Player Matchup

Medusa
Medusa
Gbonanno85
Medusa
Level 46
God Stats
19W - 15L
1,535 SR
Queue Stats
134W - 136L
1,339 Elo+
Solo
Ymir
Ymir
Indianoutlaw743
Ymir
Level 67
God Stats
7W - 12L
1,210 SR
Queue Stats
79W - 67L
1,413 Elo+
Party 2
Kukulkan
Kukulkan
Ladyblueflens
Kukulkan
Level 74
God Stats
8W - 6L
1,618 SR
Queue Stats
74W - 72L
1,384 Elo+
Party 2
Team Averages
Level 62
1,454 SR
1,379 Elo+

VS

Team Averages
Level 46
1,618 SR
1,367 Elo+
Neith
Neith
Enmancipador2517
Neith
Level 76
God Stats
31W - 28L
1,480 SR
Queue Stats
496W - 553L
1,371 Elo+
Solo
Kukulkan
Kukulkan
MeshInspector
Kukulkan
Level 36
God Stats
10W - 6L
1,751 SR
Queue Stats
51W - 76L
1,309 Elo+
Party 1
Cthulhu
Cthulhu
ThEcRaZyRando
Cthulhu
Level 26
God Stats
3W - 2L
1,624 SR
Queue Stats
5W - 6L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gbonanno85
Medusa
16
1 / 5 / 1
11,584
681
11,702
16,361
5,871
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

18
1 / 4 / 1
11,676
687
8,492
22,453
24,361
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
Ladyblueflens
Kukulkan
18
0 / 3 / 1
11,817
695
13,176
12,038
4,079
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 6
13,272
781
9,839
13,204
4,766
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
MeshInspector
Kukulkan
20
6 / 1 / 5
13,936
820
15,380
9,095
3,036
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
19
5 / 3 / 7
13,834
814
17,563
25,843
28,525
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
12
12
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
Medusa
Gbonanno85
Medusa
1
5
1
0.3
L
1
4
1
0.38
L
Kukulkan
Ladyblueflens
Kukulkan
0
3
1
0.17
W
Kukulkan
MeshInspector
Kukulkan
6
1
5
8.5
W
Cthulhu
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,370
Damage
42,782
50,852
Taken
48,142
34,311
Mitigated
36,327
8,100
Healing
14,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,839
1,975
661
7,984
13,204
4,766
2,583
9,192
3,931
0
40,526
L
Medusa
Gbonanno85
Medusa
11,702
4,325
0
5,777
16,361
5,871
324
11,788
4,554
0
43,867
L
8,492
867
0
76
22,453
24,361
0
10,405
12,029
35,497
1,684
L
Kukulkan
Ladyblueflens
Kukulkan
13,176
869
966
1,281
12,038
4,079
220
9,238
2,781
48,790
0
W
Kukulkan
MeshInspector
Kukulkan
15,380
51
0
824
9,095
3,036
1,249
4,735
4,360
65,752
0
W
Cthulhu
17,563
471
631
4,504
25,843
28,525
469
8,577
17,167
39,085
3,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,077
Gold Earned
41,042
188
Minions Killed
195
0
Camps Cleared
0
868,183
Distance Traveled
898,948
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,272
781
66
4
0
264,136
0
L
Medusa
11,584
681
68
4
0
280,525
0
L
Ymir
11,676
687
46
3
0
308,103
2
L
Kukulkan
11,817
695
74
4
0
279,555
0
W
Kukulkan
13,936
820
73
4
0
305,398
0
W
Cthulhu
13,834
814
56
3
0
329,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role