Player Matchup

Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Jefry627
Freya
Level 154
God Stats
5W - 1L
1,861 SR
Queue Stats
95W - 104L
1,542 Elo+
Party 1
Surtr
Surtr
OverYonderClank
Surtr
Level 161
God Stats
3W - 0L
1,613 SR
Queue Stats
80W - 84L
1,513 Elo+
Solo
Ne Zha
Ne Zha
jesus12qa
Ne Zha
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
64W - 48L
1,598 Elo+
Solo
Team Averages
Level 148
1,595 SR
1,531 Elo+

VS

Team Averages
Level 161
1,486 SR
1,536 Elo+
Vamana
Vamana
 
Vamana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BIGz_DaddyFatSax
Geb
Level 157
God Stats
0W - 2L
1,230 SR
Queue Stats
94W - 76L
1,568 Elo+
Solo
Merlin
Merlin
ChristianRG
Merlin
Level 153
God Stats
3W - 4L
1,549 SR
Queue Stats
405W - 378L
1,565 Elo+
Solo
Xbalanque
Xbalanque
R3POD2
Xbalanque
Level 156
God Stats
39W - 49L
1,496 SR
Queue Stats
276W - 282L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
iFrankhh
Zhong Kui
Level 180
God Stats
2W - 3L
1,656 SR
Queue Stats
189W - 161L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
5 / 0 / 2
7,086
709
5,392
6,088
2,205
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
 
Cabrakan
9
1 / 3 / 0
5,299
530
2,463
8,451
5,152
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
Jefry627
Freya
11
2 / 2 / 4
5,585
559
4,016
4,532
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
6 / 1 / 3
6,492
649
5,681
7,740
3,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
jesus12qa
Ne Zha
8
1 / 0 / 4
4,860
486
3,133
4,952
3,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
0 / 4 / 0
5,063
506
5,398
8,772
3,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
1 / 3 / 2
5,175
518
3,002
7,700
4,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
10
0 / 2 / 0
5,138
514
1,096
3,840
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
R3POD2
Xbalanque
9
1 / 4 / 0
5,862
586
3,287
5,928
1,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Zhong Kui
iFrankhh
Zhong Kui
12
3 / 2 / 0
7,283
728
6,490
6,598
4,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
15
Kills
5
6
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
2
6
W
Cabrakan
 
Cabrakan
1
3
0
0.33
L
Vamana
 
Vamana
0
4
0
0
L
1
3
2
0.67
L
Merlin
0
2
0
0
W
Freya
Jefry627
Freya
2
2
4
2
W
6
1
3
7.5
L
Xbalanque
R3POD2
Xbalanque
1
4
0
0.25
L
Zhong Kui
iFrankhh
Zhong Kui
3
2
0
1.5
W
Ne Zha
jesus12qa
Ne Zha
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,685
Damage
19,273
31,763
Taken
32,838
14,893
Mitigated
15,637
13,174
Healing
6,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,392
427
0
3,267
6,088
2,205
397
743
5,345
41,421
1,032
W
Cabrakan
 
Cabrakan
2,463
272
0
2,469
8,451
5,152
0
5,589
2,862
26,984
147
L
Vamana
 
Vamana
5,398
3,098
0
953
8,772
3,374
0
3,221
5,511
0
38,698
L
3,002
156
0
2,096
7,700
4,999
0
1,516
5,930
17,150
795
L
Merlin
1,096
36
0
290
3,840
871
0
1,219
2,621
31,960
699
W
Freya
Jefry627
Freya
4,016
1,163
0
1,439
4,532
1,322
75
835
3,697
27,227
0
W
5,681
2,675
0
4,828
7,740
3,015
126
686
7,054
2,493
43,954
L
Xbalanque
R3POD2
Xbalanque
3,287
1,688
0
840
5,928
1,613
320
2,141
3,580
0
37,580
L
Zhong Kui
iFrankhh
Zhong Kui
6,490
2,577
0
2,818
6,598
4,780
0
3,615
2,983
46,829
9,435
W
Ne Zha
jesus12qa
Ne Zha
3,133
662
0
1,171
4,952
3,199
75
2,007
2,945
0
15,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,322
Gold Earned
28,521
273
Minions Killed
348
0
Camps Cleared
0
1,092,155
Distance Traveled
968,757
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,086
709
87
9
0
196,121
2
W
Cabrakan
5,299
530
52
5
0
199,899
0
L
Vamana
5,063
506
62
6
0
224,542
0
L
Geb
5,175
518
27
3
0
201,910
1
L
Merlin
5,138
514
75
8
0
190,320
0
W
Freya
5,585
559
45
5
0
192,631
0
W
Surtr
6,492
649
70
7
0
247,145
0
L
Xbalanque
5,862
586
73
7
0
177,321
0
L
Zhong Kui
7,283
728
111
11
0
174,664
0
W
Ne Zha
4,860
486
19
2
0
256,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role