Player Matchup

Yu Huang
Yu Huang
Gold V
Jayskyll
Yu Huang
Gold V
Level 165
God Stats
1W - 1L
1,500 SR
Queue Stats
399W - 411L
1,282 MMR
Solo
Hou Yi
Hou Yi
Gold IV
NomNomEatEmUp
Hou Yi
Gold IV
Level 126
God Stats
22W - 20L
1,571 SR
Queue Stats
93W - 105L
1,343 MMR
Solo
Cliodhna
Cliodhna
Silver IV
NxKxD
Cliodhna
Silver IV
Level 83
God Stats
0W - 2L
1,484 SR
Queue Stats
46W - 46L
1,336 MMR
Solo
Hercules
Hercules
Gold V
Odin2023
Hercules
Gold V
Level 146
God Stats
0W - 1L
1,083 SR
Queue Stats
104W - 124L
1,273 MMR
Solo
Bacchus
Bacchus
Bronze III
PapaBluez
Bacchus
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,302 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,427 SR
1,307 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 176
1,496 SR
1,354 MMR
Ganesha
Ganesha
Gold V
 
Ganesha
Gold V
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold V
BIGDUG7
Surtr
Gold V
Level 172
God Stats
68W - 72L
1,465 SR
Queue Stats
295W - 308L
1,287 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
BeerGutBilly
Zhong Kui
Silver I
Level 167
God Stats
2W - 0L
1,674 SR
Queue Stats
212W - 241L
1,282 MMR
Solo
Bastet
Bastet
Gold II
BrooklynOG92
Bastet
Gold II
Level 233
God Stats
18W - 15L
1,453 SR
Queue Stats
381W - 391L
1,433 MMR
Party 1
Danzaburou
Danzaburou
Gold V
MrShark952
Danzaburou
Gold V
Level 140
God Stats
4W - 5L
1,388 SR
Queue Stats
128W - 148L
1,270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Jayskyll
Yu Huang
13
0 / 5 / 1
7,562
504
8,370
10,351
3,640
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 4 / 0
7,020
468
4,555
8,176
2,861
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
NxKxD
Cliodhna
13
3 / 5 / 1
7,535
502
7,588
13,100
4,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
Odin2023
Hercules
9
1 / 7 / 0
6,343
423
3,541
11,517
5,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
PapaBluez
Bacchus
10
0 / 6 / 1
6,513
434
5,368
14,763
12,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Erlang ShenAwilixKing ArthurMulan

VS

Bans
ThanatosThorMartichorasYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
1 / 0 / 10
8,686
579
3,831
11,513
9,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Surtr
BIGDUG7
Surtr
14
8 / 1 / 4
10,087
672
10,761
10,544
10,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
BeerGutBilly
Zhong Kui
16
1 / 1 / 5
9,000
600
4,261
10,393
7,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
16
13 / 1 / 7
10,568
705
12,923
12,674
4,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
MrShark952
Danzaburou
14
4 / 2 / 7
9,360
624
6,907
8,887
3,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
60
5
Kills
27
27
Deaths
5
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
0
10
6
W
Surtr
BIGDUG7
Surtr
8
1
4
10
W
Zhong Kui
BeerGutBilly
Zhong Kui
1
1
5
3.5
W
Bastet
13
1
7
16.5
L
Yu Huang
Jayskyll
Yu Huang
0
5
1
0.1
W
Danzaburou
MrShark952
Danzaburou
4
2
7
3.75
L
1
4
0
0.25
L
Cliodhna
NxKxD
Cliodhna
3
5
1
0.7
L
Hercules
Odin2023
Hercules
1
7
0
0.14
L
Bacchus
PapaBluez
Bacchus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,422
Damage
38,683
57,907
Taken
54,011
28,538
Mitigated
34,832
16,930
Healing
16,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,831
512
0
1,827
11,513
9,090
330
2,196
9,317
16,831
963
W
Surtr
BIGDUG7
Surtr
10,761
2,662
0
2,840
10,544
10,338
424
2,090
8,073
12,589
40,627
W
Zhong Kui
BeerGutBilly
Zhong Kui
4,261
826
0
5,923
10,393
7,210
1,961
4,973
5,420
58,280
10,205
W
Bastet
12,923
4,486
0
4,096
12,674
4,980
28
2,124
10,513
0
66,870
L
Yu Huang
Jayskyll
Yu Huang
8,370
452
0
2,785
10,351
3,640
0
3,046
7,260
57,299
964
W
Danzaburou
MrShark952
Danzaburou
6,907
3,043
0
1,640
8,887
3,214
1,048
2,594
6,293
0
67,236
L
4,555
2,343
0
1,688
8,176
2,861
661
1,141
7,035
0
57,185
L
Cliodhna
NxKxD
Cliodhna
7,588
975
0
6,997
13,100
4,263
0
1,255
11,773
0
56,943
L
Hercules
Odin2023
Hercules
3,541
1,302
0
2,038
11,517
5,417
0
1,802
8,975
140
26,792
L
Bacchus
PapaBluez
Bacchus
5,368
537
0
3,422
14,763
12,357
0
3,291
11,338
17,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,973
Gold Earned
47,701
362
Minions Killed
421
0
Camps Cleared
0
1,396,133
Distance Traveled
1,555,526
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,686
579
12
1
0
288,521
1
W
Surtr
10,087
672
88
6
0
314,539
0
W
Zhong Kui
9,000
600
125
8
0
296,257
0
W
Bastet
10,568
705
86
6
0
379,592
3
L
Yu Huang
7,562
504
102
7
0
267,022
2
W
Danzaburou
9,360
624
110
7
0
276,617
4
L
Hou Yi
7,020
468
98
7
0
262,114
4
L
Cliodhna
7,535
502
91
6
0
356,153
7
L
Hercules
6,343
423
51
3
0
190,247
0
L
Bacchus
6,513
434
20
1
0
320,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role