Player Matchup

Achilles
Achilles
MegaUtraChickn
Achilles
Level 107
God Stats
2W - 0L
1,624 SR
Queue Stats
7W - 5L
1,489 Elo+
Party 2
Neith
Neith
Slimjim887
Neith
Level 46
God Stats
5W - 2L
1,584 SR
Queue Stats
26W - 25L
1,494 Elo+
Party 2
Chang'e
Chang'e
Zendella
Chang'e
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,489 Elo+
Party 2
Team Averages
Level 83
1,569 SR
1,491 Elo+

VS

Team Averages
Level 84
1,475 SR
1,478 Elo+
King Arthur
King Arthur
Boyk03
King Arthur
Level 104
God Stats
0W - 2L
1,368 SR
Queue Stats
44W - 46L
1,475 Elo+
Solo
Neith
Neith
CrackaKilla
Neith
Level 37
God Stats
5W - 4L
1,558 SR
Queue Stats
125W - 124L
1,489 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
StarkotheButcher
Morgan Le Fay
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 81L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
4 / 1 / 2
8,389
839
5,436
11,862
13,073
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
16
3 / 0 / 4
9,223
922
7,349
6,616
2,682
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Zendella
Chang'e
13
0 / 0 / 6
7,665
767
1,259
4,898
2,474
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Boyk03
King Arthur
10
0 / 4 / 0
6,670
667
3,445
7,391
6,980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 2 / 0
7,180
718
4,487
6,424
2,399
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
StarkotheButcher
Morgan Le Fay
14
1 / 1 / 0
7,911
791
7,723
4,543
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
7
Kills
1
1
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Boyk03
King Arthur
0
4
0
0
L
0
2
0
0
W
Achilles
4
1
2
5
W
Neith
3
0
4
5
L
Morgan Le Fay
StarkotheButcher
Morgan Le Fay
1
1
0
1
W
Chang'e
Zendella
Chang'e
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,044
Damage
15,655
23,376
Taken
18,358
18,229
Mitigated
10,982
9,127
Healing
4,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Boyk03
King Arthur
3,445
339
0
1,372
7,391
6,980
0
928
6,437
0
11,031
L
4,487
513
0
1,638
6,424
2,399
0
331
6,053
0
14,422
W
Achilles
5,436
576
0
114
11,862
13,073
509
3,183
8,679
0
15,261
W
Neith
7,349
1,618
0
1,538
6,616
2,682
2,892
2,430
4,186
0
44,146
L
Morgan Le Fay
StarkotheButcher
Morgan Le Fay
7,723
439
0
1,407
4,543
1,603
231
28
4,490
31,302
0
W
Chang'e
Zendella
Chang'e
1,259
126
5,024
2,451
4,898
2,474
587
2,134
2,764
11,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,277
Gold Earned
21,761
122
Minions Killed
105
0
Camps Cleared
0
567,576
Distance Traveled
495,060
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,670
667
22
2
0
135,684
0
L
Neith
7,180
718
31
3
0
170,282
0
W
Achilles
8,389
839
11
1
0
215,677
0
W
Neith
9,223
922
87
9
0
177,487
4
L
Morgan Le Fay
7,911
791
52
5
0
189,094
5
W
Chang'e
7,665
767
24
2
0
174,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role