Player Matchup

Fenrir
Fenrir
Greasy ninjas
Fenrir
Level 143
God Stats
2W - 1L
1,523 SR
Queue Stats
286W - 284L
1,446 Elo+
Party 1
Ix Chel
Ix Chel
Monjeenojado772
Ix Chel
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 79L
1,488 Elo+
Solo
Awilix
Awilix
Nubgomes
Awilix
Level 144
God Stats
1W - 1L
1,288 SR
Queue Stats
35W - 34L
1,458 Elo+
Party 1
Cabrakan
Cabrakan
SapphireRain365
Cabrakan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 172L
1,420 Elo+
Solo
Osiris
Osiris
XxB1ackxRainxX
Osiris
Level 127
God Stats
3W - 0L
1,739 SR
Queue Stats
299W - 294L
1,424 Elo+
Party 1
Team Averages
Level 117
1,510 SR
1,447 Elo+

VS

Team Averages
Level 115
1,526 SR
1,413 Elo+
Ra
Ra
BigDiesel012
Ra
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 300L
1,486 Elo+
Solo
Ao Kuang
Ao Kuang
FadedCDXXFreak
Ao Kuang
Level 148
God Stats
0W - 2L
1,267 SR
Queue Stats
186W - 191L
1,462 Elo+
Solo
Thoth
Thoth
FickleBanjo495
Thoth
Level 108
God Stats
3W - 7L
1,500 SR
Queue Stats
200W - 204L
1,380 Elo+
Solo
Kukulkan
Kukulkan
WaterYoshi120
Kukulkan
Level 47
God Stats
5W - 3L
1,607 SR
Queue Stats
246W - 284L
1,352 Elo+
Solo
Vamana
Vamana
silverwolves02
Vamana
Level 121
God Stats
1W - 2L
1,755 SR
Queue Stats
56W - 78L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 7
6,624
1,104
3,142
5,416
2,323
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

10
0 / 3 / 5
5,740
957
2,439
5,078
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Nubgomes
Awilix
13
6 / 1 / 4
7,426
1,238
5,846
3,887
1,270
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Cabrakan
9
0 / 4 / 6
5,654
942
2,643
8,625
10,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
3 / 2 / 5
6,721
1,120
4,199
5,789
3,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 7
7,110
1,185
5,780
4,451
1,393
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ao Kuang
1
0 / 0 / 0
1,568
261
0
0
0
12
2 / 1 / 5
5,916
986
2,399
2,661
869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
WaterYoshi120
Kukulkan
12
2 / 4 / 4
6,416
1,069
5,381
5,097
1,974
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
4 / 5 / 4
6,618
1,103
6,522
8,216
5,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
12
Kills
12
12
Deaths
12
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
2
7
3.75
L
Ao Kuang
0
0
0
0
L
2
1
5
4.5
W
3
2
7
3.25
W
0
3
5
0.83
W
Awilix
Nubgomes
Awilix
6
1
4
8
W
Cabrakan
0
4
6
0.75
L
Kukulkan
WaterYoshi120
Kukulkan
2
4
4
1
W
3
2
5
2.75
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,269
Damage
20,082
28,795
Taken
20,425
19,443
Mitigated
9,488
6,847
Healing
4,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,780
342
919
1,287
4,451
1,393
0
795
3,656
15,492
0
L
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
2,399
30
0
828
2,661
869
0
836
1,825
4,498
0
W
3,142
645
1,183
1,220
5,416
2,323
0
2,465
2,805
0
8,171
W
2,439
161
930
1,015
5,078
1,731
0
2,254
2,678
11,168
0
W
Awilix
Nubgomes
Awilix
5,846
1,390
75
564
3,887
1,270
0
1,775
2,112
0
9,592
W
Cabrakan
2,643
150
0
263
8,625
10,212
0
4,536
3,920
5,397
0
L
Kukulkan
WaterYoshi120
Kukulkan
5,381
245
12
178
5,097
1,974
0
962
4,135
13,597
0
W
4,199
327
449
1,148
5,789
3,907
0
2,400
3,193
0
11,895
L
6,522
2,887
102
856
8,216
5,252
0
2,489
5,727
0
8,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,165
Gold Earned
27,628
64
Minions Killed
52
0
Camps Cleared
0
652,080
Distance Traveled
462,880
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,110
1,185
24
4
0
120,496
0
L
Ao Kuang
1,568
261
0
0
0
0
0
L
Thoth
5,916
986
3
1
0
110,988
0
W
Fenrir
6,624
1,104
9
2
0
139,772
0
W
Ix Chel
5,740
957
17
3
0
120,529
0
W
Awilix
7,426
1,238
22
4
0
140,666
0
W
Cabrakan
5,654
942
4
1
0
116,547
0
L
Kukulkan
6,416
1,069
15
3
0
105,343
0
W
Osiris
6,721
1,120
12
2
0
134,566
0
L
Vamana
6,618
1,103
10
2
0
126,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role