Player Matchup

Bacchus
Bacchus
DJnickBIG21
Bacchus
Level 56
God Stats
12W - 2L
1,744 SR
Queue Stats
57W - 56L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
JUAN WICK2724
Danzaburou
Level 120
God Stats
3W - 0L
1,834 SR
Queue Stats
50W - 49L
1,497 Elo+
Party 2
Sol
Sol
Thrasherz15
Sol
Level 136
God Stats
7W - 4L
1,444 SR
Queue Stats
114W - 125L
1,495 Elo+
Party 2
Team Averages
Level 104
1,674 SR
1,486 Elo+

VS

Team Averages
Level 91
1,646 SR
1,544 Elo+
Xbalanque
Xbalanque
iPushU
Xbalanque
Level 139
God Stats
1W - 4L
1,500 SR
Queue Stats
422W - 435L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
truekey123
Baron Samedi
Level 117
God Stats
0W - 1L
1,721 SR
Queue Stats
6W - 8L
1,546 Elo+
Party 1
Erlang Shen
Erlang Shen
wingqing
Erlang Shen
Level 16
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 1L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DJnickBIG21
Bacchus
15
1 / 1 / 9
9,145
831
5,657
10,853
11,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
JUAN WICK2724
Danzaburou
14
3 / 4 / 7
9,372
852
8,789
8,654
3,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 1 / 4
10,926
993
14,536
9,518
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
iPushU
Xbalanque
13
0 / 2 / 3
7,866
715
4,191
8,976
3,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
truekey123
Baron Samedi
16
5 / 6 / 0
9,435
858
10,815
11,373
5,584
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
wingqing
Erlang Shen
11
0 / 4 / 3
7,272
661
3,214
12,430
11,775
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
12
Kills
5
6
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DJnickBIG21
Bacchus
1
1
9
5.5
W
Danzaburou
JUAN WICK2724
Danzaburou
3
4
7
1.63
W
8
1
4
10
L
Xbalanque
iPushU
Xbalanque
0
2
3
0.75
L
Baron Samedi
truekey123
Baron Samedi
5
6
0
0.83
L
Erlang Shen
wingqing
Erlang Shen
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,982
Damage
18,220
29,025
Taken
32,779
18,338
Mitigated
20,489
7,866
Healing
6,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DJnickBIG21
Bacchus
5,657
922
0
1,564
10,853
11,675
408
4,778
6,075
11,461
503
W
Danzaburou
JUAN WICK2724
Danzaburou
8,789
3,350
0
393
8,654
3,289
51
3,361
5,293
0
32,139
W
14,536
4,767
0
5,909
9,518
3,374
3,171
2,706
6,812
52,748
1,586
L
Xbalanque
iPushU
Xbalanque
4,191
1,087
0
1,508
8,976
3,130
0
6,254
2,544
0
22,497
L
Baron Samedi
truekey123
Baron Samedi
10,815
1,575
1,140
2,266
11,373
5,584
0
6,771
4,425
38,200
0
L
Erlang Shen
wingqing
Erlang Shen
3,214
1,882
209
1,309
12,430
11,775
0
6,018
6,087
0
7,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,443
Gold Earned
24,573
135
Minions Killed
99
0
Camps Cleared
0
615,650
Distance Traveled
468,831
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,145
831
13
1
0
214,377
0
W
Danzaburou
9,372
852
47
4
0
195,163
0
W
Sol
10,926
993
75
7
0
206,110
0
L
Xbalanque
7,866
715
30
3
0
166,914
0
L
Baron Samedi
9,435
858
58
5
0
165,849
4
L
Erlang Shen
7,272
661
11
1
0
136,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role