Player Matchup

Surtr
Surtr
BobAtTarget
Surtr
Level 108
God Stats
4W - 6L
1,532 SR
Queue Stats
83W - 102L
1,469 Elo+
Party 1
Yu Huang
Yu Huang
ManL1keMoe
Yu Huang
Level 222
God Stats
15W - 15L
1,514 SR
Queue Stats
125W - 132L
1,552 Elo+
Party 1
Lancelot
Lancelot
PrimFlakHelmet
Lancelot
Level 13
God Stats
1W - 3L
1,258 SR
Queue Stats
8W - 15L
1,642 Elo+
Party 1
Ares
Ares
Surprisingly
Ares
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,649 Elo+
Party 1
Izanami
Izanami
YaBoiKyle96
Izanami
Level 129
God Stats
7W - 5L
1,474 SR
Queue Stats
194W - 250L
1,493 Elo+
Party 1
Team Averages
Level 123
1,456 SR
1,561 Elo+

VS

Team Averages
Level 154
1,699 SR
1,567 Elo+
Odin
Odin
Anonfro
Odin
Level 159
God Stats
1W - 2L
1,804 SR
Queue Stats
258W - 218L
1,615 Elo+
Party 2
Sol
Sol
CutUrGras
Sol
Level 159
God Stats
6W - 5L
1,642 SR
Queue Stats
221W - 180L
1,628 Elo+
Party 2
Tsukuyomi
Tsukuyomi
R3POD2
Tsukuyomi
Level 156
God Stats
41W - 36L
1,612 SR
Queue Stats
276W - 284L
1,491 Elo+
Solo
Ratatoskr
Ratatoskr
TJAG94
Ratatoskr
Level 140
God Stats
1W - 1L
1,790 SR
Queue Stats
353W - 282L
1,547 Elo+
Solo
Ah Puch
Ah Puch
sonicizanagi
Ah Puch
Level 158
God Stats
14W - 9L
1,648 SR
Queue Stats
188W - 180L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,446
645
6,395
9,123
4,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yu Huang
ManL1keMoe
Yu Huang
11
1 / 0 / 2
5,729
573
5,098
3,807
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
11
6 / 2 / 2
6,113
611
4,900
8,036
3,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 0 / 3
5,342
534
3,704
7,959
4,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
YaBoiKyle96
Izanami
9
0 / 4 / 0
5,024
502
2,091
7,272
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Anonfro
Odin
9
2 / 0 / 1
5,749
575
4,503
6,992
3,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 0 / 1
6,661
666
5,856
2,920
822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
R3POD2
Tsukuyomi
11
2 / 4 / 0
5,716
572
6,408
11,050
6,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
TJAG94
Ratatoskr
9
0 / 3 / 1
4,691
469
2,713
7,224
2,359
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
sonicizanagi
Ah Puch
9
0 / 3 / 2
5,125
513
3,295
6,602
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
10
Kills
7
8
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Odin
Anonfro
Odin
2
0
1
2.5
W
2
2
2
1.5
L
3
0
1
3.5
W
Yu Huang
ManL1keMoe
Yu Huang
1
0
2
2
W
Lancelot
6
2
2
3.5
L
Tsukuyomi
R3POD2
Tsukuyomi
2
4
0
0.5
W
1
0
3
2.5
L
Ratatoskr
TJAG94
Ratatoskr
0
3
1
0.17
W
Izanami
YaBoiKyle96
Izanami
0
4
0
0
L
Ah Puch
sonicizanagi
Ah Puch
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,188
Damage
22,775
36,197
Taken
34,788
15,658
Mitigated
14,447
10,328
Healing
8,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Anonfro
Odin
4,503
503
0
1,732
6,992
3,593
0
2,537
4,455
0
13,959
W
6,395
2,290
0
4,157
9,123
4,964
90
185
8,413
1,412
40,780
L
5,856
2,925
0
913
2,920
822
144
132
2,788
50,506
5,885
W
Yu Huang
ManL1keMoe
Yu Huang
5,098
321
0
250
3,807
1,163
0
1,468
2,143
39,623
1,609
W
Lancelot
4,900
1,117
0
2,558
8,036
3,023
0
477
7,327
0
35,051
L
Tsukuyomi
R3POD2
Tsukuyomi
6,408
1,434
0
3,454
11,050
6,323
0
638
9,748
0
44,108
W
3,704
679
0
1,877
7,959
4,690
0
1,958
5,877
14,535
0
L
Ratatoskr
TJAG94
Ratatoskr
2,713
568
0
839
7,224
2,359
0
1,474
5,595
0
30,421
W
Izanami
YaBoiKyle96
Izanami
2,091
1,470
0
1,486
7,272
1,818
0
4,186
3,086
0
33,160
L
Ah Puch
sonicizanagi
Ah Puch
3,295
81
0
1,083
6,602
1,350
0
3,753
2,441
30,866
721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,654
Gold Earned
27,942
310
Minions Killed
321
0
Camps Cleared
0
1,024,574
Distance Traveled
1,060,955
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,749
575
25
3
0
251,817
0
W
Surtr
6,446
645
71
7
0
195,408
2
L
Sol
6,661
666
104
10
0
194,163
4
W
Yu Huang
5,729
573
89
9
0
187,381
0
W
Lancelot
6,113
611
66
7
0
245,067
0
L
Tsukuyomi
5,716
572
69
7
0
183,878
0
W
Ares
5,342
534
10
1
0
218,421
2
L
Ratatoskr
4,691
469
60
6
0
237,495
0
W
Izanami
5,024
502
74
7
0
178,297
0
L
Ah Puch
5,125
513
63
6
0
193,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role