Player Matchup

Achilles
Achilles
GA_Specialist
Achilles
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,305 Elo+
Solo
Anubis
Anubis
Niikow_974
Anubis
Level 62
God Stats
10W - 15L
1,438 SR
Queue Stats
133W - 142L
1,343 Elo+
Party 2
Baron Samedi
Baron Samedi
Vdz940
Baron Samedi
Level 79
God Stats
10W - 9L
1,473 SR
Queue Stats
130W - 143L
1,339 Elo+
Party 2
Team Averages
Level 65
1,471 SR
1,329 Elo+

VS

Team Averages
Level 68
1,613 SR
1,324 Elo+
Apollo
Apollo
DarKEviL15
Apollo
Level 18
God Stats
0W - 2L
1,297 SR
Queue Stats
14W - 30L
1,298 Elo+
Party 1
Hercules
Hercules
Dmvy
Hercules
Level 140
God Stats
2W - 1L
1,794 SR
Queue Stats
37W - 48L
1,321 Elo+
Party 1
Merlin
Merlin
kapsul-93
Merlin
Level 45
God Stats
1W - 1L
1,749 SR
Queue Stats
34W - 42L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GA_Specialist
Achilles
17
1 / 0 / 7
11,184
746
5,288
9,352
10,279
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Niikow_974
Anubis
18
7 / 2 / 5
12,134
809
15,165
10,370
4,839
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Vdz940
Baron Samedi
19
4 / 1 / 6
11,913
794
12,162
8,989
4,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DarKEviL15
Apollo
14
0 / 5 / 1
9,301
620
5,324
13,770
3,579
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Dmvy
Hercules
17
1 / 4 / 2
10,301
687
5,707
18,696
16,212
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
kapsul-93
Merlin
19
2 / 3 / 0
11,462
764
9,638
7,146
2,214
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
12
Kills
3
3
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
DarKEviL15
Apollo
0
5
1
0.1
L
Hercules
Dmvy
Hercules
1
4
2
0.5
W
Achilles
GA_Specialist
Achilles
1
0
7
4.5
W
Anubis
Niikow_974
Anubis
7
2
5
4.75
W
Baron Samedi
Vdz940
Baron Samedi
4
1
6
7
L
Merlin
kapsul-93
Merlin
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,615
Damage
20,669
28,711
Taken
39,612
19,994
Mitigated
22,005
10,335
Healing
5,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
DarKEviL15
Apollo
5,324
1,638
0
570
13,770
3,579
0
11,224
2,445
0
21,720
L
Hercules
Dmvy
Hercules
5,707
612
0
4,493
18,696
16,212
0
10,457
8,050
0
16,013
W
Achilles
GA_Specialist
Achilles
5,288
655
0
664
9,352
10,279
244
2,813
6,539
0
31,527
W
Anubis
Niikow_974
Anubis
15,165
419
0
2,864
10,370
4,839
253
3,170
7,200
36,467
1,559
W
Baron Samedi
Vdz940
Baron Samedi
12,162
269
2,573
4,234
8,989
4,876
86
3,755
5,234
54,001
0
L
Merlin
kapsul-93
Merlin
9,638
576
0
185
7,146
2,214
0
5,028
2,111
49,654
242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,231
Gold Earned
31,064
183
Minions Killed
145
0
Camps Cleared
0
760,290
Distance Traveled
777,986
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,301
620
43
3
0
249,860
0
L
Hercules
10,301
687
16
1
0
265,343
0
W
Achilles
11,184
746
49
3
0
257,937
0
W
Anubis
12,134
809
62
4
0
271,761
0
W
Baron Samedi
11,913
794
72
5
0
230,592
0
L
Merlin
11,462
764
86
6
0
262,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role