Player Matchup

Hades
Hades
 
Hades
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
GS Fish
Odin
Level 48
God Stats
11W - 8L
1,662 SR
Queue Stats
353W - 372L
1,486 Elo+
Party 2
Zhong Kui
Zhong Kui
Ironjew
Zhong Kui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,268 Elo+
Solo
Yu Huang
Yu Huang
LegendaryPeekzz
Yu Huang
Level 80
God Stats
1W - 1L
1,708 SR
Queue Stats
215W - 230L
1,514 Elo+
Solo
Horus
Horus
SECSOMAN
Horus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 153L
1,465 Elo+
Solo
Team Averages
Level 76
1,574 SR
1,447 Elo+

VS

Team Averages
Level 64
1,477 SR
1,426 Elo+
Anhur
Anhur
 
Anhur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
About49FatKids
Izanami
Level 48
God Stats
1W - 1L
1,287 SR
Queue Stats
53W - 72L
1,390 Elo+
Solo
Sylvanus
Sylvanus
BrianR11
Sylvanus
Level 67
God Stats
2W - 1L
1,513 SR
Queue Stats
49W - 55L
1,472 Elo+
Party 1
Medusa
Medusa
Brick_173
Medusa
Level 40
God Stats
2W - 1L
1,422 SR
Queue Stats
9W - 17L
1,294 Elo+
Solo
Discordia
Discordia
Primo56
Discordia
Level 63
God Stats
2W - 0L
1,664 SR
Queue Stats
79W - 79L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
6 / 5 / 4
8,178
818
8,253
8,539
3,805
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.75x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
GS Fish
Odin
14
1 / 4 / 9
7,526
753
7,159
12,076
12,162
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Ironjew
Zhong Kui
14
3 / 5 / 3
7,748
775
7,204
9,076
6,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.75x the amount of Magical Lifesteal you have.

Yu Huang
14
2 / 4 / 5
7,741
774
9,557
6,847
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Horus
SECSOMAN
Horus
12
2 / 7 / 5
7,209
721
6,452
13,557
6,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
7 / 3 / 14
9,993
999
8,514
8,333
2,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 3 / 13
8,850
885
14,049
9,424
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
BrianR11
Sylvanus
15
3 / 2 / 18
8,483
848
5,676
9,611
9,381
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
Brick_173
Medusa
13
3 / 6 / 10
7,994
799
4,341
9,748
2,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Primo56
Discordia
16
7 / 0 / 14
8,935
894
12,475
5,389
1,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
94
14
Kills
25
25
Deaths
14
26
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
6
5
4
1.6
W
Anhur
 
Anhur
7
3
14
4.67
W
5
3
13
3.83
W
Sylvanus
BrianR11
Sylvanus
3
2
18
6
W
Medusa
Brick_173
Medusa
3
6
10
1.33
L
Odin
GS Fish
Odin
1
4
9
1.38
L
Zhong Kui
Ironjew
Zhong Kui
3
5
3
0.9
L
Yu Huang
2
4
5
1.13
W
Discordia
Primo56
Discordia
7
0
14
14
L
Horus
SECSOMAN
Horus
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,625
Damage
45,055
50,095
Taken
42,505
31,771
Mitigated
20,006
9,630
Healing
16,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
8,253
147
519
1,610
8,539
3,805
0
3,810
4,729
14,025
0
W
Anhur
 
Anhur
8,514
4,494
68
1,895
8,333
2,732
986
4,839
3,494
0
18,582
W
14,049
10,082
455
1,512
9,424
3,216
412
5,163
4,261
0
34,859
W
Sylvanus
BrianR11
Sylvanus
5,676
2,154
5,812
3,740
9,611
9,381
112
6,628
2,983
7,587
82
W
Medusa
Brick_173
Medusa
4,341
1,193
0
428
9,748
2,819
157
6,851
2,897
0
14,206
L
Odin
GS Fish
Odin
7,159
686
730
1,859
12,076
12,162
0
4,547
7,529
4,142
7,055
L
Zhong Kui
Ironjew
Zhong Kui
7,204
748
89
1,485
9,076
6,445
0
3,698
5,378
13,534
764
L
Yu Huang
9,557
296
417
490
6,847
2,632
0
2,801
4,046
26,702
0
W
Discordia
Primo56
Discordia
12,475
676
1,369
1,594
5,389
1,858
0
4,222
1,167
18,914
0
L
Horus
SECSOMAN
Horus
6,452
3,091
896
1,535
13,557
6,727
0
3,243
10,314
0
10,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,402
Gold Earned
44,255
82
Minions Killed
132
0
Camps Cleared
0
829,205
Distance Traveled
930,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,178
818
15
2
0
160,282
0
W
Anhur
9,993
999
35
4
0
188,347
0
W
Izanami
8,850
885
58
6
0
160,251
0
W
Sylvanus
8,483
848
4
0
0
182,428
0
W
Medusa
7,994
799
25
3
0
169,068
0
L
Odin
7,526
753
5
1
0
190,865
0
L
Zhong Kui
7,748
775
22
2
0
154,644
0
L
Yu Huang
7,741
774
34
3
0
166,834
0
W
Discordia
8,935
894
10
1
0
230,090
0
L
Horus
7,209
721
6
1
0
156,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role