0
2,956
9,942
0
87,853
W
Xing Tian
yLukingNTC
Xing Tian
7,461
411
0
3,746
15,429
15,480
0
5,343
10,086
19,464
2,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,920
Gold Earned
49,953
534
Minions Killed
575
0
Camps Cleared
0
1,805,587
Distance Traveled
1,775,370
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,926
466
56
3
0
332,058
1
W
Nox
10,819
636
130
8
0
383,382
6
W
Poseidon
10,209
601
138
8
0
318,118
0
L
Chang'e
8,529
502
119
7
0
345,553
1
L
Hun Batz
7,578
446
98
6
0
362,978
0
W
Izanami
9,515
560
153
9
0
326,219
0
W
Da Ji
10,206
600
126
7
0
382,186
0
L
Tyr
9,263
545
109
6
0
377,554
4
L
Chernobog
9,624
566
152
9
0
387,444
6
W
Xing Tian
9,204
541
28
2
0
365,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role