Player Matchup

Ra
Ra
DaKingKevo
Ra
Level 127
God Stats
5W - 6L
1,424 SR
Queue Stats
180W - 170L
1,541 Elo+
Party 1
Baron Samedi
Baron Samedi
Dreamatory
Baron Samedi
Level 59
God Stats
4W - 1L
1,664 SR
Queue Stats
123W - 115L
1,507 Elo+
Party 2
Jormungandr
Jormungandr
LemmeGetSmoke
Jormungandr
Level 144
God Stats
3W - 3L
1,866 SR
Queue Stats
164W - 147L
1,560 Elo+
Party 1
Ne Zha
Ne Zha
Observant-_-
Ne Zha
Level 159
God Stats
1W - 6L
1,218 SR
Queue Stats
417W - 401L
1,511 Elo+
Party 2
Artemis
Artemis
QuantumxQ
Artemis
Level 139
God Stats
4W - 1L
1,961 SR
Queue Stats
72W - 65L
1,583 Elo+
Party 1
Team Averages
Level 126
1,627 SR
1,540 Elo+

VS

Team Averages
Level 131
1,547 SR
1,506 Elo+
Awilix
Awilix
Freekar1
Awilix
Level 138
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 32L
1,500 Elo+
Party 4
Ah Puch
Ah Puch
IMIoneyshot
Ah Puch
Level 173
God Stats
8W - 4L
1,705 SR
Queue Stats
165W - 140L
1,485 Elo+
Party 4
Horus
Horus
Th3MeatMountain
Horus
Level 159
God Stats
4W - 6L
1,484 SR
Queue Stats
57W - 61L
1,503 Elo+
Party 3
Bacchus
Bacchus
human111
Bacchus
Level 129
God Stats
1W - 0L
1,546 SR
Queue Stats
20W - 19L
1,512 Elo+
Party 3
Olorun
Olorun
l_SurfY_l
Olorun
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
276W - 286L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
5,854
585
3,721
5,656
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Dreamatory
Baron Samedi
7
0 / 3 / 0
4,402
440
3,236
5,970
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
LemmeGetSmoke
Jormungandr
8
0 / 3 / 0
5,016
502
2,187
6,595
3,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
9
0 / 2 / 2
5,006
501
2,604
8,870
2,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
QuantumxQ
Artemis
9
0 / 1 / 0
4,680
468
2,945
4,821
1,101
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Freekar1
Awilix
10
3 / 1 / 5
5,663
566
6,129
5,956
1,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
IMIoneyshot
Ah Puch
12
4 / 0 / 2
6,471
647
3,921
4,047
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 4
5,532
553
2,627
6,584
3,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bacchus
human111
Bacchus
11
4 / 0 / 3
6,930
693
4,446
5,288
3,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Olorun
l_SurfY_l
Olorun
11
2 / 1 / 0
5,845
585
3,443
5,838
1,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
13
13
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Baron Samedi
Dreamatory
Baron Samedi
0
3
0
0
W
Awilix
Freekar1
Awilix
3
1
5
5.5
W
Ah Puch
IMIoneyshot
Ah Puch
4
0
2
5
L
Jormungandr
LemmeGetSmoke
Jormungandr
0
3
0
0
L
Ne Zha
0
2
2
0.5
L
Artemis
QuantumxQ
Artemis
0
1
0
0
W
0
0
4
2
W
Bacchus
human111
Bacchus
4
0
3
5.5
W
Olorun
l_SurfY_l
Olorun
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,693
Damage
20,566
31,912
Taken
27,713
11,028
Mitigated
12,150
7,877
Healing
10,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,721
394
396
1,112
5,656
1,710
0
2,087
3,271
40,737
261
L
Baron Samedi
Dreamatory
Baron Samedi
3,236
295
173
1,234
5,970
2,275
0
1,579
4,365
17,698
0
W
Awilix
Freekar1
Awilix
6,129
2,090
0
136
5,956
1,908
0
1,762
4,194
0
32,341
W
Ah Puch
IMIoneyshot
Ah Puch
3,921
55
0
1,664
4,047
1,178
0
1,141
2,906
44,278
2,165
L
Jormungandr
LemmeGetSmoke
Jormungandr
2,187
571
0
1,719
6,595
3,056
0
2,917
3,222
26,668
467
L
Ne Zha
2,604
462
0
1,101
8,870
2,886
0
1,490
7,168
0
33,323
L
Artemis
QuantumxQ
Artemis
2,945
765
0
2,142
4,821
1,101
0
2,226
2,595
0
28,035
W
2,627
1,170
644
3,155
6,584
3,559
0
2,266
4,318
0
15,997
W
Bacchus
human111
Bacchus
4,446
457
0
1,717
5,288
3,696
0
2,023
3,195
29,615
1,259
W
Olorun
l_SurfY_l
Olorun
3,443
1,275
522
2,692
5,838
1,809
105
1,670
4,162
39,155
7,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,958
Gold Earned
30,441
280
Minions Killed
325
0
Camps Cleared
0
988,003
Distance Traveled
1,089,998
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,854
585
84
8
0
217,462
2
L
Baron Samedi
4,402
440
23
2
0
184,859
4
W
Awilix
5,663
566
52
5
0
242,905
0
W
Ah Puch
6,471
647
97
10
0
226,081
2
L
Jormungandr
5,016
502
54
5
0
167,234
4
L
Ne Zha
5,006
501
65
7
0
239,142
0
L
Artemis
4,680
468
54
5
0
179,306
0
W
Horus
5,532
553
20
2
0
229,591
5
W
Bacchus
6,930
693
70
7
0
211,723
2
W
Olorun
5,845
585
86
9
0
179,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role