Player Matchup

Thanatos
Thanatos
Alejo10126322
Thanatos
Level 126
God Stats
10W - 1L
2,021 SR
Queue Stats
67W - 56L
1,476 Elo+
Solo
King Arthur
King Arthur
DANTE1000
King Arthur
Level 118
God Stats
7W - 8L
1,342 SR
Queue Stats
59W - 57L
1,515 Elo+
Solo
Nut
Nut
I_Am_Dak
Nut
Level 142
God Stats
11W - 3L
1,534 SR
Queue Stats
75W - 88L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
Russell1100
Baron Samedi
Level 135
God Stats
2W - 1L
1,752 SR
Queue Stats
332W - 308L
1,517 Elo+
Solo
Zeus
Zeus
V0r3
Zeus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 130
1,630 SR
1,501 Elo+

VS

Team Averages
Level 139
1,573 SR
1,480 Elo+
Sol
Sol
DiamondF0X
Sol
Level 137
God Stats
3W - 1L
1,692 SR
Queue Stats
139W - 129L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
Leverox
Zhong Kui
Level 126
God Stats
4W - 6L
1,726 SR
Queue Stats
365W - 357L
1,474 Elo+
Solo
Hun Batz
Hun Batz
RxDillyDilly
Hun Batz
Level 146
God Stats
0W - 2L
1,315 SR
Queue Stats
202W - 192L
1,488 Elo+
Party 1
Fafnir
Fafnir
conan128387
Fafnir
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
76W - 86L
1,490 Elo+
Party 1
Achilles
Achilles
holyguacamorley
Achilles
Level 155
God Stats
5W - 2L
1,634 SR
Queue Stats
71W - 77L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alejo10126322
Thanatos
15
3 / 5 / 4
8,023
573
3,975
13,286
4,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
DANTE1000
King Arthur
14
2 / 0 / 4
8,324
595
7,521
12,541
8,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 1 / 2
8,440
603
5,332
7,038
2,847
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Baron Samedi
Russell1100
Baron Samedi
12
1 / 3 / 5
7,448
532
5,007
11,333
9,647
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
V0r3
Zeus
13
2 / 3 / 3
8,066
576
4,998
6,573
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,726
480
2,591
7,837
2,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
Leverox
Zhong Kui
13
5 / 2 / 4
8,236
588
8,279
9,727
7,332
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
RxDillyDilly
Hun Batz
14
5 / 2 / 4
7,895
564
9,645
10,628
3,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
13
1 / 3 / 3
7,496
535
6,338
12,478
12,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
6
1 / 0 / 0
5,105
365
1,507
4,097
1,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
10
Kills
12
12
Deaths
10
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Alejo10126322
Thanatos
3
5
4
1
W
King Arthur
DANTE1000
King Arthur
2
0
4
4
L
0
3
1
0.17
W
2
1
2
3
L
Zhong Kui
Leverox
Zhong Kui
5
2
4
3.5
W
Baron Samedi
Russell1100
Baron Samedi
1
3
5
1.17
L
Hun Batz
RxDillyDilly
Hun Batz
5
2
4
3.5
W
Zeus
V0r3
Zeus
2
3
3
1.17
L
Fafnir
1
3
3
0.83
L
Achilles
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,833
Damage
28,360
50,771
Taken
44,767
26,746
Mitigated
28,133
23,762
Healing
18,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Alejo10126322
Thanatos
3,975
430
0
10,306
13,286
4,568
67
2,500
10,786
0
57,573
W
King Arthur
DANTE1000
King Arthur
7,521
436
0
4,090
12,541
8,159
104
5,386
7,155
0
48,340
L
2,591
1,043
0
1,919
7,837
2,272
0
778
7,059
43,140
0
W
5,332
2,287
0
2,558
7,038
2,847
2,097
2,543
4,467
0
66,557
L
Zhong Kui
Leverox
Zhong Kui
8,279
1,174
0
5,290
9,727
7,332
0
3,654
6,073
52,507
0
W
Baron Samedi
Russell1100
Baron Samedi
5,007
381
444
4,392
11,333
9,647
105
4,867
6,386
28,534
0
L
Hun Batz
RxDillyDilly
Hun Batz
9,645
3,716
0
4,745
10,628
3,902
0
3,394
7,234
0
61,872
W
Zeus
V0r3
Zeus
4,998
471
0
1,972
6,573
1,525
138
1,577
4,996
44,395
0
L
Fafnir
6,338
1,781
0
5,274
12,478
12,875
0
1,324
11,154
44,144
3,101
L
Achilles
1,507
235
0
794
4,097
1,752
0
855
3,242
0
10,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,301
Gold Earned
35,458
412
Minions Killed
359
0
Camps Cleared
0
1,388,396
Distance Traveled
1,212,872
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,023
573
102
7
0
313,767
0
W
King Arthur
8,324
595
84
6
0
296,588
3
L
Sol
6,726
480
79
6
0
269,779
0
W
Nut
8,440
603
119
9
0
258,544
0
L
Zhong Kui
8,236
588
89
6
0
274,416
0
W
Baron Samedi
7,448
532
23
2
0
268,284
3
L
Hun Batz
7,895
564
101
7
0
321,895
0
W
Zeus
8,066
576
84
6
0
251,213
4
L
Fafnir
7,496
535
76
5
0
235,699
0
L
Achilles
5,105
365
14
1
0
111,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role