Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DingleMan5
Loki
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 69L
1,533 Elo+
Party 2
Ymir
Ymir
LBX33
Ymir
Level 128
God Stats
2W - 4L
1,589 SR
Queue Stats
70W - 50L
1,565 Elo+
Party 2
Nu Wa
Nu Wa
RinkoVT
Nu Wa
Level 108
God Stats
216W - 132L
1,734 SR
Queue Stats
843W - 754L
1,561 Elo+
Solo
Ullr
Ullr
madara1305
Ullr
Level 157
God Stats
1W - 3L
1,393 SR
Queue Stats
36W - 38L
1,522 Elo+
Solo
Team Averages
Level 132
1,543 SR
1,536 Elo+

VS

Team Averages
Level 141
1,506 SR
1,498 Elo+
Scylla
Scylla
ASkeatShow
Scylla
Level 154
God Stats
17W - 16L
1,583 SR
Queue Stats
290W - 276L
1,544 Elo+
Solo
Susano
Susano
Alduros
Susano
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 198L
1,520 Elo+
Solo
Charybdis
Charybdis
QuiPito_
Charybdis
Level 154
God Stats
1W - 1L
1,447 SR
Queue Stats
164W - 158L
1,485 Elo+
Party 1
Erlang Shen
Erlang Shen
THICC_MONDACON
Erlang Shen
Level 78
God Stats
5W - 9L
1,577 SR
Queue Stats
57W - 57L
1,498 Elo+
Party 1
Hel
Hel
kainaluboy808
Hel
Level 150
God Stats
153W - 165L
1,422 SR
Queue Stats
1,458W - 1,400L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
1 / 3 / 1
8,317
594
9,884
9,816
6,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

13
3 / 5 / 1
7,489
535
6,458
14,280
3,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
LBX33
Ymir
12
2 / 1 / 0
7,634
545
7,175
10,732
9,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
RinkoVT
Nu Wa
14
1 / 3 / 1
7,927
566
10,225
6,502
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 2
7,420
530
6,768
10,647
3,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ASkeatShow
Scylla
15
5 / 0 / 3
8,792
628
9,330
7,227
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Alduros
Susano
13
1 / 3 / 10
7,591
542
6,558
13,183
3,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charybdis
QuiPito_
Charybdis
15
1 / 2 / 0
7,579
541
7,792
9,749
3,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Erlang Shen
THICC_MONDACON
Erlang Shen
16
4 / 2 / 1
9,241
660
5,371
17,062
8,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 0 / 3
7,851
561
6,241
13,443
9,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
13
13
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
3
1
0.5
W
Scylla
ASkeatShow
Scylla
5
0
3
6.5
W
Susano
Alduros
Susano
1
3
10
2
L
3
5
1
0.7
L
Ymir
LBX33
Ymir
2
1
0
2
W
Charybdis
QuiPito_
Charybdis
1
2
0
0.5
L
Nu Wa
RinkoVT
Nu Wa
1
3
1
0.5
W
Erlang Shen
THICC_MONDACON
Erlang Shen
4
2
1
2.25
W
2
0
3
3.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,510
Damage
35,292
51,977
Taken
60,664
24,920
Mitigated
27,421
19,382
Healing
32,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,884
2,814
0
4,322
9,816
6,766
0
0
9,816
52,708
11,579
W
Scylla
ASkeatShow
Scylla
9,330
773
0
1,617
7,227
1,850
0
2,991
3,904
82,720
776
W
Susano
Alduros
Susano
6,558
1,016
0
4,443
13,183
3,884
108
5,402
7,431
0
47,553
L
6,458
1,550
0
5,958
14,280
3,930
0
4,144
9,990
0
53,854
L
Ymir
LBX33
Ymir
7,175
826
0
3,568
10,732
9,032
0
4,451
6,145
24,026
0
W
Charybdis
QuiPito_
Charybdis
7,792
4,123
0
3,991
9,749
3,490
450
2,242
7,331
0
70,327
L
Nu Wa
RinkoVT
Nu Wa
10,225
2,610
0
1,117
6,502
1,725
1,102
3,583
2,651
58,687
906
W
Erlang Shen
THICC_MONDACON
Erlang Shen
5,371
3,044
0
8,761
17,062
8,828
27
8,215
8,631
0
62,533
W
6,241
421
4,432
9,498
13,443
9,369
0
6,039
7,141
26,484
0
L
6,768
2,908
0
4,417
10,647
3,467
736
2,689
7,958
0
58,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,787
Gold Earned
41,054
454
Minions Killed
522
0
Camps Cleared
0
1,390,889
Distance Traveled
1,463,396
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,317
594
109
8
0
244,194
0
W
Scylla
8,792
628
165
12
0
299,082
2
W
Susano
7,591
542
78
6
0
320,436
0
L
Loki
7,489
535
97
7
0
327,287
4
L
Ymir
7,634
545
24
2
0
289,038
6
W
Charybdis
7,579
541
124
9
0
256,276
0
L
Nu Wa
7,927
566
115
8
0
277,660
2
W
Erlang Shen
9,241
660
115
8
0
304,610
6
W
Hel
7,851
561
40
3
0
282,992
2
L
Ullr
7,420
530
109
8
0
252,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role