Player Matchup

Chang'e
Chang'e
AdrianMLG
Chang'e
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 161L
1,400 Elo+
Party 1
Jing Wei
Jing Wei
Alejandronis
Jing Wei
Level 48
God Stats
2W - 1L
1,454 SR
Queue Stats
178W - 160L
1,392 Elo+
Party 1
Amaterasu
Amaterasu
Cheftomi23
Amaterasu
Level 29
God Stats
9W - 8L
1,314 SR
Queue Stats
94W - 70L
1,474 Elo+
Party 1
Zhong Kui
Zhong Kui
Nachotaaaa
Zhong Kui
Level 58
God Stats
14W - 7L
1,166 SR
Queue Stats
132W - 119L
1,413 Elo+
Party 1
Poseidon
Poseidon
fallen050
Poseidon
Level 79
God Stats
8W - 9L
1,422 SR
Queue Stats
61W - 53L
1,398 Elo+
Solo
Team Averages
Level 63
1,371 SR
1,416 Elo+

VS

Team Averages
Level 75
1,500 SR
1,460 Elo+
Zeus
Zeus
BaLockAyy
Zeus
Level 89
God Stats
4W - 4L
1,466 SR
Queue Stats
70W - 72L
1,470 Elo+
Solo
Arachne
Arachne
DevilDogDak
Arachne
Level 49
God Stats
37W - 27L
1,621 SR
Queue Stats
68W - 74L
1,426 Elo+
Solo
Charon
Charon
hapster
Charon
Level 129
God Stats
3W - 2L
1,505 SR
Queue Stats
140W - 135L
1,489 Elo+
Solo
Neith
Neith
ottts89
Neith
Level 40
God Stats
17W - 22L
1,399 SR
Queue Stats
78W - 72L
1,422 Elo+
Solo
King Arthur
King Arthur
vegitoawakenz
King Arthur
Level 69
God Stats
1W - 1L
1,508 SR
Queue Stats
79W - 66L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AdrianMLG
Chang'e
11
0 / 2 / 4
6,648
475
2,933
13,072
8,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
Alejandronis
Jing Wei
13
0 / 1 / 2
7,303
522
5,331
8,523
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Cheftomi23
Amaterasu
14
8 / 0 / 0
9,188
656
10,021
12,561
9,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Nachotaaaa
Zhong Kui
14
5 / 0 / 1
7,925
566
5,482
9,003
6,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
fallen050
Poseidon
13
4 / 0 / 0
7,979
570
7,254
7,747
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
1 / 4 / 0
6,940
496
7,330
6,718
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
DevilDogDak
Arachne
9
0 / 4 / 1
5,701
407
4,988
10,482
3,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charon
hapster
Charon
9
0 / 2 / 0
6,502
464
5,817
11,774
4,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
ottts89
Neith
12
2 / 2 / 0
6,955
497
4,672
7,228
2,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
vegitoawakenz
King Arthur
7
0 / 5 / 0
5,369
384
3,811
10,818
5,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
17
Kills
3
3
Deaths
17
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AdrianMLG
Chang'e
0
2
4
1
W
Jing Wei
Alejandronis
Jing Wei
0
1
2
1
L
Zeus
1
4
0
0.25
W
Amaterasu
Cheftomi23
Amaterasu
8
0
0
8
L
Arachne
DevilDogDak
Arachne
0
4
1
0.13
W
Zhong Kui
Nachotaaaa
Zhong Kui
5
0
1
5.5
W
Poseidon
fallen050
Poseidon
4
0
0
4
L
Charon
hapster
Charon
0
2
0
0
L
Neith
ottts89
Neith
2
2
0
1
L
King Arthur
vegitoawakenz
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,021
Damage
26,618
50,906
Taken
47,020
29,782
Mitigated
16,896
22,940
Healing
9,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AdrianMLG
Chang'e
2,933
780
2,591
5,252
13,072
8,612
96
3,554
9,518
17,684
0
W
Jing Wei
Alejandronis
Jing Wei
5,331
3,507
0
3,905
8,523
2,805
0
2,028
6,495
0
59,102
L
Zeus
7,330
809
0
733
6,718
1,764
0
3,930
2,743
52,882
0
W
Amaterasu
Cheftomi23
Amaterasu
10,021
4,609
0
6,313
12,561
9,315
349
881
11,680
0
67,794
L
Arachne
DevilDogDak
Arachne
4,988
3,747
0
2,210
10,482
3,039
0
4,361
5,976
0
31,061
W
Zhong Kui
Nachotaaaa
Zhong Kui
5,482
1,339
0
4,463
9,003
6,999
0
2,006
6,997
43,504
23,424
W
Poseidon
fallen050
Poseidon
7,254
928
0
416
7,747
2,051
928
4,919
2,828
52,910
1,869
L
Charon
hapster
Charon
5,817
1,343
0
4,101
11,774
4,579
245
4,566
7,165
30,696
0
L
Neith
ottts89
Neith
4,672
790
0
1,640
7,228
2,226
314
1,804
5,424
0
45,943
L
King Arthur
vegitoawakenz
King Arthur
3,811
763
0
1,087
10,818
5,288
0
696
9,647
283
19,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,043
Gold Earned
31,467
481
Minions Killed
314
0
Camps Cleared
0
1,410,924
Distance Traveled
1,246,741
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,648
475
21
2
0
260,721
0
W
Jing Wei
7,303
522
101
7
0
276,696
4
L
Zeus
6,940
496
104
7
0
260,630
0
W
Amaterasu
9,188
656
133
10
0
278,703
0
L
Arachne
5,701
407
55
4
0
301,510
2
W
Zhong Kui
7,925
566
103
7
0
302,968
0
W
Poseidon
7,979
570
123
9
0
291,836
0
L
Charon
6,502
464
25
2
0
253,985
0
L
Neith
6,955
497
99
7
0
224,525
0
L
King Arthur
5,369
384
31
2
0
206,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role