Player Matchup

Ne Zha
Ne Zha
Gold I
AwesomeAgrafos
Ne Zha
Gold I
Level 63
God Stats
6W - 2L
1,770 SR
Queue Stats
181W - 165L
1,638 MMR
Party 1
Cerberus
Cerberus
Platinum V
MistakePC
Cerberus
Platinum V
Level 126
God Stats
7W - 6L
1,606 SR
Queue Stats
264W - 240L
1,637 MMR
Party 1
Nox
Nox
Platinum III
OvOMiguelDoe
Nox
Platinum III
Level 122
God Stats
1W - 4L
1,584 SR
Queue Stats
308W - 268L
1,745 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 104
1,653 SR
1,673 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 76
1,609 SR
1,561 MMR
Mulan
Mulan
Bronze III
 
Mulan
Bronze III
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Raijin
Raijin
Bronze III
Num1DboarrdFan
Raijin
Bronze III
Level 47
God Stats
1W - 0L
1,817 SR
Queue Stats
2W - 0L
1,600 MMR
Party 2
Neith
Neith
Gold II
StoicEyes
Neith
Gold II
Level 145
God Stats
29W - 30L
1,511 SR
Queue Stats
138W - 145L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 4
7,171
717
6,172
14,273
10,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cerberus
MistakePC
Cerberus
12
3 / 4 / 0
7,775
778
6,159
14,753
10,667
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 5 / 3
7,602
760
4,459
9,128
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AchillesMedusa

VS

Bans
BacchusKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
6 / 2 / 8
9,541
954
12,833
11,876
6,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

16
8 / 1 / 9
10,559
1,056
14,047
7,848
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
StoicEyes
Neith
14
3 / 1 / 10
8,776
878
7,418
6,661
2,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
4
Kills
17
17
Deaths
4
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
2
8
5
L
0
8
4
0.25
L
Cerberus
MistakePC
Cerberus
3
4
0
0.75
W
8
1
9
12.5
L
1
5
3
0.5
W
Neith
StoicEyes
Neith
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,790
Damage
34,298
38,154
Taken
26,385
24,687
Mitigated
11,050
7,263
Healing
6,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
12,833
2,446
0
2,452
11,876
6,840
182
3,818
7,783
0
39,197
L
6,172
785
0
2,519
14,273
10,886
0
3,768
10,184
0
19,596
L
Cerberus
MistakePC
Cerberus
6,159
325
0
2,867
14,753
10,667
0
5,329
9,099
13,712
0
W
14,047
1,205
0
2,496
7,848
2,025
0
4,387
3,060
42,074
106
L
4,459
536
0
1,877
9,128
3,134
0
4,883
4,090
20,683
0
W
Neith
StoicEyes
Neith
7,418
3,057
0
1,652
6,661
2,185
874
2,125
4,250
0
30,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,548
Gold Earned
28,876
88
Minions Killed
161
0
Camps Cleared
0
506,199
Distance Traveled
519,293
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,541
954
43
4
0
180,139
0
L
Ne Zha
7,171
717
13
1
0
158,901
0
L
Cerberus
7,775
778
29
3
0
172,641
0
W
Raijin
10,559
1,056
58
6
0
167,936
0
L
Nox
7,602
760
46
5
0
174,657
2
W
Neith
8,776
878
60
6
0
171,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role