Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Löker
Fenrir
Level 69
God Stats
1W - 2L
1,745 SR
Queue Stats
162W - 180L
1,473 Elo+
Solo
Nut
Nut
Papoconpa
Nut
Level 141
God Stats
4W - 14L
1,314 SR
Queue Stats
138W - 139L
1,508 Elo+
Solo
Team Averages
Level 121
1,512 SR
1,496 Elo+

VS

Team Averages
Level 126
1,492 SR
1,462 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
INV BRYAN S2
Nut
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,281 Elo+
Party 2
Bake Kujira
Bake Kujira
Rafa zRL
Bake Kujira
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,475 Elo+
Party 2
Cu Chulainn
Cu Chulainn
YTAQwertBro
Cu Chulainn
Level 148
God Stats
6W - 7L
1,458 SR
Queue Stats
112W - 95L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
7
2 / 1 / 3
5,207
521
873
5,762
3,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
 
Ix Chel
9
1 / 3 / 0
5,045
505
3,119
5,176
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
 
Erlang Shen
9
1 / 2 / 2
4,888
489
3,664
7,181
4,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Löker
Fenrir
7
0 / 5 / 2
4,304
430
769
7,100
2,307
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

9
3 / 2 / 3
5,250
525
8,706
6,627
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 1 / 0
6,486
649
2,030
3,952
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
 
Bastet
10
1 / 1 / 2
5,722
572
4,575
7,241
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 2 / 3
5,669
567
5,261
5,641
1,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bake Kujira
Rafa zRL
Bake Kujira
9
1 / 3 / 4
5,685
569
3,272
8,489
4,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
YTAQwertBro
Cu Chulainn
13
7 / 0 / 2
7,994
799
5,639
7,150
4,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
7
Kills
13
13
Deaths
7
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
1
3
3.5
L
Ix Chel
 
Ix Chel
1
3
0
0.33
L
Erlang Shen
 
Erlang Shen
1
2
2
1
W
Baron Samedi
 
Baron Samedi
2
1
0
2
W
Bastet
 
Bastet
1
1
2
2
W
2
2
3
1.75
L
Fenrir
Löker
Fenrir
0
5
2
0.2
L
3
2
3
2.25
W
Bake Kujira
Rafa zRL
Bake Kujira
1
3
4
1
W
Cu Chulainn
YTAQwertBro
Cu Chulainn
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,131
Damage
20,777
31,846
Taken
32,473
14,410
Mitigated
14,200
9,602
Healing
11,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
873
58
0
2,057
5,762
3,725
0
1,470
4,292
6,330
0
L
Ix Chel
 
Ix Chel
3,119
236
152
1,076
5,176
1,643
0
2,340
2,552
21,965
803
L
Erlang Shen
 
Erlang Shen
3,664
1,645
0
2,069
7,181
4,873
0
321
6,860
0
25,534
W
Baron Samedi
 
Baron Samedi
2,030
50
67
1,029
3,952
1,657
555
1,473
2,352
42,203
0
W
Bastet
 
Bastet
4,575
841
0
4,802
7,241
1,918
0
933
6,190
0
41,065
W
5,261
2,950
0
1,931
5,641
1,689
0
298
5,299
0
27,629
L
Fenrir
Löker
Fenrir
769
246
0
724
7,100
2,307
0
298
6,782
0
12,375
L
8,706
5,807
0
3,524
6,627
1,862
26
431
6,196
0
30,106
W
Bake Kujira
Rafa zRL
Bake Kujira
3,272
921
0
1,849
8,489
4,878
0
667
7,822
19,976
2,758
W
Cu Chulainn
YTAQwertBro
Cu Chulainn
5,639
1,627
0
2,027
7,150
4,058
209
197
6,947
0
58,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,694
Gold Earned
31,556
176
Minions Killed
366
0
Camps Cleared
0
960,937
Distance Traveled
931,534
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,207
521
9
1
0
199,107
4
L
Ix Chel
5,045
505
53
5
0
164,610
5
L
Erlang Shen
4,888
489
43
4
0
205,080
4
W
Baron Samedi
6,486
649
91
9
0
170,407
0
W
Bastet
5,722
572
76
8
0
209,817
0
W
Nut
5,669
567
51
5
0
159,343
1
L
Fenrir
4,304
430
27
3
0
220,444
0
L
Nut
5,250
525
44
4
0
171,696
1
W
Bake Kujira
5,685
569
33
3
0
192,506
0
W
Cu Chulainn
7,994
799
115
12
0
199,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role