Player Matchup

Sylvanus
Sylvanus
DaimyoNobunaga1
Sylvanus
Level 123
God Stats
5W - 3L
1,624 SR
Queue Stats
134W - 121L
1,595 Elo+
Party 2
Susano
Susano
FireFistJake
Susano
Level 144
God Stats
2W - 7L
1,300 SR
Queue Stats
113W - 111L
1,590 Elo+
Party 2
Ra
Ra
LoudMouth224
Ra
Level 126
God Stats
4W - 0L
1,500 SR
Queue Stats
49W - 32L
1,565 Elo+
Party 1
Neith
Neith
Teretto323a
Neith
Level 88
God Stats
6W - 0L
1,947 SR
Queue Stats
49W - 34L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
zerocheese14
Cthulhu
Level 81
God Stats
22W - 14L
1,830 SR
Queue Stats
464W - 453L
1,609 Elo+
Solo
Team Averages
Level 112
1,640 SR
1,581 Elo+

VS

Team Averages
Level 106
1,374 SR
1,502 Elo+
Poseidon
Poseidon
BatSHADOW777
Poseidon
Level 120
God Stats
10W - 10L
1,407 SR
Queue Stats
441W - 425L
1,451 Elo+
Solo
Achilles
Achilles
CIXV1
Achilles
Level 42
God Stats
2W - 4L
1,742 SR
Queue Stats
86W - 98L
1,515 Elo+
Solo
Charybdis
Charybdis
MGW Rashcall
Charybdis
Level 121
God Stats
0W - 3L
1,105 SR
Queue Stats
434W - 550L
1,510 Elo+
Solo
Nemesis
Nemesis
SteamyFeetPics
Nemesis
Level 126
God Stats
20W - 21L
1,156 SR
Queue Stats
323W - 288L
1,503 Elo+
Party 3
Cabrakan
Cabrakan
Utahraptor7
Cabrakan
Level 123
God Stats
5W - 10L
1,462 SR
Queue Stats
180W - 167L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
5 / 0 / 3
6,046
605
2,745
5,222
2,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Susano
11
7 / 1 / 2
6,498
650
4,998
8,497
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 2 / 2
6,262
626
4,383
6,115
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 0 / 5
5,793
579
8,213
4,077
1,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
zerocheese14
Cthulhu
10
0 / 2 / 1
5,978
598
5,405
8,646
4,335
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BatSHADOW777
Poseidon
11
2 / 6 / 1
6,062
606
5,055
5,653
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
CIXV1
Achilles
10
2 / 0 / 1
5,484
548
4,710
10,682
7,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Charybdis
MGW Rashcall
Charybdis
8
0 / 4 / 0
4,845
485
3,031
7,133
2,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 5 / 0
4,329
433
2,693
8,123
2,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Utahraptor7
Cabrakan
7
0 / 3 / 0
4,937
494
1,340
6,916
5,329
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
18
Kills
4
5
Deaths
18
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BatSHADOW777
Poseidon
2
6
1
0.42
L
Achilles
CIXV1
Achilles
2
0
1
2.5
W
Sylvanus
5
0
3
6.5
W
Susano
7
1
2
8
W
3
2
2
2
L
Charybdis
MGW Rashcall
Charybdis
0
4
0
0
L
0
5
0
0
W
3
0
5
5.5
L
Cabrakan
Utahraptor7
Cabrakan
0
3
0
0
W
Cthulhu
zerocheese14
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,744
Damage
16,829
32,557
Taken
38,507
12,800
Mitigated
18,535
16,550
Healing
10,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BatSHADOW777
Poseidon
5,055
840
0
681
5,653
1,402
0
3,532
2,121
37,079
0
L
Achilles
CIXV1
Achilles
4,710
980
0
4,298
10,682
7,383
0
4,741
5,941
0
29,466
W
Sylvanus
2,745
853
1,780
2,439
5,222
2,187
0
1,300
3,922
13,545
1,761
W
Susano
4,998
1,841
0
4,634
8,497
2,855
0
1,362
7,135
0
36,607
W
4,383
700
420
1,904
6,115
2,280
0
3,533
2,582
41,764
0
L
Charybdis
MGW Rashcall
Charybdis
3,031
1,210
0
2,839
7,133
2,192
0
455
6,678
0
40,109
L
2,693
1,039
0
1,696
8,123
2,229
0
1,706
6,417
0
20,884
W
8,213
2,581
0
1,588
4,077
1,143
372
200
3,877
0
43,480
L
Cabrakan
Utahraptor7
Cabrakan
1,340
359
0
1,051
6,916
5,329
0
2,072
4,844
6,599
0
W
Cthulhu
zerocheese14
Cthulhu
5,405
660
0
3,785
8,646
4,335
0
0
8,646
46,380
281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,577
Gold Earned
25,657
322
Minions Killed
253
0
Camps Cleared
0
962,468
Distance Traveled
974,765
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,062
606
74
7
0
203,574
0
L
Achilles
5,484
548
57
6
0
197,264
1
W
Sylvanus
6,046
605
22
2
0
193,440
2
W
Susano
6,498
650
72
7
0
216,888
2
W
Ra
6,262
626
82
8
0
199,085
0
L
Charybdis
4,845
485
70
7
0
152,381
0
L
Nemesis
4,329
433
40
4
0
220,922
2
W
Neith
5,793
579
71
7
0
170,680
0
L
Cabrakan
4,937
494
12
1
0
200,624
2
W
Cthulhu
5,978
598
75
8
0
182,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role