Player Matchup

Maui
Maui
Clapper9000
Maui
Level 26
God Stats
5W - 1L
1,742 SR
Queue Stats
39W - 42L
1,444 Elo+
Party 1
Chronos
Chronos
Hotboysnakes
Chronos
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 108L
1,523 Elo+
Party 1
Merlin
Merlin
LuvaLuek
Merlin
Level 97
God Stats
11W - 15L
1,385 SR
Queue Stats
602W - 600L
1,548 Elo+
Solo
Jing Wei
Jing Wei
Stillow
Jing Wei
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 73L
1,570 Elo+
Solo
Persephone
Persephone
TemponTee
Persephone
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 134L
1,545 Elo+
Solo
Team Averages
Level 103
1,525 SR
1,526 Elo+

VS

Team Averages
Level 128
1,424 SR
1,443 Elo+
Jing Wei
Jing Wei
GrehBoga
Jing Wei
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 53L
1,281 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LuFcDANNYBOY
Ah Muzen Cab
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,521 Elo+
Party 2
Arachne
Arachne
Santinavi
Arachne
Level 129
God Stats
2W - 5L
1,544 SR
Queue Stats
201W - 198L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
illusion2600
Sun Wukong
Level 151
God Stats
1W - 4L
1,054 SR
Queue Stats
742W - 782L
1,439 Elo+
Party 2
Khepri
Khepri
pedro44
Khepri
Level 148
God Stats
3W - 3L
1,524 SR
Queue Stats
269W - 307L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 13
11,292
807
6,473
11,769
12,869
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos
Hotboysnakes
Chronos
16
4 / 2 / 11
10,723
766
10,888
13,324
9,847
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
LuvaLuek
Merlin
17
4 / 3 / 10
10,678
763
12,644
8,926
3,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
Stillow
Jing Wei
18
5 / 5 / 9
11,735
838
16,304
12,291
5,736
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
TemponTee
Persephone
19
3 / 1 / 11
11,432
817
16,752
7,316
3,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GrehBoga
Jing Wei
13
1 / 8 / 3
8,611
615
3,578
13,559
4,765
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
LuFcDANNYBOY
Ah Muzen Cab
20
5 / 1 / 4
10,709
765
17,288
14,912
6,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Arachne
Santinavi
Arachne
18
5 / 3 / 5
10,019
716
12,269
14,683
8,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
illusion2600
Sun Wukong
7
0 / 4 / 3
7,158
511
1,335
6,046
4,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Khepri
pedro44
Khepri
17
1 / 3 / 5
10,222
730
9,713
19,052
20,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
32
19
Kills
12
12
Deaths
19
54
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
L
Jing Wei
GrehBoga
Jing Wei
1
8
3
0.31
W
Chronos
Hotboysnakes
Chronos
4
2
11
4.75
L
Ah Muzen Cab
LuFcDANNYBOY
Ah Muzen Cab
5
1
4
7
W
Merlin
LuvaLuek
Merlin
4
3
10
3
L
Arachne
Santinavi
Arachne
5
3
5
2.5
W
Jing Wei
Stillow
Jing Wei
5
5
9
1.9
W
Persephone
TemponTee
Persephone
3
1
11
8.5
L
Sun Wukong
illusion2600
Sun Wukong
0
4
3
0.38
L
Khepri
pedro44
Khepri
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,061
Damage
44,183
53,626
Taken
68,252
35,446
Mitigated
44,334
19,242
Healing
19,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,473
971
691
2,644
11,769
12,869
232
1,658
10,111
14,697
0
L
Jing Wei
GrehBoga
Jing Wei
3,578
1,955
562
887
13,559
4,765
0
11,873
1,686
0
9,541
W
Chronos
Hotboysnakes
Chronos
10,888
4,189
2,085
2,162
13,324
9,847
1,194
2,028
11,296
33,974
359
L
Ah Muzen Cab
LuFcDANNYBOY
Ah Muzen Cab
17,288
3,415
1,256
2,892
14,912
6,402
0
11,697
3,215
0
46,437
W
Merlin
LuvaLuek
Merlin
12,644
330
580
2,737
8,926
3,760
1,198
2,328
6,598
33,319
786
L
Arachne
Santinavi
Arachne
12,269
7,503
1,530
4,157
14,683
8,152
0
9,114
5,569
0
19,773
W
Jing Wei
Stillow
Jing Wei
16,304
11,753
1,266
3,200
12,291
5,736
3,761
2,133
10,158
0
38,883
W
Persephone
TemponTee
Persephone
16,752
732
1,001
2,876
7,316
3,234
666
1,541
5,761
42,486
0
L
Sun Wukong
illusion2600
Sun Wukong
1,335
100
489
426
6,046
4,280
0
2,659
3,387
0
6,070
L
Khepri
pedro44
Khepri
9,713
305
2,200
4,687
19,052
20,735
0
10,911
8,141
23,564
25

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,860
Gold Earned
46,719
250
Minions Killed
131
0
Camps Cleared
0
1,279,412
Distance Traveled
1,056,593
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
11,292
807
17
1
0
302,605
0
L
Jing Wei
8,611
615
19
1
0
181,551
0
W
Chronos
10,723
766
71
5
0
243,795
0
L
Ah Muzen Cab
10,709
765
73
5
0
258,274
0
W
Merlin
10,678
763
45
3
0
222,222
0
L
Arachne
10,019
716
15
1
0
274,251
0
W
Jing Wei
11,735
838
67
5
0
238,305
0
W
Persephone
11,432
817
50
4
0
272,485
0
L
Sun Wukong
7,158
511
6
0
0
83,397
0
L
Khepri
10,222
730
18
1
0
259,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role