Player Matchup

Tyr
Tyr
Gold IV
Cachorroveio306
Tyr
Gold IV
Level 125
God Stats
2W - 1L
1,042 SR
Queue Stats
83W - 97L
1,453 MMR
Solo
Ne Zha
Ne Zha
Diamond II
GutsϨ
Ne Zha
Diamond II
Level 125
God Stats
5W - 6L
1,349 SR
Queue Stats
194W - 191L
2,053 MMR
Solo
Sylvanus
Sylvanus
Gold I
Itachi-o-Cruel
Sylvanus
Gold I
Level 101
God Stats
1W - 1L
1,690 SR
Queue Stats
51W - 59L
1,471 MMR
Solo
Chang'e
Chang'e
Platinum III
KilluaHashire
Chang'e
Platinum III
Level 210
God Stats
12W - 8L
1,596 SR
Queue Stats
183W - 177L
1,743 MMR
Solo
Medusa
Medusa
Gold I
ReichHeart
Medusa
Gold I
Level 108
God Stats
3W - 3L
1,485 SR
Queue Stats
44W - 50L
1,473 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,432 SR
1,639 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,505 SR
1,565 MMR
Janus
Janus
Diamond V
 
Janus
Diamond V
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Bronze III
 
Cabrakan
Bronze III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Bronze III
CMAENNCHEN
Neith
Bronze III
Level 74
God Stats
0W - 2L
1,539 SR
Queue Stats
1W - 4L
1,381 MMR
Party 1
Thor
Thor
Gold I
Juravski
Thor
Gold I
Level 153
God Stats
1W - 6L
1,431 SR
Queue Stats
210W - 208L
1,553 MMR
Solo
Ratatoskr
Ratatoskr
Platinum I
ΜỮΔĐ卂ĐIβ
Ratatoskr
Platinum I
Level 107
God Stats
4W - 5L
1,554 SR
Queue Stats
304W - 301L
1,891 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,225
623
4,032
8,581
4,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ne Zha
GutsϨ
Ne Zha
11
1 / 0 / 4
5,660
566
3,599
7,875
2,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
9
1 / 0 / 9
6,137
614
3,477
6,000
4,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
12
3 / 0 / 4
6,436
644
3,483
5,374
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
ReichHeart
Medusa
11
11 / 0 / 1
7,143
714
10,460
7,228
2,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
AthenaCliodhna

VS

Bans
ThothSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 3 / 0
5,320
532
6,027
5,184
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
 
Cabrakan
6
0 / 4 / 0
4,112
411
1,368
7,587
5,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
7
0 / 5 / 0
4,430
443
2,317
7,110
1,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thor
10
1 / 3 / 0
5,271
527
3,851
9,227
2,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
0 / 1 / 1
5,531
553
7,096
7,452
4,437
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
16
Kills
1
1
Deaths
16
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
L
Cabrakan
 
Cabrakan
0
4
0
0
L
Neith
0
5
0
0
W
0
1
1
0.5
W
Ne Zha
GutsϨ
Ne Zha
1
0
4
3
W
Sylvanus
1
0
9
5.5
L
Thor
1
3
0
0.33
W
Chang'e
3
0
4
5
W
Medusa
ReichHeart
Medusa
11
0
1
11.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,051
Damage
20,659
35,058
Taken
36,560
14,972
Mitigated
15,029
15,639
Healing
10,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,027
134
0
810
5,184
1,273
0
2,270
2,914
38,814
255
L
Cabrakan
 
Cabrakan
1,368
533
0
1,341
7,587
5,156
0
1,264
6,323
9,833
0
L
Neith
2,317
352
0
1,741
7,110
1,597
48
1,533
5,577
0
21,112
W
4,032
440
0
3,233
8,581
4,656
0
0
8,118
0
41,835
W
Ne Zha
GutsϨ
Ne Zha
3,599
1,047
0
4,102
7,875
2,346
0
1,352
6,365
0
36,628
W
Sylvanus
3,477
495
1,706
3,112
6,000
4,263
89
2,047
3,578
15,642
778
L
Thor
3,851
993
0
4,073
9,227
2,566
0
1,655
7,572
0
35,054
W
Chang'e
3,483
494
914
2,169
5,374
1,457
0
2,335
2,763
40,267
313
W
Medusa
ReichHeart
Medusa
10,460
3,443
0
403
7,228
2,250
434
1,116
5,977
0
44,072
L
7,096
2,026
0
2,294
7,452
4,437
0
173
7,279
0
39,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,601
Gold Earned
24,664
338
Minions Killed
266
0
Camps Cleared
0
1,089,328
Distance Traveled
1,041,377
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,320
532
71
7
0
204,388
2
L
Cabrakan
4,112
411
14
1
0
204,841
1
L
Neith
4,430
443
30
3
0
191,209
5
W
Tyr
6,225
623
85
9
0
222,236
0
W
Ne Zha
5,660
566
76
8
0
238,363
1
W
Sylvanus
6,137
614
22
2
0
196,749
2
L
Thor
5,271
527
81
8
0
218,003
1
W
Chang'e
6,436
644
91
9
0
220,766
1
W
Medusa
7,143
714
64
6
0
211,214
1
L
Ratatoskr
5,531
553
70
7
0
222,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role