Player Matchup

Cerberus
Cerberus
Ajjizy
Cerberus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,412 Elo+
Party 2
Lancelot
Lancelot
TendosMarine
Lancelot
Level 26
God Stats
6W - 4L
1,312 SR
Queue Stats
241W - 223L
1,439 Elo+
Party 1
Ganesha
Ganesha
o0Primal0oo
Ganesha
Level 69
God Stats
1W - 1L
1,248 SR
Queue Stats
89W - 66L
1,565 Elo+
Party 1
Ah Puch
Ah Puch
saltymonkey690
Ah Puch
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,444 Elo+
Party 2
Thoth
Thoth
sexycarpet
Thoth
Level 119
God Stats
4W - 3L
1,271 SR
Queue Stats
88W - 77L
1,494 Elo+
Party 1
Team Averages
Level 81
1,366 SR
1,471 Elo+

VS

Team Averages
Level 98
1,568 SR
1,441 Elo+
Merlin
Merlin
DANYLUCIFER666
Merlin
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,485 Elo+
Solo
Xbalanque
Xbalanque
JoFabbro
Xbalanque
Level 156
God Stats
10W - 5L
1,777 SR
Queue Stats
254W - 255L
1,417 Elo+
Solo
Khepri
Khepri
KamiKazeEmU
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 50L
1,395 Elo+
Party 3
Erlang Shen
Erlang Shen
a comatose duck
Erlang Shen
Level 136
God Stats
1W - 2L
1,562 SR
Queue Stats
229W - 232L
1,513 Elo+
Solo
Ares
Ares
kayleighOMGx
Ares
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 74L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ajjizy
Cerberus
14
4 / 2 / 17
8,846
885
8,036
10,890
10,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
TendosMarine
Lancelot
16
12 / 6 / 13
10,298
1,030
15,520
14,278
9,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ganesha
o0Primal0oo
Ganesha
14
0 / 4 / 18
8,608
861
8,361
11,954
12,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
9 / 2 / 13
10,179
1,018
16,908
6,152
2,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
17
4 / 0 / 17
9,622
962
12,830
4,740
1,750
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 6
9,730
973
13,362
10,262
4,122
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
JoFabbro
Xbalanque
16
4 / 3 / 6
9,202
920
10,026
9,855
3,759
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Khepri
13
2 / 6 / 8
8,235
824
2,875
16,201
12,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
a comatose duck
Erlang Shen
13
2 / 8 / 7
7,787
779
7,636
16,178
15,889
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 7 / 8
7,410
741
1,703
14,997
15,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
49
29
Kills
14
14
Deaths
29
78
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Ajjizy
Cerberus
4
2
17
6.25
L
6
5
6
1.8
L
Xbalanque
JoFabbro
Xbalanque
4
3
6
2.33
L
Khepri
2
6
8
1
W
Lancelot
TendosMarine
Lancelot
12
6
13
3.08
L
Erlang Shen
a comatose duck
Erlang Shen
2
8
7
0.69
L
0
7
8
0.57
W
Ganesha
o0Primal0oo
Ganesha
0
4
18
2.25
W
9
2
13
7.75
W
Thoth
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,655
Damage
35,602
48,014
Taken
67,493
37,027
Mitigated
51,315
17,493
Healing
11,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Ajjizy
Cerberus
8,036
407
1,781
4,052
10,890
10,247
263
4,013
6,877
12,262
1,011
L
13,362
1,812
237
1,890
10,262
4,122
0
5,538
4,541
29,631
421
L
Xbalanque
JoFabbro
Xbalanque
10,026
5,534
388
1,887
9,855
3,759
0
8,240
1,493
0
25,122
L
Khepri
2,875
599
1,625
1,212
16,201
12,214
0
10,819
5,330
7,293
0
W
Lancelot
TendosMarine
Lancelot
15,520
2,248
660
2,432
14,278
9,762
533
6,300
7,978
0
21,874
L
Erlang Shen
a comatose duck
Erlang Shen
7,636
3,312
1,010
2,545
16,178
15,889
0
10,625
5,383
0
14,034
L
1,703
200
175
962
14,997
15,331
0
9,443
5,350
2,749
0
W
Ganesha
o0Primal0oo
Ganesha
8,361
910
2,110
2,180
11,954
12,804
345
4,170
7,784
14,076
218
W
16,908
513
1,183
1,190
6,152
2,464
376
1,917
4,235
33,661
0
W
Thoth
12,830
785
800
1,105
4,740
1,750
2,067
1,458
3,282
29,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,553
Gold Earned
42,364
126
Minions Killed
113
0
Camps Cleared
0
1,049,260
Distance Traveled
853,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,846
885
34
3
0
223,313
0
L
Merlin
9,730
973
41
4
0
164,286
0
L
Xbalanque
9,202
920
58
6
0
164,340
0
L
Khepri
8,235
824
9
1
0
185,486
0
W
Lancelot
10,298
1,030
8
1
0
221,136
0
L
Erlang Shen
7,787
779
4
0
0
175,700
0
L
Ares
7,410
741
1
0
0
164,123
0
W
Ganesha
8,608
861
1
0
0
161,326
0
W
Ah Puch
10,179
1,018
36
4
0
207,697
0
W
Thoth
9,622
962
47
5
0
235,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role