Player Matchup

Poseidon
Poseidon
DianeCGS
Poseidon
Level 152
God Stats
12W - 15L
1,552 SR
Queue Stats
86W - 77L
1,552 Elo+
Solo
Olorun
Olorun
DroppedApollo81
Olorun
Level 101
God Stats
1W - 2L
1,431 SR
Queue Stats
173W - 174L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MajicDix
Sun Wukong
Level 60
God Stats
3W - 3L
1,424 SR
Queue Stats
57W - 36L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
ShardsSuperior
Danzaburou
Level 154
God Stats
1W - 2L
1,187 SR
Queue Stats
356W - 333L
1,596 Elo+
Solo
Cthulhu
Cthulhu
lovelyfoal
Cthulhu
Level 156
God Stats
8W - 1L
1,905 SR
Queue Stats
94W - 83L
1,525 Elo+
Party 1
Team Averages
Level 125
1,500 SR
1,544 Elo+

VS

Team Averages
Level 142
1,528 SR
1,557 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Clion61
Geb
Level 128
God Stats
0W - 2L
1,261 SR
Queue Stats
37W - 32L
1,566 Elo+
Solo
Nox
Nox
SelenO2730
Nox
Level 158
God Stats
1W - 1L
1,617 SR
Queue Stats
22W - 18L
1,596 Elo+
Solo
Pele
Pele
StormySmite
Pele
Level 142
God Stats
5W - 6L
1,768 SR
Queue Stats
482W - 479L
1,586 Elo+
Solo
Loki
Loki
vkijo
Loki
Level 121
God Stats
84W - 81L
1,495 SR
Queue Stats
1,066W - 1,112L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DianeCGS
Poseidon
11
1 / 0 / 3
6,317
1,263
3,866
1,329
424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
1 / 2 / 5
6,342
1,268
2,387
4,234
1,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
MajicDix
Sun Wukong
11
3 / 0 / 4
6,765
1,353
3,085
5,867
2,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ShardsSuperior
Danzaburou
12
2 / 0 / 6
6,926
1,385
6,843
2,882
1,011
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
lovelyfoal
Cthulhu
12
2 / 0 / 7
6,563
1,313
5,370
2,701
1,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

382

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 3 / 2
6,373
1,275
4,976
4,332
1,864
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
11
1 / 4 / 1
6,169
1,234
4,245
9,281
6,374
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 0 / 2
6,041
1,208
3,226
4,624
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 0 / 0
3,806
761
0
0
0
Loki
vkijo
Loki
11
1 / 2 / 0
6,671
1,334
3,085
6,171
2,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
9
Kills
2
2
Deaths
9
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
2
0.33
L
Geb
1
4
1
0.38
W
Poseidon
DianeCGS
Poseidon
1
0
3
2.5
W
1
2
5
1.75
W
Sun Wukong
MajicDix
Sun Wukong
3
0
4
5
L
0
0
2
1
W
Danzaburou
ShardsSuperior
Danzaburou
2
0
6
5
L
0
0
0
0
W
Cthulhu
lovelyfoal
Cthulhu
2
0
7
5.5
L
Loki
vkijo
Loki
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,551
Damage
15,532
17,013
Taken
24,408
7,656
Mitigated
12,333
3,713
Healing
901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,976
1,203
0
16
4,332
1,864
0
2,033
2,107
13,401
210
L
Geb
4,245
205
0
0
9,281
6,374
0
3,918
5,072
8,965
0
W
Poseidon
DianeCGS
Poseidon
3,866
345
0
432
1,329
424
0
575
754
17,794
158
W
2,387
1,056
315
590
4,234
1,603
0
3,159
1,075
13,155
0
W
Sun Wukong
MajicDix
Sun Wukong
3,085
701
0
944
5,867
2,694
0
4,630
1,237
0
10,046
L
3,226
332
0
0
4,624
1,469
0
2,762
1,542
18,716
431
W
Danzaburou
ShardsSuperior
Danzaburou
6,843
3,824
0
859
2,882
1,011
0
1,870
1,012
0
18,310
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
lovelyfoal
Cthulhu
5,370
164
94
479
2,701
1,924
0
2,036
665
11,410
463
L
Loki
vkijo
Loki
3,085
460
0
885
6,171
2,626
0
1,426
4,607
0
20,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,913
Gold Earned
29,060
127
Minions Killed
105
5
Camps Cleared
5
582,061
Distance Traveled
440,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,373
1,275
9
2
1
92,297
0
L
Geb
6,169
1,234
15
3
1
106,871
0
W
Poseidon
6,317
1,263
46
9
1
113,089
0
W
Olorun
6,342
1,268
17
3
0
97,756
0
W
Sun Wukong
6,765
1,353
24
5
1
131,276
0
L
Nox
6,041
1,208
42
8
1
126,566
0
W
Danzaburou
6,926
1,385
29
6
1
115,052
0
L
Pele
3,806
761
0
0
0
0
0
W
Cthulhu
6,563
1,313
11
2
2
124,888
0
L
Loki
6,671
1,334
39
8
2
115,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role