Player Matchup

Cthulhu
Cthulhu
DE BLOB 007
Cthulhu
Level 127
God Stats
2W - 1L
1,794 SR
Queue Stats
12W - 12L
1,490 Elo+
Solo
Thanatos
Thanatos
Damesss
Thanatos
Level 145
God Stats
8W - 3L
1,377 SR
Queue Stats
178W - 176L
1,474 Elo+
Solo
Nut
Nut
FatherTime1030
Nut
Level 138
God Stats
16W - 10L
1,628 SR
Queue Stats
297W - 296L
1,568 Elo+
Solo
Surtr
Surtr
Qachorro04
Surtr
Level 127
God Stats
4W - 6L
1,249 SR
Queue Stats
245W - 219L
1,532 Elo+
Solo
Zeus
Zeus
caradearabe
Zeus
Level 129
God Stats
13W - 6L
1,646 SR
Queue Stats
205W - 168L
1,531 Elo+
Solo
Team Averages
Level 133
1,539 SR
1,519 Elo+

VS

Team Averages
Level 112
1,527 SR
1,528 Elo+
Kukulkan
Kukulkan
Black-Trout
Kukulkan
Level 85
God Stats
1W - 3L
1,046 SR
Queue Stats
52W - 47L
1,484 Elo+
Party 2
Heimdallr
Heimdallr
IiICrabbY
Heimdallr
Level 154
God Stats
1W - 2L
1,534 SR
Queue Stats
24W - 22L
1,612 Elo+
Party 1
Yemoja
Yemoja
PhantanimoTTV
Yemoja
Level 131
God Stats
11W - 4L
1,712 SR
Queue Stats
28W - 29L
1,542 Elo+
Party 1
Bellona
Bellona
QueenOfBad
Bellona
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 62L
1,477 Elo+
Party 1
Hercules
Hercules
dude_nice1136
Hercules
Level 124
God Stats
2W - 2L
1,844 SR
Queue Stats
138W - 146L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DE BLOB 007
Cthulhu
11
3 / 1 / 5
6,977
581
3,868
9,203
4,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Damesss
Thanatos
14
5 / 1 / 3
7,636
636
3,707
7,498
2,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 2 / 5
7,542
629
9,635
9,089
2,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
13
3 / 0 / 2
8,168
681
7,208
10,261
8,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 0 / 3
8,115
676
8,368
2,635
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Black-Trout
Kukulkan
10
0 / 5 / 0
5,894
491
771
6,755
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
IiICrabbY
Heimdallr
11
0 / 4 / 3
6,098
508
6,831
8,792
2,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

9
0 / 4 / 1
5,605
467
2,231
10,116
6,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
QueenOfBad
Bellona
13
4 / 0 / 0
6,997
583
4,547
8,438
4,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hercules
dude_nice1136
Hercules
10
0 / 5 / 0
5,894
491
4,113
10,941
8,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
18
Kills
4
4
Deaths
18
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Black-Trout
Kukulkan
0
5
0
0
W
Cthulhu
DE BLOB 007
Cthulhu
3
1
5
5.5
W
Thanatos
Damesss
Thanatos
5
1
3
6.5
W
4
2
5
3.25
L
Heimdallr
IiICrabbY
Heimdallr
0
4
3
0.38
L
0
4
1
0.13
W
Surtr
3
0
2
4
L
Bellona
QueenOfBad
Bellona
4
0
0
4
W
3
0
3
4.5
L
Hercules
dude_nice1136
Hercules
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,786
Damage
18,493
38,686
Taken
45,042
20,276
Mitigated
24,615
16,339
Healing
13,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Black-Trout
Kukulkan
771
99
0
500
6,755
1,775
0
3,760
2,645
32,329
0
W
Cthulhu
DE BLOB 007
Cthulhu
3,868
225
1,634
3,361
9,203
4,523
0
939
8,264
24,931
0
W
Thanatos
Damesss
Thanatos
3,707
833
0
6,240
7,498
2,976
0
297
7,201
0
60,184
W
9,635
5,002
0
2,566
9,089
2,967
165
945
8,144
0
52,206
L
Heimdallr
IiICrabbY
Heimdallr
6,831
4,178
0
2,260
8,792
2,804
0
2,594
6,148
0
40,909
L
2,231
1,204
1,577
2,895
10,116
6,627
0
2,442
7,559
12,140
0
W
Surtr
7,208
2,978
0
1,619
10,261
8,979
78
0
9,805
1,905
50,088
L
Bellona
QueenOfBad
Bellona
4,547
1,293
0
2,764
8,438
4,716
0
1,684
6,664
0
53,704
W
8,368
768
0
919
2,635
831
669
919
1,716
51,040
1,407
L
Hercules
dude_nice1136
Hercules
4,113
978
0
3,475
10,941
8,693
0
1,532
9,361
0
33,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,438
Gold Earned
30,488
421
Minions Killed
333
0
Camps Cleared
0
1,309,083
Distance Traveled
1,186,204
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,894
491
79
7
0
209,384
0
W
Cthulhu
6,977
581
38
3
0
258,891
3
W
Thanatos
7,636
636
98
8
0
313,257
0
W
Nut
7,542
629
91
8
0
252,512
0
L
Heimdallr
6,098
508
76
6
0
219,430
1
L
Yemoja
5,605
467
14
1
0
229,256
1
W
Surtr
8,168
681
85
7
0
239,643
2
L
Bellona
6,997
583
94
8
0
309,406
4
W
Zeus
8,115
676
109
9
0
244,780
8
L
Hercules
5,894
491
70
6
0
218,728
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role